subsurface/packaging/macosx
Henrik Brautaset Aronsen eba4b86788 Fix typos for MacOSX packaging scripts
Fixed a couple of typos.

[Dirk Hohndel:	I took the typo fixes, but not the change of shell used;
		rewrote the commit message accordingly]

Signed-off-by: Henrik Brautaset Aronsen <subsurface@henrik.synth.no>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2012-10-02 11:12:28 -07:00
..
Info.plist Add packaging files for MacOS 2012-10-01 20:47:50 -07:00
PkgInfo Use the new packaging directory for MacOSX specific files, and provide shell script workaround to make the svg icon reachable. 2011-10-31 09:49:13 +01:00
README Fix typos for MacOSX packaging scripts 2012-10-02 11:12:28 -07:00
subsurface.bundle Add packaging files for MacOS 2012-10-01 20:47:50 -07:00
Subsurface.icns Use the new packaging directory for MacOSX specific files, and provide shell script workaround to make the svg icon reachable. 2011-10-31 09:49:13 +01:00
subsurface.sh Fix typos for MacOSX packaging scripts 2012-10-02 11:12:28 -07:00

Creating a Subsurface bundle

install gtk-mac-bundler (this has been tested with version 0.7.0) and run

gtk-mac-bundler subsurface.bundle

This should install a self-contained Subsurface application under /Applications/Subsurface.app
You still need to manually build a DMG if you want to easily distribute this.

One important caveat is that (at least with MacPorts) you need to build pango like this:

sudo port install pango +builtin_modules +no_x11 +quartz

Without the builtin modules the installed application fails to find the modules and doesn't render any text.