subsurface/stats/scatterseries.cpp
Berthold Stoeger 9f455b1457 selection: move current dive and divecomputer to selection.cpp
This tries to encapsulate the management of the current dive and
divecomputer in the selection code. The current dive is alreay
set by setSelection(). Add a new parameter to also set the
current divecomputer. If -1 is passed, then the current
computer number is remained. This will allow us to audit the code.
Because for now, the whole "current dive computer" thing seems
to be ill-defined.

This fixes a bug: the dive-computer number wasn't validated
when making a new dive the current dive. The new code has some
drawbacks though: when selecting a whole trip, the validation
will be called for all dives in the trip and thus the dive computer
number will depend on the dive with the lowest amount of dive
computers in the trip. This will need to be fixed.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2023-04-16 20:23:59 +02:00

230 lines
6.7 KiB
C++

// SPDX-License-Identifier: GPL-2.0
#include "scatterseries.h"
#include "chartitem.h"
#include "informationbox.h"
#include "statscolors.h"
#include "statshelper.h"
#include "statstranslations.h"
#include "statsvariables.h"
#include "statsview.h"
#include "zvalues.h"
#include "core/dive.h"
#include "core/divelist.h"
#include "core/qthelper.h"
#include "core/selection.h"
ScatterSeries::ScatterSeries(StatsView &view, StatsAxis *xAxis, StatsAxis *yAxis,
const StatsVariable &varX, const StatsVariable &varY) :
StatsSeries(view, xAxis, yAxis),
varX(varX), varY(varY)
{
}
ScatterSeries::~ScatterSeries()
{
}
ScatterSeries::Item::Item(StatsView &view, ScatterSeries *series, dive *d, double pos, double value) :
item(view.createChartItem<ChartScatterItem>(ChartZValue::Series, d->selected)),
d(d),
selected(d->selected),
pos(pos),
value(value)
{
updatePosition(series);
}
void ScatterSeries::Item::updatePosition(ScatterSeries *series)
{
item->setPos(series->toScreen(QPointF(pos, value)));
}
void ScatterSeries::Item::highlight(bool highlight)
{
ChartScatterItem::Highlight status = d->selected ?
ChartScatterItem::Highlight::Selected : ChartScatterItem::Highlight::Unselected;
if (highlight)
status = ChartScatterItem::Highlight::Highlighted;
item->setHighlight(status);
}
void ScatterSeries::append(dive *d, double pos, double value)
{
items.emplace_back(view, this, d, pos, value);
}
void ScatterSeries::updatePositions()
{
for (Item &item: items)
item.updatePosition(this);
}
std::vector<int> ScatterSeries::getItemsUnderMouse(const QPointF &point) const
{
std::vector<int> res;
double x = point.x();
auto low = std::lower_bound(items.begin(), items.end(), x,
[] (const Item &item, double x) { return item.item->getRect().right() < x; });
auto high = std::upper_bound(low, items.end(), x,
[] (double x, const Item &item) { return x < item.item->getRect().left(); });
// Hopefully that narrows it down enough. For discrete scatter plots, we could also partition
// by equal x and do a binary search in these partitions. But that's probably not worth it.
res.reserve(high - low);
for (auto it = low; it < high; ++it) {
if (it->item->contains(point))
res.push_back(it - items.begin());
}
return res;
}
std::vector<int> ScatterSeries::getItemsInRect(const QRectF &rect) const
{
std::vector<int> res;
auto low = std::lower_bound(items.begin(), items.end(), rect.left(),
[] (const Item &item, double x) { return item.item->getRect().right() < x; });
auto high = std::upper_bound(low, items.end(), rect.right(),
[] (double x, const Item &item) { return x < item.item->getRect().left(); });
// Hopefully that narrows it down enough. For discrete scatter plots, we could also partition
// by equal x and do a binary search in these partitions. But that's probably not worth it.
res.reserve(high - low);
for (auto it = low; it < high; ++it) {
if (it->item->inRect(rect))
res.push_back(it - items.begin());
}
return res;
}
bool ScatterSeries::selectItemsUnderMouse(const QPointF &point, SelectionModifier modifier)
{
std::vector<int> indices = getItemsUnderMouse(point);
std::vector<struct dive *> divesUnderMouse;
divesUnderMouse.reserve(indices.size());
for(int idx: indices)
divesUnderMouse.push_back(items[idx].d);
processSelection(std::move(divesUnderMouse), modifier);
return !indices.empty();
}
bool ScatterSeries::supportsLassoSelection() const
{
return true;
}
void ScatterSeries::selectItemsInRect(const QRectF &rect, SelectionModifier modifier, const std::vector<dive *> &oldSelection)
{
std::vector<struct dive *> selected;
std::vector<int> indices = getItemsInRect(rect);
selected.reserve(oldSelection.size() + indices.size());
if (modifier.ctrl) {
selected = oldSelection;
// Ouch - this primitive merging of the selections grows with O(n^2). Fix this.
for (int idx: indices) {
if (std::find(selected.begin(), selected.end(), items[idx].d) == selected.end())
selected.push_back(items[idx].d);
}
} else {
for (int idx: indices)
selected.push_back(items[idx].d);
}
setSelection(selected, selected.empty() ? nullptr : selected.front(), -1);
}
static QString dataInfo(const StatsVariable &var, const dive *d)
{
// For "numeric" variables, we display value and unit.
// For "discrete" variables, we display all categories the dive belongs to.
// There is only one "continuous" variable, the date, for which we don't display anything,
// because the date is displayed anyway.
QString val;
switch (var.type()) {
case StatsVariable::Type::Numeric:
val = var.valueWithUnit(d);
break;
case StatsVariable::Type::Discrete:
val = var.diveCategories(d);
break;
default:
return QString();
}
return QString("%1: %2").arg(var.name(), val);
}
// Highlight item when hovering over item
bool ScatterSeries::hover(QPointF pos)
{
std::vector<int> newHighlighted = getItemsUnderMouse(pos);
if (newHighlighted == highlighted) {
if (information)
information->setPos(pos);
return !newHighlighted.empty();
}
// This might be overkill: differential unhighlighting / highlighting of items.
for (int idx: highlighted) {
if (std::find(newHighlighted.begin(), newHighlighted.end(), idx) == newHighlighted.end())
items[idx].highlight(false);
}
for (int idx: newHighlighted) {
if (std::find(highlighted.begin(), highlighted.end(), idx) == highlighted.end())
items[idx].highlight(true);
}
highlighted = std::move(newHighlighted);
if (highlighted.empty()) {
information->setVisible(false);
return false;
} else {
if (!information)
information = view.createChartItem<InformationBox>();
std::vector<QString> text;
text.reserve(highlighted.size() * 5);
int show = information->recommendedMaxLines() / 5;
int shown = 0;
for (int idx: highlighted) {
const dive *d = items[idx].d;
if (!text.empty())
text.push_back(QString(" ")); // Argh. Empty strings are filtered away.
text.push_back(StatsTranslations::tr("Dive #%1").arg(d->number));
text.push_back(get_dive_date_string(d->when));
text.push_back(dataInfo(varX, d));
text.push_back(dataInfo(varY, d));
if (++shown >= show && shown < (int)highlighted.size()) {
text.push_back(" ");
text.push_back(StatsTranslations::tr("and %1 more").arg((int)highlighted.size() - shown));
break;
}
}
information->setText(text, pos);
information->setVisible(true);
return true;
}
}
void ScatterSeries::unhighlight()
{
for (int idx: highlighted)
items[idx].highlight(false);
highlighted.clear();
}
void ScatterSeries::divesSelected(const QVector<dive *> &)
{
for (Item &item: items) {
if (item.selected != item.d->selected) {
item.selected = item.d->selected;
int idx = &item - &items[0];
bool highlight = std::find(highlighted.begin(), highlighted.end(), idx) != highlighted.end();
item.highlight(highlight);
}
}
}