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https://github.com/subsurface/subsurface.git
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c780cfd7ce
first quick and dirty port of the imports to Kirigami 1.0 (using system installed for now) adapt to api changes and try out some of the proposed ui changes from the HIG Signed-off-by: Marco Martin <notmart@gmail.com>
202 lines
6.2 KiB
QML
202 lines
6.2 KiB
QML
import QtQuick 2.4
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import QtQuick.Controls 1.4
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import QtQuick.Controls.Styles 1.4
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import QtQuick.Dialogs 1.2
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import QtQuick.Layouts 1.2
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import org.subsurfacedivelog.mobile 1.0
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import org.kde.kirigami 1.0 as Kirigami
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Kirigami.Page {
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id: diveDetailsPage
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property alias currentIndex: diveDetailsListView.currentIndex
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property alias dive_id: detailsEdit.dive_id
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property alias number: detailsEdit.number
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property alias date: detailsEdit.dateText
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property alias airtemp: detailsEdit.airtempText
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property alias watertemp: detailsEdit.watertempText
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property alias buddy: detailsEdit.buddyText
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property alias divemaster: detailsEdit.divemasterText
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property alias depth: detailsEdit.depthText
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property alias duration: detailsEdit.durationText
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property alias location: detailsEdit.locationText
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property alias notes: detailsEdit.notesText
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property alias suit: detailsEdit.suitText
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property alias weight: detailsEdit.weightText
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property alias startpressure: detailsEdit.startpressureText
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property alias endpressure: detailsEdit.endpressureText
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property alias gasmix: detailsEdit.gasmixText
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topPadding: applicationWindow().header.Layout.preferredHeight
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leftPadding: 0
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rightPadding: 0
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bottomPadding: 0
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title: diveDetailsListView.currentItem.modelData.dive.location
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state: "view"
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flickable: diveDetailsListView.currentItem
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states: [
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State {
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name: "view"
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PropertyChanges { target: diveDetailsPage; contextualActions: deleteAction }
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PropertyChanges { target: detailsEditScroll; opened: false }
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},
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State {
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name: "edit"
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PropertyChanges { target: diveDetailsPage; contextualActions: null }
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PropertyChanges { target: detailsEditScroll; opened: true }
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},
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State {
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name: "add"
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PropertyChanges { target: diveDetailsPage; contextualActions: null }
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PropertyChanges { target: detailsEditScroll; opened: true }
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}
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]
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function endAddMode() {
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// edit was canceled - so remove the dive from the dive list
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manager.addDiveAborted(dive_id)
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state = "view"
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Qt.inputMethod.hide()
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}
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property list<QtObject> deleteAction: [
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Kirigami.Action {
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text: "Delete dive"
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iconName: "trash-empty"
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onTriggered: {
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var deletedId = diveDetailsListView.currentItem.modelData.dive.id
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manager.deleteDive(deletedId)
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showPassiveNotification("Dive deleted", 3000, "Undo",
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function() {
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manager.undoDelete(deletedId)
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});
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contextDrawer.close()
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stackView.pop()
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}
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}
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]
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mainAction: Action {
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iconName: state !== "view" ? "document-save" : "document-edit"
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onTriggered: {
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if (state === "edit" || state === "add") {
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detailsEdit.saveData()
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} else {
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startEditMode()
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}
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}
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}
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onBackRequested: {
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if (state === "edit") {
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endEditMode()
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event.accepted = true;
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} else if (state === "add") {
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endAddMode()
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stackView.pop()
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event.accepted = true;
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}
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// if we were in view mode, don't accept the event and pop the page
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}
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function showDiveIndex(index) {
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currentIndex = index;
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diveDetailsListView.positionViewAtIndex(index, ListView.Beginning);
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}
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function endEditMode() {
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// just cancel the edit state
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state = "view";
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Qt.inputMethod.hide();
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}
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function startEditMode() {
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// set things up for editing - so make sure that the detailsEdit has
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// all the right data (using the property aliases set up above)
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dive_id = diveDetailsListView.currentItem.modelData.dive.id
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number = diveDetailsListView.currentItem.modelData.dive.number
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date = diveDetailsListView.currentItem.modelData.dive.date + " " + diveDetailsListView.currentItem.modelData.dive.time
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location = diveDetailsListView.currentItem.modelData.dive.location
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duration = diveDetailsListView.currentItem.modelData.dive.duration
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depth = diveDetailsListView.currentItem.modelData.dive.depth
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airtemp = diveDetailsListView.currentItem.modelData.dive.airTemp
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watertemp = diveDetailsListView.currentItem.modelData.dive.waterTemp
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suit = diveDetailsListView.currentItem.modelData.dive.suit
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buddy = diveDetailsListView.currentItem.modelData.dive.buddy
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divemaster = diveDetailsListView.currentItem.modelData.dive.divemaster
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notes = diveDetailsListView.currentItem.modelData.dive.notes
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if (diveDetailsListView.currentItem.modelData.dive.singleWeight) {
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// we have only one weight, go ahead, have fun and edit it
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weight = diveDetailsListView.currentItem.modelData.dive.sumWeight
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} else {
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// careful when translating, this text is "magic" in DiveDetailsEdit.qml
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weight = "cannot edit multiple weight systems"
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}
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if (diveDetailsListView.currentItem.modelData.dive.getCylinder != "Multiple" ) {
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startpressure = diveDetailsListView.currentItem.modelData.dive.startPressure
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endpressure = diveDetailsListView.currentItem.modelData.dive.endPressure
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gasmix = diveDetailsListView.currentItem.modelData.dive.firstGas
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} else {
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// careful when translating, this text is "magic" in DiveDetailsEdit.qml
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startpressure = "cannot edit multiple cylinders"
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endpressure = "cannot edit multiple cylinders"
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gasmix = "cannot edit multiple gases"
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}
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diveDetailsPage.state = "edit"
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}
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onWidthChanged: diveDetailsListView.positionViewAtIndex(diveDetailsListView.currentIndex, ListView.Beginning);
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Item {
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anchors.fill: parent
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ScrollView {
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id: diveDetailList
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anchors.fill: parent
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ListView {
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id: diveDetailsListView
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anchors.fill: parent
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model: diveModel
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currentIndex: -1
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boundsBehavior: Flickable.StopAtBounds
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maximumFlickVelocity: parent.width * 5
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orientation: ListView.Horizontal
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focus: true
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clip: true
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snapMode: ListView.SnapOneItem
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onMovementEnded: {
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currentIndex = indexAt(contentX+1, 1);
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}
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delegate: ScrollView {
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id: internalScrollView
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width: diveDetailsListView.width
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height: diveDetailsListView.height
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property var modelData: model
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Flickable {
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//contentWidth: parent.width
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contentHeight: diveDetails.height
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boundsBehavior: Flickable.StopAtBounds
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DiveDetailsView {
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id: diveDetails
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width: internalScrollView.width
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}
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}
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}
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}
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}
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Kirigami.OverlaySheet {
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id: detailsEditScroll
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anchors.fill: parent
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onOpenedChanged: {
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if (!opened) {
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diveDetailsPage.state = "view"
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}
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}
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DiveDetailsEdit {
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id: detailsEdit
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}
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}
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}
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}
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