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ccdd92aeb7
This is a messy commit, because the "qPref" system relies heavily on QString, which means lots of conversions between the two worlds. Ultimately, I plan to base the preferences system on std::string and only convert to QString when pushing through Qt's property system or when writing into Qt's settings. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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#include "qPrefPrivate.h"
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#include "core/subsurface-float.h"
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#include <QSettings>
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QString keyFromGroupAndName(QString group, QString name)
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{
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QString slash = (group.endsWith('/') || name.startsWith('/')) ? "" : "/";
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return group + slash + name;
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}
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void qPrefPrivate::propSetValue(const QString &key, const QVariant &value, const QVariant &defaultValue)
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{
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QSettings s;
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bool isDefault = false;
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#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
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if (value.isValid() && value.typeId() == QMetaType::Double)
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#else
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if (value.isValid() && value.type() == QVariant::Double)
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#endif
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isDefault = nearly_equal(value.toDouble(), defaultValue.toDouble());
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else
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isDefault = (value == defaultValue);
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if (!isDefault)
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s.setValue(key, value);
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else
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s.remove(key);
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}
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void qPrefPrivate::propSetValue(const QString &key, const std::string &value, const std::string &defaultValue)
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{
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propSetValue(key, QString::fromStdString(value), QString::fromStdString(defaultValue));
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}
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QVariant qPrefPrivate::propValue(const QString &key, const QVariant &defaultValue)
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{
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QSettings s;
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return s.value(key, defaultValue);
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}
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QVariant qPrefPrivate::propValue(const QString &key, const std::string &defaultValue)
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{
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QSettings s;
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return s.value(key, QString::fromStdString(defaultValue));
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}
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