subsurface/qt-ui/downloadfromdivecomputer.h
Tomaz Canabrava c7a5d0490f Skeleton code for a non-blocking UI thread for downloading dives from the DC
This is the skeleton code for a non-blocking ui-thread
It already creates the first-thread ( 'do not block the ui' )
and the second thread ('download from the dive computer')
We can in the future merge both in the same place - I didn't
want to do that now because the download function is written
in the libdivecomputer.c code, and I cant just transform that
to a QThread and use signals, so I used two threads for that.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-05-20 16:43:33 -03:00

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#ifndef DOWNLOADFROMDIVECOMPUTER_H
#define DOWNLOADFROMDIVECOMPUTER_H
#include <QDialog>
#include <QThread>
namespace Ui{
class DownloadFromDiveComputer;
}
struct device_data_t;
class DownloadThread : public QThread{
Q_OBJECT
public:
explicit DownloadThread(device_data_t* data);
virtual void run();
private:
device_data_t *data;
};
class InterfaceThread : public QThread{
Q_OBJECT
public:
InterfaceThread(QObject *parent, device_data_t *data) ;
virtual void run();
Q_SIGNALS:
void updateInterface(int value);
private:
device_data_t *data;
};
class DownloadFromDCWidget : public QDialog{
Q_OBJECT
public:
explicit DownloadFromDCWidget(QWidget* parent = 0, Qt::WindowFlags f = 0);
public slots:
void on_ok_clicked();
void on_cancel_clicked();
private:
Ui::DownloadFromDiveComputer *ui;
InterfaceThread *thread;
};
#endif