subsurface/desktop-widgets/starwidget.cpp
Martin Měřinský 8ef87e618a Use better aliases for icons.
Icon aliases were complete mess.
Some icons had alias some didn't.
Named with underscores vs. hyphens vs. camelCase.
Lower vs. upper case.
"ICON" prefix vs. suffix vs. nothing.
With vs. without filename suffix.
Some didn't make sence. Eg. mapwidget-marker-gray
(I can see, it's grey, but what does it represent?)
Some were duplicated, eg warning vs. warning-icon.
Some were name after widget, which is wrong.

Do not reinvent wheel. Use widely used naming scheme
close to Freedesktop Icon Naming Specification. This
will enable usage of common icons from current set in
the future. Thus Subsurface will fit nicely to GUI.

This changes icon aliases to one, easy grep-able style.

Signed-off-by: Martin Měřinský <mermar@centrum.cz>
2017-11-30 23:14:46 -08:00

166 lines
3.6 KiB
C++

// SPDX-License-Identifier: GPL-2.0
#include "desktop-widgets/starwidget.h"
#include "core/metrics.h"
#include <QSvgRenderer>
#include <QMouseEvent>
#include "desktop-widgets/simplewidgets.h"
QImage StarWidget::activeStar;
QImage StarWidget::inactiveStar;
const QImage& StarWidget::starActive()
{
return activeStar;
}
const QImage& StarWidget::starInactive()
{
return inactiveStar;
}
QImage focusedImage(const QImage& coloredImg)
{
QImage img = coloredImg;
for (int i = 0; i < img.width(); ++i) {
for (int j = 0; j < img.height(); ++j) {
QRgb rgb = img.pixel(i, j);
if (!rgb)
continue;
QColor c(rgb);
c = c.dark();
img.setPixel(i, j, c.rgb());
}
}
return img;
}
int StarWidget::currentStars() const
{
return current;
}
void StarWidget::mouseReleaseEvent(QMouseEvent *event)
{
if (readOnly) {
return;
}
int starClicked = event->pos().x() / defaultIconMetrics().sz_small + 1;
if (starClicked > TOTALSTARS)
starClicked = TOTALSTARS;
if (current == starClicked)
current -= 1;
else
current = starClicked;
Q_EMIT valueChanged(current);
update();
}
void StarWidget::paintEvent(QPaintEvent *event)
{
Q_UNUSED(event)
QPainter p(this);
QImage star = hasFocus() ? focusedImage(starActive()) : starActive();
QPixmap selected = QPixmap::fromImage(star);
QPixmap inactive = QPixmap::fromImage(starInactive());
const IconMetrics& metrics = defaultIconMetrics();
for (int i = 0; i < current; i++)
p.drawPixmap(i * metrics.sz_small + metrics.spacing, 0, selected);
for (int i = current; i < TOTALSTARS; i++)
p.drawPixmap(i * metrics.sz_small + metrics.spacing, 0, inactive);
if (hasFocus()) {
QStyleOptionFocusRect option;
option.initFrom(this);
option.backgroundColor = palette().color(QPalette::Background);
style()->drawPrimitive(QStyle::PE_FrameFocusRect, &option, &p, this);
}
}
void StarWidget::setCurrentStars(int value)
{
current = value;
update();
Q_EMIT valueChanged(current);
}
StarWidget::StarWidget(QWidget *parent, Qt::WindowFlags f) : QWidget(parent, f),
current(0),
readOnly(false)
{
int dim = defaultIconMetrics().sz_small;
if (activeStar.isNull()) {
QSvgRenderer render(QString(":star-icon"));
QPixmap renderedStar(dim, dim);
renderedStar.fill(Qt::transparent);
QPainter painter(&renderedStar);
render.render(&painter, QRectF(0, 0, dim, dim));
activeStar = renderedStar.toImage();
}
if (inactiveStar.isNull()) {
inactiveStar = grayImage(activeStar);
}
setFocusPolicy(Qt::StrongFocus);
}
QImage grayImage(const QImage& coloredImg)
{
QImage img = coloredImg;
for (int i = 0; i < img.width(); ++i) {
for (int j = 0; j < img.height(); ++j) {
QRgb rgb = img.pixel(i, j);
if (!rgb)
continue;
QColor c(rgb);
int gray = 204 + (c.red() + c.green() + c.blue()) / 15;
img.setPixel(i, j, qRgb(gray, gray, gray));
}
}
return img;
}
QSize StarWidget::sizeHint() const
{
const IconMetrics& metrics = defaultIconMetrics();
return QSize(metrics.sz_small * TOTALSTARS + metrics.spacing * (TOTALSTARS - 1), metrics.sz_small);
}
void StarWidget::setReadOnly(bool r)
{
readOnly = r;
}
void StarWidget::focusInEvent(QFocusEvent *event)
{
setFocus();
QWidget::focusInEvent(event);
}
void StarWidget::focusOutEvent(QFocusEvent *event)
{
QWidget::focusOutEvent(event);
}
void StarWidget::keyPressEvent(QKeyEvent *event)
{
if (event->key() == Qt::Key_Up || event->key() == Qt::Key_Right) {
if (currentStars() < TOTALSTARS)
setCurrentStars(currentStars() + 1);
} else if (event->key() == Qt::Key_Down || event->key() == Qt::Key_Left) {
if (currentStars() > 0)
setCurrentStars(currentStars() - 1);
}
}