subsurface/packaging/macosx/Subsurface-mobile.xcodeproj/xcshareddata/xcschemes/Subsurface-mobile.xcscheme
jan Iversen e8a6042951 mac: create Xcode project for mobile (on a desktop)
Create Xcode project, allowing easy editing of all sources.
the project uses "make mobile" and "make desktop" to generate the project,
so all CMake changes are automatically updated

the project uses folder references, so adding/removing a source is
automatically updated

The project expect build-mobile and build to be existing as well
as external libraries, so after cloning do a normal build before
using the project.

Signed-off-by: Jan Iversen <jani@apache.org>
2019-11-26 21:54:05 -08:00

84 lines
3 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0940"
version = "1.7">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "39C475D9214FAF2B00CBA20C"
BuildableName = "Subsurface-mobile"
BlueprintName = "Subsurface-mobile"
ReferencedContainer = "container:Subsurface-mobile.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
</Testables>
<AdditionalOptions>
</AdditionalOptions>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<PathRunnable
runnableDebuggingMode = "0"
FilePath = "~/develop/src/subsurface/build-mobile/Subsurface-mobile.app/Contents/MacOS/Subsurface-mobile">
</PathRunnable>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "39C475D9214FAF2B00CBA20C"
BuildableName = "Subsurface-mobile"
BlueprintName = "Subsurface-mobile"
ReferencedContainer = "container:Subsurface-mobile.xcodeproj">
</BuildableReference>
</MacroExpansion>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "39C475D9214FAF2B00CBA20C"
BuildableName = "Subsurface-mobile"
BlueprintName = "Subsurface-mobile"
ReferencedContainer = "container:Subsurface-mobile.xcodeproj">
</BuildableReference>
</MacroExpansion>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>