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e0f1817fdc
Update set/get functions to follow common name scheme: - get function have same name as in struct diveComputer - set function have set_<name> - signal function have <name>_changed one class one .h/.cpp is the C++ idiom. Having load/sync of each variable in 1 functions (in contrast to the distributed way SettingsObjectWrapper handles it) secures the same storage name is used. Having the set/get/load/sync functions grouped together makes it easier to get an overview. REMARK: this commit only defines the class, it is not active in production Signed-off-by: Jan Iversen <jani@apache.org>
42 lines
897 B
C++
42 lines
897 B
C++
// SPDX-License-Identifier: GPL-2.0
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#ifndef QPREF_H
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#define QPREF_H
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#include "core/pref.h"
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#include <QObject>
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#include "qPrefAnimations.h"
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#include "qPrefCloudStorage.h"
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#include "qPrefDisplay.h"
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#include "qPrefDiveComputer.h"
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#include "qPrefFacebook.h"
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class qPref : public QObject {
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Q_OBJECT
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Q_ENUMS(cloud_status);
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Q_PROPERTY(QString canonical_version READ canonical_version);
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Q_PROPERTY(QString mobile_version READ mobile_version);
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public:
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qPref(QObject *parent = NULL);
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static qPref *instance();
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// Load/Sync local settings (disk) and struct preference
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void loadSync(bool doSync);
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void inline load() { loadSync(false); }
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void inline sync() { loadSync(true); }
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public:
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enum cloud_status {
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CS_UNKNOWN,
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CS_INCORRECT_USER_PASSWD,
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CS_NEED_TO_VERIFY,
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CS_VERIFIED,
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CS_NOCLOUD
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};
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const QString canonical_version() const;
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const QString mobile_version() const;
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};
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#endif
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