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By using a std::string instead of a C-string, memory management becomes so much simpler! This class will be used for keeping track of deleted/added pictures in the undo system. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
25 lines
698 B
C++
25 lines
698 B
C++
// SPDX-License-Identifier: GPL-2.0
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#ifndef PICTUREOBJ_H
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#define PICTUREOBJ_H
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// A tiny helper class that represents a struct picture of the core
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// It does, however, keep the filename as a std::string so that C++ code
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// doesn't have do its own memory-management.
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#include "core/units.h"
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#include "core/picture.h"
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#include <string>
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struct PictureObj {
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std::string filename;
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offset_t offset;
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location_t location;
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PictureObj(); // Initialize to empty picture.
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PictureObj(const picture &pic); // Create from core struct picture.
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picture toCore() const; // Turn into core structure. Caller responsible for freeing.
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bool operator<(const PictureObj &p2) const;
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};
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#endif // PICTUREOBJ_H
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