subsurface/qt-mobile/qml/DiveDetails.qml
Sebastian Kügler bd7af5a511 state machine controls edit/view dive details
This is the first part of splitting the dive details into edit/view
modes.

- introduce a state machine to switch between view and edit mode

- factor out the editor into its own component

Both components are almost the same, but we can change them individually
now.

Signed-off-by: Sebastian Kügler <sebas@kde.org>
2015-12-07 18:46:32 +01:00

205 lines
4.5 KiB
QML

import QtQuick 2.3
import QtQuick.Controls 1.2
import QtQuick.Controls.Styles 1.2
import QtQuick.Dialogs 1.2
import QtQuick.Layouts 1.1
import org.subsurfacedivelog.mobile 1.0
import org.kde.plasma.mobilecomponents 0.2 as MobileComponents
MobileComponents.Page {
id: diveDetailsWindow
width: parent.width
objectName: "DiveDetails"
flickable: flick
property string location
property string dive_id
property string airtemp
property string watertemp
property string suit
property string buddy
property string divemaster;
property string notes;
property string date
property string number
states: [
State {
name: "view"
PropertyChanges { target: detailsView; opacity: 1 }
PropertyChanges { target: detailsEdit; opacity: 0 }
},
State {
name: "edit"
PropertyChanges { target: detailsView; opacity: 0 }
PropertyChanges { target: detailsEdit; opacity: 1 }
}
]
onDive_idChanged: {
qmlProfile.diveId = dive_id
qmlProfile.update()
}
ScrollView {
anchors.fill: parent
Flickable {
id: flick
anchors.fill: parent
contentHeight: content.height
clip: true
Item {
id: content
width: flick.width
height: childrenRect.height + MobileComponents.Units.smallSpacing * 2
Button {
checkable: true
text: "Edit"
z: 999
anchors {
top: parent.top
right: parent.right
margins: MobileComponents.Units.gridUnit / 2
}
onCheckedChanged: {
diveDetailsWindow.state = checked ? "edit" : "view"
}
}
DiveDetailsEdit {
id: detailsEdit
anchors {
left: parent.left
right: parent.right
top: parent.top
margins: MobileComponents.Units.smallSpacing
}
Behavior on opacity {
NumberAnimation { duration: MobileComponents.Units.shortDuration }
}
}
ColumnLayout {
id: detailsView
anchors {
left: parent.left
right: parent.right
top: parent.top
margins: MobileComponents.Units.smallSpacing
}
spacing: MobileComponents.Units.smallSpacing
Behavior on opacity {
NumberAnimation { duration: MobileComponents.Units.shortDuration }
}
GridLayout {
id: editorDetails
width: parent.width
columns: 2
MobileComponents.Heading {
Layout.columnSpan: 2
text: "VIEW Dive " + number + " (" + date + ")"
}
Item {
Layout.columnSpan: 2
Layout.fillWidth: true
Layout.preferredHeight: qmlProfile.height
QMLProfile {
id: qmlProfile
height: MobileComponents.Units.gridUnit * 25
anchors {
top: parent.top
left: parent.left
right: parent.right
}
//Rectangle { color: "green"; opacity: 0.4; anchors.fill: parent } // used for debugging the dive profile sizing, will be removed later
}
}
MobileComponents.Label {
Layout.alignment: Qt.AlignRight
text: "Location:"
}
TextField {
id: txtLocation; text: location;
Layout.fillWidth: true
}
MobileComponents.Label {
Layout.alignment: Qt.AlignRight
text: "Air Temp:"
}
TextField {
id: txtAirTemp
text: airtemp
Layout.fillWidth: true
}
MobileComponents.Label {
Layout.alignment: Qt.AlignRight
text: "Water Temp:"
}
TextField {
id: txtWaterTemp
text: watertemp
Layout.fillWidth: true
}
MobileComponents.Label {
Layout.alignment: Qt.AlignRight
text: "Suit:"
}
TextField {
id: txtSuit
text: suit
Layout.fillWidth: true
}
MobileComponents.Label {
Layout.alignment: Qt.AlignRight
text: "Buddy:"
}
TextField {
id: txtBuddy
text: buddy
Layout.fillWidth: true
}
MobileComponents.Label {
Layout.alignment: Qt.AlignRight
text: "Dive Master:"
}
TextField {
id: txtDiveMaster
text: divemaster
Layout.fillWidth: true
}
MobileComponents.Label {
Layout.alignment: Qt.AlignRight
text: "Notes:"
}
TextArea {
id: txtNotes
text: notes
focus: true
Layout.fillWidth: true
Layout.fillHeight: true
selectByMouse: true
wrapMode: TextEdit.WrapAtWordBoundaryOrAnywhere
}
}
Item {
height: MobileComponents.Units.gridUnit * 3
width: height // just to make sure the spacer doesn't produce scrollbars, but also isn't null
}
}
}
}
}
}