subsurface/qt-models/divecomputermodel.h
Berthold Stoeger a01ab81713 cleanup: fold core/divecomputer.cpp into core/device.c
core/device.h was declaring a number of functions that were related
to divecomputers (dcs): creating a fake dc for manually entered dives
and registering / accessing dc nicknames. On could argue whether
these should be lumped together, but it is what it is.

However, part of that was implemented in C++/Qt code in a separate
core/divecomputer.cpp file. Some function therein where only
accessible to C++ and declared in core/divecomputer.h.

All in all, a big mess. Let's simply combine the files and
conditionally compile the C++-only functions depending on
the __cplusplus define.

Yes, that means turning device.c into device.cpp. A brave soul
might turn the C++/Qt code into C code if they whish later on.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2020-09-13 13:54:59 -07:00

32 lines
772 B
C++

// SPDX-License-Identifier: GPL-2.0
#ifndef DIVECOMPUTERMODEL_H
#define DIVECOMPUTERMODEL_H
#include "qt-models/cleanertablemodel.h"
#include "core/device.h"
class DiveComputerModel : public CleanerTableModel {
Q_OBJECT
public:
enum {
REMOVE,
MODEL,
ID,
NICKNAME
};
DiveComputerModel(QObject *parent = 0);
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
int rowCount(const QModelIndex &parent = QModelIndex()) const override;
Qt::ItemFlags flags(const QModelIndex &index) const override;
bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole) override;
void keepWorkingList();
public
slots:
void remove(const QModelIndex &index);
private:
QVector<DiveComputerNode> dcs;
};
#endif