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59fe2f3d7e
We do want the -Wfloat-conversion warnings where they point out potential bugs. But they are very distracting when they are triggered by floating point literals (which the standard defines as double) passed to a function expecting float arguments. The fact that Qt6 changes the arguments to all these functions from double to float is... hard to explain, but it is what it is. With these changes, for the majority of cases we create inlined helpers that conditionally compile to do the right thing. And in a handful of other cases we simply cast to float (and accept that on Qt5 this then gets cast back to double... for none of these cases the potential loss in precision makes any difference, anyway - which likely is why the Qt community made the decision to change the type of the arguments in the first place). Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
288 lines
9 KiB
C++
288 lines
9 KiB
C++
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/* Original Work Copyright (c) 2012-2014 Alexander Turkin
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Modified 2014 by William Hallatt
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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the Software, and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <cmath>
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#include <algorithm>
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#include <QPainter>
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#include <QTimer>
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#include "qtwaitingspinner.h"
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/*----------------------------------------------------------------------------*/
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// Defaults
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const QColor c_color(Qt::black);
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const qreal c_roundness(70.0);
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const qreal c_minTrailOpacity(15.0);
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const qreal c_trailFadePercentage(70.0);
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const int c_lines(12);
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const int c_lineLength(10);
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const int c_lineWidth(5);
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const int c_innerRadius(10);
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const int c_revPerSec(1);
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/*----------------------------------------------------------------------------*/
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QtWaitingSpinner::QtWaitingSpinner(QWidget *parent)
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: QWidget(parent),
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// Configurable settings.
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m_color(c_color), m_roundness(c_roundness),
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m_minTrailOpacity(c_minTrailOpacity),
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m_trailFadePercentage(c_trailFadePercentage), m_revPerSec(c_revPerSec),
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m_numberOfLines(c_lines), m_lineLength(c_lineLength + c_lineWidth),
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m_lineWidth(c_lineWidth), m_innerRadius(c_innerRadius),
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// Other
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m_timer(NULL), m_parent(parent), m_centreOnParent(false),
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m_currentCounter(0), m_isSpinning(false) {
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initialise();
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}
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/*----------------------------------------------------------------------------*/
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QtWaitingSpinner::QtWaitingSpinner(Qt::WindowModality modality, QWidget *parent,
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bool centreOnParent)
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: QWidget(parent, Qt::Dialog | Qt::FramelessWindowHint),
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// Configurable settings.
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m_color(c_color), m_roundness(c_roundness),
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m_minTrailOpacity(c_minTrailOpacity),
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m_trailFadePercentage(c_trailFadePercentage), m_revPerSec(c_revPerSec),
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m_numberOfLines(c_lines), m_lineLength(c_lineLength + c_lineWidth),
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m_lineWidth(c_lineWidth), m_innerRadius(c_innerRadius),
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// Other
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m_timer(NULL), m_parent(parent), m_centreOnParent(centreOnParent),
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m_currentCounter(0) {
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initialise();
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// We need to set the window modality AFTER we've hidden the
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// widget for the first time since changing this property while
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// the widget is visible has no effect.
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this->setWindowModality(modality);
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this->setAttribute(Qt::WA_TranslucentBackground);
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}
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/*----------------------------------------------------------------------------*/
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void QtWaitingSpinner::initialise() {
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m_timer = new QTimer(this);
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connect(m_timer, SIGNAL(timeout()), this, SLOT(rotate()));
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updateSize();
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updateTimer();
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this->hide();
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}
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/*----------------------------------------------------------------------------*/
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void QtWaitingSpinner::paintEvent(QPaintEvent * /*ev*/) {
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QPainter painter(this);
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painter.fillRect(this->rect(), Qt::transparent);
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painter.setRenderHint(QPainter::Antialiasing, true);
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if (m_currentCounter >= m_numberOfLines) {
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m_currentCounter = 0;
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}
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painter.setPen(Qt::NoPen);
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for (int i = 0; i < m_numberOfLines; ++i) {
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painter.save();
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painter.translate(m_innerRadius + m_lineLength,
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m_innerRadius + m_lineLength);
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qreal rotateAngle =
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static_cast<qreal>(360 * i) / static_cast<qreal>(m_numberOfLines);
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painter.rotate(rotateAngle);
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painter.translate(m_innerRadius, 0);
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int distance =
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lineCountDistanceFromPrimary(i, m_currentCounter, m_numberOfLines);
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QColor color =
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currentLineColor(distance, m_numberOfLines, m_trailFadePercentage,
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m_minTrailOpacity, m_color);
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painter.setBrush(color);
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// TODO improve the way rounded rect is painted
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painter.drawRoundedRect(
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QRect(0, -m_lineWidth / 2, m_lineLength, m_lineWidth), m_roundness,
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m_roundness, Qt::RelativeSize);
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painter.restore();
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}
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}
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/*----------------------------------------------------------------------------*/
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void QtWaitingSpinner::start() {
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updatePosition();
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m_isSpinning = true;
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this->show();
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if (!m_timer->isActive()) {
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m_timer->start();
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m_currentCounter = 0;
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}
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}
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/*----------------------------------------------------------------------------*/
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void QtWaitingSpinner::stop() {
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m_isSpinning = false;
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this->hide();
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if (m_timer->isActive()) {
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m_timer->stop();
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m_currentCounter = 0;
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}
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}
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/*----------------------------------------------------------------------------*/
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void QtWaitingSpinner::setNumberOfLines(int lines) {
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m_numberOfLines = lines;
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m_currentCounter = 0;
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updateTimer();
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}
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/*----------------------------------------------------------------------------*/
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void QtWaitingSpinner::setLineLength(int length) {
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m_lineLength = length;
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updateSize();
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}
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/*----------------------------------------------------------------------------*/
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void QtWaitingSpinner::setLineWidth(int width) {
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m_lineWidth = width;
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updateSize();
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}
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/*----------------------------------------------------------------------------*/
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void QtWaitingSpinner::setInnerRadius(int radius) {
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m_innerRadius = radius;
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updateSize();
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}
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/*----------------------------------------------------------------------------*/
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bool QtWaitingSpinner::isSpinning() const { return m_isSpinning; }
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/*----------------------------------------------------------------------------*/
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void QtWaitingSpinner::setRoundness(qreal roundness) {
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m_roundness = std::max(0.0, std::min(100.0, roundness));
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}
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/*----------------------------------------------------------------------------*/
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void QtWaitingSpinner::setColor(QColor color) { m_color = color; }
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/*----------------------------------------------------------------------------*/
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void QtWaitingSpinner::setRevolutionsPerSecond(int rps) {
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m_revPerSec = rps;
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updateTimer();
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}
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/*----------------------------------------------------------------------------*/
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void QtWaitingSpinner::setTrailFadePercentage(qreal trail) {
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m_trailFadePercentage = trail;
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}
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/*----------------------------------------------------------------------------*/
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void QtWaitingSpinner::setMinimumTrailOpacity(qreal minOpacity) {
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m_minTrailOpacity = minOpacity;
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}
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/*----------------------------------------------------------------------------*/
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void QtWaitingSpinner::rotate() {
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++m_currentCounter;
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if (m_currentCounter >= m_numberOfLines) {
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m_currentCounter = 0;
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}
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update();
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}
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/*----------------------------------------------------------------------------*/
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void QtWaitingSpinner::updateSize() {
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int size = (m_innerRadius + m_lineLength) * 2;
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setFixedSize(size, size);
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}
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/*----------------------------------------------------------------------------*/
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void QtWaitingSpinner::updateTimer() {
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m_timer->setInterval(calculateTimerInterval(m_numberOfLines, m_revPerSec));
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}
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/*----------------------------------------------------------------------------*/
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void QtWaitingSpinner::updatePosition() {
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if (m_parent && m_centreOnParent) {
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this->move(m_parent->frameGeometry().topLeft() + m_parent->rect().center() -
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this->rect().center());
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}
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}
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/*----------------------------------------------------------------------------*/
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int QtWaitingSpinner::calculateTimerInterval(int lines, int speed) {
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return 1000 / (lines * speed);
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}
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/*----------------------------------------------------------------------------*/
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int QtWaitingSpinner::lineCountDistanceFromPrimary(int current, int primary,
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int totalNrOfLines) {
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int distance = primary - current;
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if (distance < 0) {
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distance += totalNrOfLines;
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}
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return distance;
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}
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/*----------------------------------------------------------------------------*/
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QColor QtWaitingSpinner::currentLineColor(int countDistance, int totalNrOfLines,
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qreal trailFadePerc, qreal minOpacity,
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QColor color) {
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if (countDistance == 0) {
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return color;
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}
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const qreal minAlphaF = minOpacity / 100.0;
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int distanceThreshold =
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static_cast<int>(ceil((totalNrOfLines - 1) * trailFadePerc / 100.0));
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if (countDistance > distanceThreshold) {
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color.setAlphaF((float)minAlphaF);
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} else {
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qreal alphaDiff = color.alphaF() - minAlphaF;
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qreal gradient = alphaDiff / static_cast<qreal>(distanceThreshold + 1);
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qreal resultAlpha = color.alphaF() - gradient * countDistance;
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// If alpha is out of bounds, clip it.
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resultAlpha = std::min(1.0, std::max(0.0, resultAlpha));
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color.setAlphaF((float)resultAlpha);
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}
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return color;
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}
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/*----------------------------------------------------------------------------*/
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