subsurface/stats/chartitem.cpp
Berthold Stoeger 7d366b9afe statistics: properly initialized selected scatter items
Scatter items of selected dives were shown in blue when
changing to scatter mode. They should be yellow from the
start, not only when hovering over them.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2022-10-19 14:35:15 -07:00

618 lines
17 KiB
C++

// SPDX-License-Identifier: GPL-2.0
#include "chartitem.h"
#include "statscolors.h"
#include "statsview.h"
#include "core/globals.h"
#include <cmath>
#include <QQuickWindow>
#include <QSGFlatColorMaterial>
#include <QSGImageNode>
#include <QSGRectangleNode>
#include <QSGTexture>
#include <QSGTextureMaterial>
static int selectionOverlayPixelSize = 2;
static int round_up(double f)
{
return static_cast<int>(ceil(f));
}
ChartItem::ChartItem(StatsView &v, ChartZValue z) :
dirty(false), prev(nullptr), next(nullptr),
zValue(z), view(v)
{
// Register before the derived constructors run, so that the
// derived classes can mark the item as dirty in the constructor.
v.registerChartItem(*this);
}
ChartItem::~ChartItem()
{
}
QSizeF ChartItem::sceneSize() const
{
return view.size();
}
void ChartItem::markDirty()
{
view.registerDirtyChartItem(*this);
}
ChartPixmapItem::ChartPixmapItem(StatsView &v, ChartZValue z) : HideableChartItem(v, z),
positionDirty(false), textureDirty(false)
{
}
ChartPixmapItem::~ChartPixmapItem()
{
painter.reset(); // Make sure to destroy painter before image that is painted on
}
void ChartPixmapItem::setTextureDirty()
{
textureDirty = true;
markDirty();
}
void ChartPixmapItem::setPositionDirty()
{
positionDirty = true;
markDirty();
}
void ChartPixmapItem::render(const StatsTheme &)
{
if (!node) {
createNode(view.w()->createImageNode());
view.addQSGNode(node.get(), zValue);
}
updateVisible();
if (!img) {
resize(QSizeF(1,1));
img->fill(Qt::transparent);
}
if (textureDirty) {
texture.reset(view.w()->createTextureFromImage(*img, QQuickWindow::TextureHasAlphaChannel));
node->node->setTexture(texture.get());
textureDirty = false;
}
if (positionDirty) {
node->node->setRect(rect);
positionDirty = false;
}
}
void ChartPixmapItem::resize(QSizeF size)
{
painter.reset();
img.reset(new QImage(round_up(size.width()), round_up(size.height()), QImage::Format_ARGB32));
painter.reset(new QPainter(img.get()));
painter->setRenderHint(QPainter::Antialiasing);
rect.setSize(size);
setTextureDirty();
}
void ChartPixmapItem::setPos(QPointF pos)
{
rect.moveTopLeft(pos);
setPositionDirty();
}
QRectF ChartPixmapItem::getRect() const
{
return rect;
}
static const int scatterItemDiameter = 10;
static const int scatterItemBorder = 1;
ChartScatterItem::ChartScatterItem(StatsView &v, ChartZValue z, bool selected) : HideableChartItem(v, z),
positionDirty(false), textureDirty(false),
highlight(selected ? Highlight::Selected : Highlight::Unselected)
{
rect.setSize(QSizeF(static_cast<double>(scatterItemDiameter), static_cast<double>(scatterItemDiameter)));
}
ChartScatterItem::~ChartScatterItem()
{
}
static QSGTexture *createScatterTexture(StatsView &view, const QColor &color, const QColor &borderColor)
{
QImage img(scatterItemDiameter, scatterItemDiameter, QImage::Format_ARGB32);
img.fill(Qt::transparent);
QPainter painter(&img);
painter.setPen(Qt::NoPen);
painter.setRenderHint(QPainter::Antialiasing);
painter.setBrush(borderColor);
painter.drawEllipse(0, 0, scatterItemDiameter, scatterItemDiameter);
painter.setBrush(color);
painter.drawEllipse(scatterItemBorder, scatterItemBorder,
scatterItemDiameter - 2 * scatterItemBorder,
scatterItemDiameter - 2 * scatterItemBorder);
return view.w()->createTextureFromImage(img, QQuickWindow::TextureHasAlphaChannel);
}
QSGTexture *ChartScatterItem::getTexture(const StatsTheme &theme) const
{
switch (highlight) {
default:
case Highlight::Unselected:
return theme.scatterItemTexture;
case Highlight::Selected:
return theme.scatterItemSelectedTexture;
case Highlight::Highlighted:
return theme.scatterItemHighlightedTexture;
}
}
void ChartScatterItem::render(const StatsTheme &theme)
{
if (!theme.scatterItemTexture) {
theme.scatterItemTexture = register_global(createScatterTexture(view, theme.fillColor, theme.borderColor));
theme.scatterItemSelectedTexture = register_global(createScatterTexture(view, theme.selectedColor, theme.selectedBorderColor));
theme.scatterItemHighlightedTexture = register_global(createScatterTexture(view, theme.highlightedColor, theme.highlightedBorderColor));
}
if (!node) {
createNode(view.w()->createImageNode());
view.addQSGNode(node.get(), zValue);
textureDirty = positionDirty = true;
}
updateVisible();
if (textureDirty) {
node->node->setTexture(getTexture(theme));
textureDirty = false;
}
if (positionDirty) {
node->node->setRect(rect);
positionDirty = false;
}
}
void ChartScatterItem::setPos(QPointF pos)
{
pos -= QPointF(scatterItemDiameter / 2.0, scatterItemDiameter / 2.0);
rect.moveTopLeft(pos);
positionDirty = true;
markDirty();
}
static double squareDist(const QPointF &p1, const QPointF &p2)
{
QPointF diff = p1 - p2;
return QPointF::dotProduct(diff, diff);
}
bool ChartScatterItem::contains(QPointF point) const
{
return squareDist(point, rect.center()) <= (scatterItemDiameter / 2.0) * (scatterItemDiameter / 2.0);
}
// For rectangular selections, we are more crude: simply check whether the center is in the selection.
bool ChartScatterItem::inRect(const QRectF &selection) const
{
return selection.contains(rect.center());
}
void ChartScatterItem::setHighlight(Highlight highlightIn)
{
if (highlight == highlightIn)
return;
highlight = highlightIn;
textureDirty = true;
markDirty();
}
QRectF ChartScatterItem::getRect() const
{
return rect;
}
ChartRectItem::ChartRectItem(StatsView &v, ChartZValue z,
const QPen &pen, const QBrush &brush, double radius) : ChartPixmapItem(v, z),
pen(pen), brush(brush), radius(radius)
{
}
ChartRectItem::~ChartRectItem()
{
}
void ChartRectItem::resize(QSizeF size)
{
ChartPixmapItem::resize(size);
img->fill(Qt::transparent);
painter->setPen(pen);
painter->setBrush(brush);
QSize imgSize = img->size();
int width = pen.width();
QRect rect(width / 2, width / 2, imgSize.width() - width, imgSize.height() - width);
painter->drawRoundedRect(rect, radius, radius, Qt::AbsoluteSize);
}
ChartTextItem::ChartTextItem(StatsView &v, ChartZValue z, const QFont &f, const std::vector<QString> &text, bool center) :
ChartPixmapItem(v, z), f(f), center(center)
{
QFontMetrics fm(f);
double totalWidth = 1.0;
fontHeight = static_cast<double>(fm.height());
double totalHeight = std::max(1.0, static_cast<double>(text.size()) * fontHeight);
items.reserve(text.size());
for (const QString &s: text) {
double w = fm.size(Qt::TextSingleLine, s).width();
items.push_back({ s, w });
if (w > totalWidth)
totalWidth = w;
}
resize(QSizeF(totalWidth, totalHeight));
}
ChartTextItem::ChartTextItem(StatsView &v, ChartZValue z, const QFont &f, const QString &text) :
ChartTextItem(v, z, f, std::vector<QString>({ text }), true)
{
}
void ChartTextItem::setColor(const QColor &c)
{
setColor(c, Qt::transparent);
}
void ChartTextItem::setColor(const QColor &c, const QColor &background)
{
img->fill(background);
double y = 0.0;
painter->setPen(QPen(c));
painter->setFont(f);
double totalWidth = getRect().width();
for (const auto &[s, w]: items) {
double x = center ? round((totalWidth - w) / 2.0) : 0.0;
QRectF rect(x, y, w, fontHeight);
painter->drawText(rect, s);
y += fontHeight;
}
setTextureDirty();
}
ChartPieItem::ChartPieItem(StatsView &v, ChartZValue z, double borderWidth) : ChartPixmapItem(v, z),
borderWidth(borderWidth)
{
}
static QBrush makeBrush(QColor fill, bool selected, const StatsTheme &theme)
{
if (!selected)
return QBrush(fill);
QImage img(2 * selectionOverlayPixelSize, 2 * selectionOverlayPixelSize, QImage::Format_ARGB32);
img.fill(fill);
for (int x = 0; x < selectionOverlayPixelSize; ++x) {
for (int y = 0; y < selectionOverlayPixelSize; ++y) {
img.setPixelColor(x, y, theme.selectionOverlayColor);
img.setPixelColor(x + selectionOverlayPixelSize, y + selectionOverlayPixelSize,
theme.selectionOverlayColor);
}
}
return QBrush(img);
}
void ChartPieItem::drawSegment(double from, double to, QColor fill, QColor border, bool selected, const StatsTheme &theme)
{
painter->setPen(QPen(border, borderWidth));
painter->setBrush(makeBrush(fill, selected, theme));
// For whatever obscure reason, angles of pie pieces are given as 16th of a degree...?
// Angles increase CCW, whereas pie charts usually are read CW. Therfore, startAngle
// is dervied from "from" and subtracted from the origin angle at 12:00.
int startAngle = 90 * 16 - static_cast<int>(round(to * 360.0 * 16.0));
int spanAngle = static_cast<int>(round((to - from) * 360.0 * 16.0));
QRectF drawRect(QPointF(0.0, 0.0), rect.size());
painter->drawPie(drawRect, startAngle, spanAngle);
setTextureDirty();
}
void ChartPieItem::resize(QSizeF size)
{
ChartPixmapItem::resize(size);
img->fill(Qt::transparent);
}
ChartLineItemBase::ChartLineItemBase(StatsView &v, ChartZValue z, QColor color, double width) : HideableChartItem(v, z),
color(color), width(width), positionDirty(false), materialDirty(false)
{
}
ChartLineItemBase::~ChartLineItemBase()
{
}
void ChartLineItemBase::setLine(QPointF fromIn, QPointF toIn)
{
from = fromIn;
to = toIn;
positionDirty = true;
markDirty();
}
// Helper function to set points
void setPoint(QSGGeometry::Point2D &v, const QPointF &p)
{
v.set(static_cast<float>(p.x()), static_cast<float>(p.y()));
}
void setPoint(QSGGeometry::TexturedPoint2D &v, const QPointF &p, const QPointF &t)
{
v.set(static_cast<float>(p.x()), static_cast<float>(p.y()),
static_cast<float>(t.x()), static_cast<float>(t.y()));
}
void ChartLineItem::render(const StatsTheme &)
{
if (!node) {
geometry.reset(new QSGGeometry(QSGGeometry::defaultAttributes_Point2D(), 2));
geometry->setDrawingMode(QSGGeometry::DrawLines);
material.reset(new QSGFlatColorMaterial);
createNode();
node->setGeometry(geometry.get());
node->setMaterial(material.get());
view.addQSGNode(node.get(), zValue);
positionDirty = materialDirty = true;
}
updateVisible();
if (positionDirty) {
// Attention: width is a geometry property and therefore handled by position dirty!
geometry->setLineWidth(static_cast<float>(width));
auto vertices = geometry->vertexDataAsPoint2D();
setPoint(vertices[0], from);
setPoint(vertices[1], to);
node->markDirty(QSGNode::DirtyGeometry);
}
if (materialDirty) {
material->setColor(color);
node->markDirty(QSGNode::DirtyMaterial);
}
positionDirty = materialDirty = false;
}
void ChartRectLineItem::render(const StatsTheme &)
{
if (!node) {
geometry.reset(new QSGGeometry(QSGGeometry::defaultAttributes_Point2D(), 4));
geometry->setDrawingMode(QSGGeometry::DrawLineLoop);
material.reset(new QSGFlatColorMaterial);
createNode();
node->setGeometry(geometry.get());
node->setMaterial(material.get());
view.addQSGNode(node.get(), zValue);
positionDirty = materialDirty = true;
}
updateVisible();
if (positionDirty) {
// Attention: width is a geometry property and therefore handled by position dirty!
geometry->setLineWidth(static_cast<float>(width));
auto vertices = geometry->vertexDataAsPoint2D();
setPoint(vertices[0], from);
setPoint(vertices[1], QPointF(from.x(), to.y()));
setPoint(vertices[2], to);
setPoint(vertices[3], QPointF(to.x(), from.y()));
node->markDirty(QSGNode::DirtyGeometry);
}
if (materialDirty) {
material->setColor(color);
node->markDirty(QSGNode::DirtyMaterial);
}
positionDirty = materialDirty = false;
}
ChartBarItem::ChartBarItem(StatsView &v, ChartZValue z, double borderWidth) : HideableChartItem(v, z),
borderWidth(borderWidth), selected(false),
positionDirty(false), colorDirty(false), selectedDirty(false)
{
}
ChartBarItem::~ChartBarItem()
{
}
QSGTexture *ChartBarItem::getSelectedTexture(const StatsTheme &theme) const
{
if (!theme.selectedTexture) {
QImage img(2, 2, QImage::Format_ARGB32);
img.fill(Qt::transparent);
img.setPixelColor(0, 0, theme.selectionOverlayColor);
img.setPixelColor(1, 1, theme.selectionOverlayColor);
theme.selectedTexture = register_global(view.w()->createTextureFromImage(img, QQuickWindow::TextureHasAlphaChannel));
}
return theme.selectedTexture;
}
void ChartBarItem::render(const StatsTheme &theme)
{
if (!node) {
createNode(view.w()->createRectangleNode());
borderGeometry.reset(new QSGGeometry(QSGGeometry::defaultAttributes_Point2D(), 4));
borderGeometry->setDrawingMode(QSGGeometry::DrawLineLoop);
borderGeometry->setLineWidth(static_cast<float>(borderWidth));
borderMaterial.reset(new QSGFlatColorMaterial);
borderNode.reset(new QSGGeometryNode);
borderNode->setGeometry(borderGeometry.get());
borderNode->setMaterial(borderMaterial.get());
node->node->appendChildNode(borderNode.get());
view.addQSGNode(node.get(), zValue);
positionDirty = colorDirty = selectedDirty = true;
}
updateVisible();
if (colorDirty) {
node->node->setColor(color);
borderMaterial->setColor(borderColor);
node->node->markDirty(QSGNode::DirtyMaterial);
borderNode->markDirty(QSGNode::DirtyMaterial);
}
if (positionDirty) {
node->node->setRect(rect);
auto vertices = borderGeometry->vertexDataAsPoint2D();
setPoint(vertices[0], rect.topLeft());
setPoint(vertices[1], rect.topRight());
setPoint(vertices[2], rect.bottomRight());
setPoint(vertices[3], rect.bottomLeft());
node->node->markDirty(QSGNode::DirtyGeometry);
borderNode->markDirty(QSGNode::DirtyGeometry);
}
if (selectedDirty) {
if (selected) {
if (!selectionNode) {
// Create the selection overlay if it didn't exist up to now.
selectionGeometry.reset(new QSGGeometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4));
selectionGeometry->setDrawingMode(QSGGeometry::DrawTriangleFan);
selectionMaterial.reset(new QSGTextureMaterial);
selectionMaterial->setTexture(getSelectedTexture(theme));
selectionMaterial->setHorizontalWrapMode(QSGTexture::Repeat);
selectionMaterial->setVerticalWrapMode(QSGTexture::Repeat);
selectionNode.reset(new QSGGeometryNode);
selectionNode->setGeometry(selectionGeometry.get());
selectionNode->setMaterial(selectionMaterial.get());
}
node->node->appendChildNode(selectionNode.get());
// Update the position of the selection overlay, even if the position didn't change.
positionDirty = true;
} else {
if (selectionNode)
node->node->removeChildNode(selectionNode.get());
}
}
if (selected && positionDirty) {
double pixelFactor = 2.0 * selectionOverlayPixelSize; // The texture image is 2x2 pixels.
auto selectionVertices = selectionGeometry->vertexDataAsTexturedPoint2D();
selectionNode->markDirty(QSGNode::DirtyGeometry);
setPoint(selectionVertices[0], rect.topLeft(), QPointF());
setPoint(selectionVertices[1], rect.topRight(), QPointF(rect.width() / pixelFactor, 0.0));
setPoint(selectionVertices[2], rect.bottomRight(), QPointF(rect.width() / pixelFactor, rect.height() / pixelFactor));
setPoint(selectionVertices[3], rect.bottomLeft(), QPointF(0.0, rect.height() / pixelFactor));
}
positionDirty = colorDirty = selectedDirty = false;
}
void ChartBarItem::setColor(QColor colorIn, QColor borderColorIn)
{
if (color == colorIn)
return;
color = colorIn;
borderColor = borderColorIn;
colorDirty = true;
markDirty();
}
void ChartBarItem::setRect(const QRectF &rectIn)
{
if (rect == rectIn)
return;
rect = rectIn;
positionDirty = true;
markDirty();
}
void ChartBarItem::setSelected(bool selectedIn)
{
if (selected == selectedIn)
return;
selected = selectedIn;
selectedDirty = true;
markDirty();
}
QRectF ChartBarItem::getRect() const
{
return rect;
}
ChartBoxItem::ChartBoxItem(StatsView &v, ChartZValue z, double borderWidth) :
ChartBarItem(v, z, borderWidth)
{
}
ChartBoxItem::~ChartBoxItem()
{
}
void ChartBoxItem::render(const StatsTheme &theme)
{
// Remember old dirty values, since ChartBarItem::render() will clear them
bool oldPositionDirty = positionDirty;
bool oldColorDirty = colorDirty;
ChartBarItem::render(theme); // This will create the base node, so no need to check for that.
if (!whiskersNode) {
whiskersGeometry.reset(new QSGGeometry(QSGGeometry::defaultAttributes_Point2D(), 10));
whiskersGeometry->setDrawingMode(QSGGeometry::DrawLines);
whiskersGeometry->setLineWidth(static_cast<float>(borderWidth));
whiskersMaterial.reset(new QSGFlatColorMaterial);
whiskersNode.reset(new QSGGeometryNode);
whiskersNode->setGeometry(whiskersGeometry.get());
whiskersNode->setMaterial(whiskersMaterial.get());
node->node->appendChildNode(whiskersNode.get());
// If this is the first time, make sure to update the geometry.
oldPositionDirty = oldColorDirty = true;
}
if (oldColorDirty) {
whiskersMaterial->setColor(borderColor);
whiskersNode->markDirty(QSGNode::DirtyMaterial);
}
if (oldPositionDirty) {
auto vertices = whiskersGeometry->vertexDataAsPoint2D();
double left = rect.left();
double right = rect.right();
double mid = (left + right) / 2.0;
// top bar
setPoint(vertices[0], QPointF(left, max));
setPoint(vertices[1], QPointF(right, max));
// top whisker
setPoint(vertices[2], QPointF(mid, max));
setPoint(vertices[3], QPointF(mid, rect.top()));
// bottom bar
setPoint(vertices[4], QPointF(left, min));
setPoint(vertices[5], QPointF(right, min));
// bottom whisker
setPoint(vertices[6], QPointF(mid, min));
setPoint(vertices[7], QPointF(mid, rect.bottom()));
// median indicator
setPoint(vertices[8], QPointF(left, median));
setPoint(vertices[9], QPointF(right, median));
whiskersNode->markDirty(QSGNode::DirtyGeometry);
}
}
void ChartBoxItem::setBox(const QRectF &rect, double minIn, double maxIn, double medianIn)
{
min = minIn;
max = maxIn;
median = medianIn;
setRect(rect);
}
QRectF ChartBoxItem::getRect() const
{
QRectF res = rect;
res.setTop(min);
res.setBottom(max);
return rect;
}