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It appears that Xcode 12 applies some rather self defeating logic when picking build architectures in release builds for the simulator. It adds aarch64 by default and I can't find a way to turn that off from the command line. At the same time, you can't link against the simulator if you have build with aarch64 as the aarch64 simulator doesn't exist, yet. Since I couldn't get any of the claimed workarounds to work, I'm forcing Xcode 11 to be used in the Action. Signed-off-by: Dirk Hohndel <dirk@hohndel.org> |
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PULL_REQUEST_TEMPLATE.md |