subsurface/subsurface-desktop-main.cpp
Berthold Stoeger 9c253ee6c5 core: introduce divelog structure
The parser API was very annoying, as a number of tables
to-be-filled were passed in as pointers. The goal of this
commit is to collect all these tables in a single struct.
This should make it (more or less) clear what is actually
written into the divelog files.

Moreover, it should now be rather easy to search for
instances, where the global logfile is accessed (and it
turns out that there are many!).

The divelog struct does not contain the tables as substructs,
but only collects pointers. The idea is that the "divelog.h"
file can be included without all the other files describing
the numerous tables.

To make it easier to use from C++ parts of the code, the
struct implements a constructor and a destructor. Sadly,
we can't use smart pointers, since the pointers are accessed
from C code. Therfore the constructor and destructor are
quite complex.

The whole commit is large, but was mostly an automatic
conversion.

One oddity of note: the divelog structure also contains
the "autogroup" flag, since that is saved in the divelog.
This actually fixes a bug: Before, when importing dives
from a different log, the autogroup flag was overwritten.
This was probably not intended and does not happen anymore.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2023-04-14 21:20:23 +02:00

241 lines
6.8 KiB
C++

// SPDX-License-Identifier: GPL-2.0
/* main.c */
#include <locale.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "core/downloadfromdcthread.h" // for fill_computer_list
#include "core/divelog.h"
#include "core/errorhelper.h"
#include "core/parse.h"
#include "core/qt-gui.h"
#include "core/qthelper.h"
#include "core/subsurfacestartup.h"
#include "core/settings/qPref.h"
#include "core/tag.h"
#include "desktop-widgets/mainwindow.h"
#include "core/checkcloudconnection.h"
#include <QApplication>
#include <QLoggingCategory>
#include <QOffscreenSurface>
#include <QOpenGLContext>
#include <QOpenGLFunctions>
#include <QQuickWindow>
#include <QStringList>
#include <git2.h>
static bool filesOnCommandLine = false;
static void validateGL();
static void messageHandler(QtMsgType type, const QMessageLogContext &ctx, const QString &msg);
int main(int argc, char **argv)
{
subsurface_console_init();
qInstallMessageHandler(messageHandler);
if (verbose) /* print the version if the Win32 console_init() code enabled verbose. */
print_version();
int i;
bool no_filenames = true;
QLoggingCategory::setFilterRules(QStringLiteral("qt.bluetooth* = true"));
std::unique_ptr<QApplication> app(new QApplication(argc, argv));
QStringList files;
QStringList importedFiles;
QStringList arguments = QCoreApplication::arguments();
const char *default_directory = system_default_directory();
const char *default_filename = system_default_filename();
subsurface_mkdir(default_directory);
for (i = 1; i < arguments.length(); i++) {
QString a = arguments.at(i);
if (a.isEmpty())
continue;
if (a.at(0) == '-') {
parse_argument(qPrintable(a));
continue;
}
if (imported) {
importedFiles.push_back(a);
} else {
no_filenames = false;
files.push_back(a);
}
}
if (subsurface_user_is_root() && !force_root) {
printf("You are running Subsurface as root. This is not recommended.\n");
printf("If you insist to do so, run with option --allow_run_as_root.\n");
exit(0);
}
validateGL();
#if !LIBGIT2_VER_MAJOR && LIBGIT2_VER_MINOR < 22
git_threads_init();
#else
git_libgit2_init();
#endif
setup_system_prefs();
copy_prefs(&default_prefs, &prefs);
CheckCloudConnection ccc;
ccc.pickServer();
fill_computer_list();
reset_tank_info_table(&tank_info_table);
parse_xml_init();
taglist_init_global();
init_ui();
if (no_filenames) {
if (prefs.default_file_behavior == LOCAL_DEFAULT_FILE) {
QString defaultFile(prefs.default_filename);
if (!defaultFile.isEmpty())
files.push_back(QString(prefs.default_filename));
} else if (prefs.default_file_behavior == CLOUD_DEFAULT_FILE) {
QString cloudURL;
if (getCloudURL(cloudURL) == 0)
files.push_back(cloudURL);
}
}
MainWindow *m = MainWindow::instance();
filesOnCommandLine = !files.isEmpty() || !importedFiles.isEmpty();
if (verbose && !files.isEmpty())
qDebug() << "loading dive data from" << files;
m->loadFiles(files);
if (verbose && !importedFiles.isEmpty())
qDebug() << "importing dive data from" << importedFiles;
m->importFiles(importedFiles);
if (verbose > 0)
print_files();
if (!quit)
run_ui();
exit_ui();
clear_divelog(&divelog);
taglist_free(g_tag_list);
parse_xml_exit();
free((void *)default_directory);
free((void *)default_filename);
subsurface_console_exit();
// Sync struct preferences to disk
qPref::sync();
free_prefs();
clear_tank_info_table(&tank_info_table);
return 0;
}
#define VALIDATE_GL_PREFIX "validateGL(): "
void validateGL()
{
QString quickBackend = qgetenv("QT_QUICK_BACKEND");
/* on macOS with Qt6 (maybe others), things only work with the software backend */
#if defined(Q_OS_MACOS) && QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
if (quickBackend.isEmpty()) {
quickBackend = QStringLiteral("software");
qputenv("QT_QUICK_BACKEND", "software");
}
#endif
/* an empty QT_QUICK_BACKEND env. variable means OpenGL (default).
* only validate OpenGL; for everything else print out and return.
* https://doc.qt.io/qt-5/qtquick-visualcanvas-adaptations.html
*/
if (!quickBackend.isEmpty()) {
if (verbose) {
qDebug() << QStringLiteral(VALIDATE_GL_PREFIX
"'QT_QUICK_BACKEND' is set to '%1'. "
"Skipping validation.")
.arg(quickBackend);
}
return;
}
GLint verMajor = -1, verMinor;
const char *glError = NULL;
QOpenGLContext ctx;
QOffscreenSurface surface;
QOpenGLFunctions *func;
const char *verChar;
surface.setFormat(ctx.format());
surface.create();
if (!ctx.create()) {
glError = "Cannot create OpenGL context";
goto exit;
}
if (verbose)
qDebug() << QStringLiteral(VALIDATE_GL_PREFIX "created OpenGLContext.");
ctx.makeCurrent(&surface);
func = ctx.functions();
if (!func) {
glError = "Cannot obtain QOpenGLFunctions";
goto exit;
}
if (verbose)
qDebug() << QStringLiteral(VALIDATE_GL_PREFIX "obtained QOpenGLFunctions.");
// detect version for legacy profiles
verChar = (const char *)func->glGetString(GL_VERSION);
if (verChar) {
// detect GLES, show a warning and return early as we don't handle it's versioning
if (strstr(verChar, " ES ") != NULL) {
qWarning() << QStringLiteral(VALIDATE_GL_PREFIX
"WARNING: Detected OpenGL ES!\n"
"Attempting to run with the available profile!\n"
"If this fails try manually setting the environment variable\n"
"'QT_QUICK_BACKEND' with the value of 'software'\n"
"before running Subsurface!\n");
return;
}
int min, maj;
if (sscanf(verChar, "%d.%d", &maj, &min) == 2) {
verMajor = (GLint)maj;
verMinor = (GLint)min;
}
}
// attempt to detect version using the newer API
if (verMajor == -1) {
func->glGetIntegerv(GL_MAJOR_VERSION, &verMajor);
func->glGetIntegerv(GL_MINOR_VERSION, &verMinor);
}
if (verMajor == -1) {
glError = "Cannot detect OpenGL version";
goto exit;
}
if (verbose)
qDebug() << QStringLiteral(VALIDATE_GL_PREFIX "detected OpenGL version %1.%2.").arg(verMajor).arg(verMinor);
if (verMajor * 10 + verMinor < 21) { // set 2.1 as the minimal version
glError = "OpenGL 2.1 or later is required";
goto exit;
}
exit:
ctx.makeCurrent(NULL);
surface.destroy();
if (glError) {
qWarning() << QStringLiteral(VALIDATE_GL_PREFIX "WARNING: %1. Using a software renderer!").arg(glError);
QQuickWindow::setSceneGraphBackend("software");
}
}
// install this message handler primarily so that the Windows build can log to files
void messageHandler(QtMsgType type, const QMessageLogContext &, const QString &msg)
{
QByteArray localMsg = msg.toUtf8();
switch (type) {
case QtDebugMsg:
fprintf(stdout, "%s\n", localMsg.constData());
break;
case QtInfoMsg:
fprintf(stdout, "%s\n", localMsg.constData());
break;
case QtWarningMsg:
fprintf(stderr, "%s\n", localMsg.constData());
break;
case QtCriticalMsg:
fprintf(stderr, "%s\n", localMsg.constData());
break;
case QtFatalMsg:
fprintf(stderr, "%s\n", localMsg.constData());
abort();
}
}