subsurface/subsurface-core/metrics.cpp
Dirk Hohndel dd0d88f9d7 QML UI: take device pixel ratio into account when scaling pixmaps on iOS
This way warning icons and tank change icons and other event markers are no
longer ridiculously tiny on retina screens. Oddly this doesn't appear to be
needed on Android, only on iOS.

Fixes #1033

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-28 17:05:29 -05:00

65 lines
1.1 KiB
C++

/*
* metrics.cpp
*
* methods to find/compute essential UI metrics
* (font properties, icon sizes, etc)
*
*/
#include "metrics.h"
static IconMetrics dfltIconMetrics;
IconMetrics::IconMetrics() :
sz_small(-1),
sz_med(-1),
sz_big(-1),
sz_pic(-1),
spacing(-1),
dpr(1.0)
{
}
QFont defaultModelFont()
{
QFont font;
// font.setPointSizeF(font.pointSizeF() * 0.8);
return font;
}
QFontMetrics defaultModelFontMetrics()
{
return QFontMetrics(defaultModelFont());
}
// return the default icon size, computed as the multiple of 16 closest to
// the given height
static int defaultIconSize(int height)
{
int ret = (height + 8)/16;
ret *= 16;
if (ret < 16)
ret = 16;
return ret;
}
const IconMetrics & defaultIconMetrics()
{
if (dfltIconMetrics.sz_small == -1) {
int small = defaultIconSize(defaultModelFontMetrics().height());
dfltIconMetrics.sz_small = small;
dfltIconMetrics.sz_med = small + small/2;
dfltIconMetrics.sz_big = 2*small;
dfltIconMetrics.sz_pic = 8*small;
dfltIconMetrics.spacing = small/8;
}
return dfltIconMetrics;
}
void updateDevicePixelRatio(double dpr)
{
dfltIconMetrics.dpr = dpr;
}