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	Having subsurface-core as a directory name really messes with autocomplete and is obviously redundant. Simmilarly, qt-mobile caused an autocomplete conflict and also was inconsistent with the desktop-widget name for the directory containing the "other" UI. And while cleaning up the resulting change in the path name for include files, I decided to clean up those even more to make them consistent overall. This could have been handled in more commits, but since this requires a make clean before the build, it seemed more sensible to do it all in one. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
		
			
				
	
	
		
			44 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "desktop-widgets/statistics/statisticswidget.h"
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| #include "qt-models/yearlystatisticsmodel.h"
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| #include <QModelIndex>
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| 
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| YearlyStatisticsWidget::YearlyStatisticsWidget(QWidget *parent):
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| 	QGraphicsView(parent),
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| 	m_model(NULL)
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| {
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| }
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| 
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| void YearlyStatisticsWidget::setModel(YearlyStatisticsModel *m)
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| {
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| 	m_model = m;
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| 	connect(m, SIGNAL(dataChanged(QModelIndex,QModelIndex)),
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| 			this, SLOT(modelDataChanged(QModelIndex,QModelIndex)));
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| 	connect(m, SIGNAL(rowsAboutToBeRemoved(QModelIndex,int,int)),
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| 			scene(), SLOT(clear()));
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| 	connect(m, SIGNAL(rowsInserted(QModelIndex,int,int)),
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| 			this, SLOT(modelRowsInserted(QModelIndex,int,int)));
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| 
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| 	modelRowsInserted(QModelIndex(),0,m_model->rowCount()-1);
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| }
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| 
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| void YearlyStatisticsWidget::modelRowsInserted(const QModelIndex &index, int first, int last)
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| {
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| 	Q_UNUSED(index)
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| 	Q_UNUSED(first)
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| 	Q_UNUSED(last)
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| 	// stub
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| }
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| 
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| void YearlyStatisticsWidget::modelDataChanged(const QModelIndex &topLeft, const QModelIndex& bottomRight)
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| {
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| 	Q_UNUSED(topLeft);
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| 	Q_UNUSED(bottomRight);
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| 	scene()->clear();
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| 	modelRowsInserted(QModelIndex(),0,m_model->rowCount()-1);
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| }
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| 
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| void YearlyStatisticsWidget::resizeEvent(QResizeEvent *event)
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| {
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| 	QGraphicsView::resizeEvent(event);
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| 	fitInView(sceneRect(), Qt::IgnoreAspectRatio);
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| }
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