subsurface/mobile-widgets/qml/DiveDetails.qml
Dirk Hohndel c6dbbe1aac QML UI: adapt for latest Kirigami
In commit 50ebdd020e3c of the Kirigami project the syntax with which
actions are added to pages has changed. This commit tracks that, adds the
new file that was added in Kirigami and also removes the now obsolete
context menus (since we have a working back button on iOS now)

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-04-19 05:14:44 -07:00

213 lines
6.7 KiB
QML

import QtQuick 2.4
import QtQuick.Controls 1.4
import QtQuick.Controls.Styles 1.4
import QtQuick.Dialogs 1.2
import QtQuick.Layouts 1.2
import org.subsurfacedivelog.mobile 1.0
import org.kde.kirigami 1.0 as Kirigami
Kirigami.Page {
id: diveDetailsPage
property alias currentIndex: diveDetailsListView.currentIndex
property alias currentItem: diveDetailsListView.currentItem
property alias dive_id: detailsEdit.dive_id
property alias number: detailsEdit.number
property alias date: detailsEdit.dateText
property alias airtemp: detailsEdit.airtempText
property alias watertemp: detailsEdit.watertempText
property alias buddy: detailsEdit.buddyText
property alias divemaster: detailsEdit.divemasterText
property alias depth: detailsEdit.depthText
property alias duration: detailsEdit.durationText
property alias location: detailsEdit.locationText
property alias gps: detailsEdit.gpsText
property alias notes: detailsEdit.notesText
property alias suit: detailsEdit.suitText
property alias weight: detailsEdit.weightText
property alias startpressure: detailsEdit.startpressureText
property alias endpressure: detailsEdit.endpressureText
property alias gasmix: detailsEdit.gasmixText
property alias gpsCheckbox: detailsEdit.gpsCheckbox
property int updateCurrentIdx: manager.updateSelectedDive
property bool contentItem: true // HACK to work around Kirigami issue - remove once that's addressed upstream
title: diveDetailsListView.currentItem ? diveDetailsListView.currentItem.modelData.dive.location : "Dive details"
state: "view"
states: [
State {
name: "view"
PropertyChanges {
target: diveDetailsPage;
actions {
right: deleteAction
}
}
PropertyChanges { target: detailsEditScroll; opened: false }
},
State {
name: "edit"
PropertyChanges { target: detailsEditScroll; opened: true }
},
State {
name: "add"
PropertyChanges { target: detailsEditScroll; opened: true }
}
]
property QtObject deleteAction: Action {
text: "Delete dive"
iconName: "trash-empty"
onTriggered: {
contextDrawer.close()
var deletedId = diveDetailsListView.currentItem.modelData.dive.id
var deletedIndex = diveDetailsListView.currentIndex
manager.deleteDive(deletedId)
stackView.pop()
showPassiveNotification("Dive deleted", 3000, "Undo",
function() {
diveDetailsListView.currentIndex = manager.undoDelete(deletedId) ? deletedIndex : diveDetailsListView.currentIndex
});
}
}
actions.main: Action {
iconName: state !== "view" ? "document-save" : "document-edit"
onTriggered: {
if (state === "edit" || state === "add") {
detailsEdit.saveData()
} else {
startEditMode()
}
}
}
onBackRequested: {
if (state === "edit") {
endEditMode()
event.accepted = true;
} else if (state === "add") {
endEditMode()
stackView.pop()
event.accepted = true;
}
// if we were in view mode, don't accept the event and pop the page
}
onUpdateCurrentIdxChanged: {
if (diveDetailsListView.currentIndex != updateCurrentIdx) {
diveDetailsListView.currentIndex = updateCurrentIdx
manager.selectedDiveTimestamp = diveDetailsListView.currentItem.modelData.dive.timestamp
}
}
onCurrentItemChanged: {
manager.selectedDiveTimestamp = diveDetailsListView.currentItem.modelData.dive.timestamp
}
function showDiveIndex(index) {
currentIndex = index;
diveDetailsListView.positionViewAtIndex(index, ListView.Beginning);
}
function endEditMode() {
// if we were adding a dive, we need to remove it
if (state === "add")
manager.addDiveAborted(dive_id)
// just cancel the edit/add state
state = "view";
Qt.inputMethod.hide();
}
function startEditMode() {
// set things up for editing - so make sure that the detailsEdit has
// all the right data (using the property aliases set up above)
dive_id = diveDetailsListView.currentItem.modelData.dive.id
number = diveDetailsListView.currentItem.modelData.dive.number
date = diveDetailsListView.currentItem.modelData.dive.date + " " + diveDetailsListView.currentItem.modelData.dive.time
location = diveDetailsListView.currentItem.modelData.dive.location
gps = diveDetailsListView.currentItem.modelData.dive.gps
gpsCheckbox = false
duration = diveDetailsListView.currentItem.modelData.dive.duration
depth = diveDetailsListView.currentItem.modelData.dive.depth
airtemp = diveDetailsListView.currentItem.modelData.dive.airTemp
watertemp = diveDetailsListView.currentItem.modelData.dive.waterTemp
suit = diveDetailsListView.currentItem.modelData.dive.suit
buddy = diveDetailsListView.currentItem.modelData.dive.buddy
divemaster = diveDetailsListView.currentItem.modelData.dive.divemaster
notes = diveDetailsListView.currentItem.modelData.dive.notes
if (diveDetailsListView.currentItem.modelData.dive.singleWeight) {
// we have only one weight, go ahead, have fun and edit it
weight = diveDetailsListView.currentItem.modelData.dive.sumWeight
} else {
// careful when translating, this text is "magic" in DiveDetailsEdit.qml
weight = "cannot edit multiple weight systems"
}
if (diveDetailsListView.currentItem.modelData.dive.getCylinder != "Multiple" ) {
startpressure = diveDetailsListView.currentItem.modelData.dive.startPressure
endpressure = diveDetailsListView.currentItem.modelData.dive.endPressure
gasmix = diveDetailsListView.currentItem.modelData.dive.firstGas
} else {
// careful when translating, this text is "magic" in DiveDetailsEdit.qml
startpressure = "cannot edit multiple cylinders"
endpressure = "cannot edit multiple cylinders"
gasmix = "cannot edit multiple gases"
}
diveDetailsPage.state = "edit"
}
onWidthChanged: diveDetailsListView.positionViewAtIndex(diveDetailsListView.currentIndex, ListView.Beginning);
Item {
anchors.fill: parent
ScrollView {
id: diveDetailList
anchors.fill: parent
ListView {
id: diveDetailsListView
anchors.fill: parent
model: diveModel
currentIndex: -1
boundsBehavior: Flickable.StopAtBounds
maximumFlickVelocity: parent.width * 5
orientation: ListView.Horizontal
focus: true
clip: true
snapMode: ListView.SnapOneItem
onMovementEnded: {
currentIndex = indexAt(contentX+1, 1);
}
delegate: ScrollView {
id: internalScrollView
width: diveDetailsListView.width
height: diveDetailsListView.height
property var modelData: model
Flickable {
//contentWidth: parent.width
contentHeight: diveDetails.height
boundsBehavior: Flickable.StopAtBounds
DiveDetailsView {
id: diveDetails
width: internalScrollView.width
}
}
}
}
}
Kirigami.OverlaySheet {
id: detailsEditScroll
anchors.fill: parent
onOpenedChanged: {
if (!opened) {
endEditMode()
}
}
DiveDetailsEdit {
id: detailsEdit
}
}
}
}