subsurface/qt-ui/diveplanner.h
Tomaz Canabrava c7c5ca7c3e Added the Ok / Cancel buttons on the dive planner canvas.
Added the ok / cancel buttons on the dive planner canvas.
I still need to hook the esc button to cancel it too, but
since I removed the 'floating dialog' option and merged it
into the mainwindow, it's necessary.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-27 16:45:58 -03:00

102 lines
2.2 KiB
C++

#ifndef DIVEPLANNER_H
#define DIVEPLANNER_H
#include <QGraphicsView>
#include <QGraphicsPathItem>
#include <QDialog>
class Button : public QObject, public QGraphicsRectItem {
Q_OBJECT
public:
explicit Button(QObject* parent = 0);
void setText(const QString& text);
void setPixmap(const QPixmap& pixmap);
protected:
virtual void mousePressEvent(QGraphicsSceneMouseEvent* event);
signals:
void clicked();
private:
QGraphicsPixmapItem *icon;
QGraphicsSimpleTextItem *text;
};
class DiveHandler : public QGraphicsEllipseItem{
public:
DiveHandler();
QGraphicsLineItem *from;
QGraphicsLineItem *to;
int sec;
int mm;
};
class Ruler : public QGraphicsLineItem{
public:
Ruler();
void setMinimum(double minimum);
void setMaximum(double maximum);
void setTickInterval(double interval);
void setOrientation(Qt::Orientation orientation);
void updateTicks();
double minimum() const;
double maximum() const;
qreal valueAt(const QPointF& p);
qreal posAtValue(qreal value);
private:
Qt::Orientation orientation;
QList<QGraphicsLineItem*> ticks;
double min;
double max;
double interval;
double posBegin;
double posEnd;
};
class DivePlannerGraphics : public QGraphicsView {
Q_OBJECT
public:
DivePlannerGraphics(QWidget* parent = 0);
protected:
virtual void mouseDoubleClickEvent(QMouseEvent* event);
virtual void showEvent(QShowEvent* event);
virtual void resizeEvent(QResizeEvent* event);
virtual void mouseMoveEvent(QMouseEvent* event);
virtual void mousePressEvent(QMouseEvent* event);
virtual void mouseReleaseEvent(QMouseEvent* event);
void clearGeneratedDeco();
void createDecoStops();
bool isPointOutOfBoundaries(const QPointF& point);
private slots:
void increaseTime();
void increaseDepth();
void okClicked();
void cancelClicked();
private:
void moveActiveHandler(const QPointF& pos);
QList<QGraphicsLineItem*> lines;
QList<DiveHandler *> handles;
QGraphicsLineItem *verticalLine;
QGraphicsLineItem *horizontalLine;
DiveHandler *activeDraggedHandler;
Ruler *timeLine;
QGraphicsSimpleTextItem *timeString;
Ruler *depthLine;
QGraphicsSimpleTextItem *depthString;
Button *plusTime;
Button *plusDepth;
Button *lessTime;
Button *lessDepth;
Button *okBtn;
Button *cancelBtn;
QPointF lastValidPos;
};
#endif