subsurface/qt-mobile/qml/mobilecomponents/ListItemWithActions.qml
Sebastian Kügler 548d6fc956 sync with mobilecomponents a85365111 + patches
This is the latest state of the upstream art from Plasma, plus our
patches to disable the gamma effect on the icon, and the drawer removed.

Signed-off-by: Sebastian Kügler <sebas@kde.org>
2016-01-06 04:41:41 +01:00

292 lines
9 KiB
QML

/*
* Copyright 2010 Marco Martin <notmart@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as
* published by the Free Software Foundation; either version 2, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 2.010-1301, USA.
*/
import QtQuick 2.1
import QtQuick.Layouts 1.2
import QtQuick.Controls 1.0
import org.kde.plasma.mobilecomponents 0.2
import QtGraphicalEffects 1.0
/**
* An item delegate for the primitive ListView component.
*
* It's intended to make all listviews look coherent.
*
* @inherit QtQuick.Item
*/
Item {
id: listItem
default property alias content: paddingItem.data
/**
* type:bool Holds if the item emits signals related to mouse interaction.
*
* The default value is false.
*/
property alias enabled: itemMouse.enabled
//item has been clicked or pressed+hold
/**
* This signal is emitted when there is a click.
*
* This is disabled by default, set enabled to true to use it.
* @see enabled
*/
signal clicked
/**
* The user pressed the item with the mouse and didn't release it for a
* certain amount of time.
*
* This is disabled by default, set enabled to true to use it.
* @see enabled
*/
signal pressAndHold
/**
* If true makes the list item look as checked or pressed. It has to be set
* from the code, it won't change by itself.
*/
//plasma extension
//always look pressed?
property bool checked: false
/**
* If true the item will be a delegate for a section, so will look like a
* "title" for the otems under it.
*/
//is this to be used as section delegate?
property bool sectionDelegate: false
/**
* True if the list item contains mouse
*/
property alias containsMouse: itemMouse.containsMouse
/**
* Defines the actions for the page: at most 4 buttons will
* contain the actions at the bottom of the page, if the main
* item of the page is a Flickable or a ScrllArea, it will
* control the visibility of the actions.
*/
property alias actions: internalActions.data
Item {
id: internalActions
}
width: parent ? parent.width : childrenRect.width
height: paddingItem.childrenRect.height + Units.smallSpacing * 2
property int implicitHeight: paddingItem.childrenRect.height + Units.smallSpacing * 2
Rectangle {
id: shadowHolder
color: Theme.backgroundColor
x: itemMouse.x + itemMouse.width
width: parent.width
height: parent.height
}
InnerShadow {
anchors.fill: shadowHolder
radius: Units.smallSpacing * 2
samples: 16
horizontalOffset: verticalOffset
verticalOffset: Units.smallSpacing / 2
color: Qt.rgba(0, 0, 0, 0.3)
source: shadowHolder
}
MouseArea {
anchors.fill: parent
drag {
target: itemMouse
axis: Drag.XAxis
maximumX: 0
}
onClicked: itemMouse.x = 0;
onPressed: handleArea.mouseDown(mouse);
onPositionChanged: handleArea.positionChanged(mouse);
onReleased: handleArea.released(mouse);
}
RowLayout {
anchors {
right: parent.right
verticalCenter: parent.verticalCenter
rightMargin: y
}
height: Math.min( parent.height / 1.5, Units.iconSizes.medium)
property bool exclusive: false
property Item checkedButton
spacing: Units.largeSpacing
Repeater {
model: {
if (listItem.actions.length == 0) {
return null;
} else {
return listItem.actions[0].text !== undefined &&
listItem.actions[0].trigger !== undefined ?
listItem.actions :
listItem.actions[0];
}
}
delegate: Icon {
Layout.fillHeight: true
Layout.minimumWidth: height
source: modelData.iconName
MouseArea {
anchors {
fill: parent
margins: -Units.smallSpacing
}
onClicked: {
if (modelData && modelData.trigger !== undefined) {
modelData.trigger();
// assume the model is a list of QAction or Action
} else if (toolbar.model.length > index) {
toolbar.model[index].trigger();
} else {
console.log("Don't know how to trigger the action")
}
itemMouse.x = 0;
}
}
}
}
}
MouseArea {
id: itemMouse
property bool changeBackgroundOnPress: !listItem.checked && !listItem.sectionDelegate
width: parent.width
height: parent.height
enabled: false
hoverEnabled: true
onClicked: listItem.clicked()
onPressAndHold: listItem.pressAndHold()
Behavior on x {
NumberAnimation {
duration: Units.longDuration
easing.type: Easing.InOutQuad
}
}
Rectangle {
id : item
color: listItem.checked || (itemMouse.pressed && itemMouse.changeBackgroundOnPress) ? Theme.highlightColor : Theme.viewBackgroundColor
anchors.fill: parent
visible: listItem.ListView.view ? listItem.ListView.view.highlight === null : true
Behavior on color {
ColorAnimation { duration: Units.longDuration }
}
Item {
id: paddingItem
anchors {
fill: parent
margins: Units.smallSpacing
}
}
Timer {
id: speedSampler
interval: 100
repeat: true
property real speed
property real oldItemMouseX
onTriggered: {
speed = itemMouse.x - oldItemMouseX;
oldItemMouseX = itemMouse.x;
}
onRunningChanged: {
if (running) {
speed = 0;
} else {
speed = itemMouse.x - oldItemMouseX;
}
oldItemMouseX = itemMouse.x;
}
}
MouseArea {
id: handleArea
width: Units.iconSizes.smallMedium
height: width
preventStealing: true
anchors {
right: parent.right
verticalCenter: parent.verticalCenter
rightMargin: y
}
drag {
target: itemMouse
axis: Drag.XAxis
maximumX: 0
minimumX: -listItem.width
}
function mouseDown(mouse) {
speedSampler.speed = 0;
speedSampler.running = true;
}
onPressed: mouseDown(mouse);
onCanceled: speedSampler.running = false;
onReleased: {
speedSampler.running = false;
if (speedSampler.speed < -Units.gridUnit * 3) {
itemMouse.x = -itemMouse.width + width * 2;
} else if (speedSampler.speed > Units.gridUnit * 3 || itemMouse.x > -itemMouse.width/3) {
itemMouse.x = 0;
} else {
itemMouse.x = -itemMouse.width + width * 2;
}
}
onClicked: {
if (itemMouse.x < -itemMouse.width/2) {
itemMouse.x = 0;
} else {
itemMouse.x = -itemMouse.width + width * 2
}
}
Icon {
anchors.fill: parent
source: "application-menu"
}
}
}
}
Rectangle {
color: Theme.textColor
opacity: 0.2
anchors {
left: parent.left
right: parent.right
bottom: parent.bottom
}
height: 1
}
Accessible.role: Accessible.ListItem
}