subsurface/qt-models/divetripmodel.h
Berthold Stoeger 89e0c3f464 Cleanup: make DiveTripModel a global object
DiveTripModel (the model describing the dive-list) was destroyed
and recreated on every reset of the list. This seems excessive.
Instead - in analogy to most other models - make it a single
global object.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2018-09-01 07:48:43 -07:00

109 lines
2 KiB
C++

// SPDX-License-Identifier: GPL-2.0
#ifndef DIVETRIPMODEL_H
#define DIVETRIPMODEL_H
#include "treemodel.h"
#include "core/dive.h"
#include <string>
struct DiveItem : public TreeItem {
Q_DECLARE_TR_FUNCTIONS(TripItem)
public:
enum Column {
NR,
DATE,
RATING,
DEPTH,
DURATION,
TEMPERATURE,
TOTALWEIGHT,
SUIT,
CYLINDER,
GAS,
SAC,
OTU,
MAXCNS,
TAGS,
PHOTOS,
COUNTRY,
LOCATION,
COLUMNS
};
QVariant data(int column, int role) const;
int diveId;
bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole);
Qt::ItemFlags flags(const QModelIndex &index) const;
QString displayDate() const;
QString displayDuration() const;
QString displayDepth() const;
QString displayDepthWithUnit() const;
QString displayTemperature() const;
QString displayTemperatureWithUnit() const;
QString displayWeight() const;
QString displayWeightWithUnit() const;
QString displaySac() const;
QString displaySacWithUnit() const;
QString displayTags() const;
int countPhotos(dive *dive) const;
int weight() const;
};
struct TripItem : public TreeItem {
Q_DECLARE_TR_FUNCTIONS(TripItem)
public:
QVariant data(int column, int role) const;
dive_trip_t *trip;
};
class DiveTripModel : public TreeModel {
Q_OBJECT
public:
enum Column {
NR,
DATE,
RATING,
DEPTH,
DURATION,
TEMPERATURE,
TOTALWEIGHT,
SUIT,
CYLINDER,
GAS,
SAC,
OTU,
MAXCNS,
TAGS,
PHOTOS,
COUNTRY,
LOCATION,
COLUMNS
};
enum ExtraRoles {
STAR_ROLE = Qt::UserRole + 1,
DIVE_ROLE,
TRIP_ROLE,
SORT_ROLE,
DIVE_IDX
};
enum Layout {
TREE,
LIST,
CURRENT
};
static DiveTripModel *instance();
Qt::ItemFlags flags(const QModelIndex &index) const;
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole);
DiveTripModel(QObject *parent = 0);
Layout layout() const;
void setLayout(Layout layout);
private:
void setupModelData();
Layout currentLayout;
};
#endif