subsurface/desktop-widgets/command.cpp
Berthold Stoeger eba6e76b96 Undo: make "move dive computer to front" undoable
Instead of the elegant solution that just modifies the dive,
keep two copies and add either the old or the new copy. This
is primitive, but it trivially keeps the dives in the right order.
The order might change on renumbering the dive computers.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2019-05-20 21:23:16 -07:00

234 lines
5 KiB
C++

// SPDX-License-Identifier: GPL-2.0
#include "command.h"
#include "command_divelist.h"
#include "command_divesite.h"
#include "command_edit.h"
#include "command_edit_trip.h"
namespace Command {
// Dive-list related commands
void addDive(dive *d, bool autogroup, bool newNumber)
{
execute(new AddDive(d, autogroup, newNumber));
}
void importDives(struct dive_table *dives, struct trip_table *trips, struct dive_site_table *sites, int flags, const QString &source)
{
execute(new ImportDives(dives, trips, sites, flags, source));
}
void deleteDive(const QVector<struct dive*> &divesToDelete)
{
execute(new DeleteDive(divesToDelete));
}
void shiftTime(const QVector<dive *> &changedDives, int amount)
{
execute(new ShiftTime(changedDives, amount));
}
void renumberDives(const QVector<QPair<dive *, int>> &divesToRenumber)
{
execute(new RenumberDives(divesToRenumber));
}
void removeDivesFromTrip(const QVector<dive *> &divesToRemove)
{
execute(new RemoveDivesFromTrip(divesToRemove));
}
void removeAutogenTrips()
{
execute(new RemoveAutogenTrips);
}
void addDivesToTrip(const QVector<dive *> &divesToAddIn, dive_trip *trip)
{
execute(new AddDivesToTrip(divesToAddIn, trip));
}
void createTrip(const QVector<dive *> &divesToAddIn)
{
execute(new CreateTrip(divesToAddIn));
}
void autogroupDives()
{
execute(new AutogroupDives);
}
void mergeTrips(dive_trip *trip1, dive_trip *trip2)
{
execute(new MergeTrips(trip1, trip2));
}
void splitDives(dive *d, duration_t time)
{
execute(new SplitDives(d, time));
}
void splitDiveComputer(dive *d, int dc_num)
{
execute(new SplitDiveComputer(d, dc_num));
}
void moveDiveComputerToFront(dive *d, int dc_num)
{
execute(new MoveDiveComputerToFront(d, dc_num));
}
void mergeDives(const QVector <dive *> &dives)
{
execute(new MergeDives(dives));
}
// Dive site related commands
void deleteDiveSites(const QVector <dive_site *> &sites)
{
execute(new DeleteDiveSites(sites));
}
void editDiveSiteName(dive_site *ds, const QString &value)
{
execute(new EditDiveSiteName(ds, value));
}
void editDiveSiteDescription(dive_site *ds, const QString &value)
{
execute(new EditDiveSiteDescription(ds, value));
}
void editDiveSiteNotes(dive_site *ds, const QString &value)
{
execute(new EditDiveSiteNotes(ds, value));
}
void editDiveSiteCountry(dive_site *ds, const QString &value)
{
execute(new EditDiveSiteCountry(ds, value));
}
void editDiveSiteLocation(dive_site *ds, location_t value)
{
execute(new EditDiveSiteLocation(ds, value));
}
void editDiveSiteTaxonomy(dive_site *ds, taxonomy_data &value)
{
execute(new EditDiveSiteTaxonomy(ds, value));
}
void addDiveSite(const QString &name)
{
execute(new AddDiveSite(name));
}
void importDiveSites(struct dive_site_table *sites, const QString &source)
{
execute(new ImportDiveSites(sites, source));
}
void mergeDiveSites(dive_site *ds, const QVector<dive_site *> &sites)
{
execute(new MergeDiveSites(ds, sites));
}
void purgeUnusedDiveSites()
{
execute(new PurgeUnusedDiveSites);
}
// Dive editing related commands
void editNotes(const QString &newValue, bool currentDiveOnly)
{
execute(new EditNotes(newValue, currentDiveOnly));
}
void editMode(int index, int newValue, bool currentDiveOnly)
{
execute(new EditMode(index, newValue, currentDiveOnly));
}
void editSuit(const QString &newValue, bool currentDiveOnly)
{
execute(new EditSuit(newValue, currentDiveOnly));
}
void editRating(int newValue, bool currentDiveOnly)
{
execute(new EditRating(newValue, currentDiveOnly));
}
void editVisibility(int newValue, bool currentDiveOnly)
{
execute(new EditVisibility(newValue, currentDiveOnly));
}
void editAirTemp(int newValue, bool currentDiveOnly)
{
execute(new EditAirTemp(newValue, currentDiveOnly));
}
void editWaterTemp(int newValue, bool currentDiveOnly)
{
execute(new EditWaterTemp(newValue, currentDiveOnly));
}
void editAtmPress(int newValue, bool currentDiveOnly)
{
execute(new EditAtmPress(newValue, currentDiveOnly));
}
void editDepth(int newValue, bool currentDiveOnly)
{
execute(new EditDepth(newValue, currentDiveOnly));
}
void editDuration(int newValue, bool currentDiveOnly)
{
execute(new EditDuration(newValue, currentDiveOnly));
}
void editDiveSite(struct dive_site *newValue, bool currentDiveOnly)
{
execute(new EditDiveSite(newValue, currentDiveOnly));
}
void editDiveSiteNew(const QString &newName, bool currentDiveOnly)
{
execute(new EditDiveSiteNew(newName, currentDiveOnly));
}
void editTags(const QStringList &newList, bool currentDiveOnly)
{
execute(new EditTags(newList, currentDiveOnly));
}
void editBuddies(const QStringList &newList, bool currentDiveOnly)
{
execute(new EditBuddies(newList, currentDiveOnly));
}
void editDiveMaster(const QStringList &newList, bool currentDiveOnly)
{
execute(new EditDiveMaster(newList, currentDiveOnly));
}
void pasteDives(const dive *d, dive_components what)
{
execute(new PasteDives(d, what));
}
void editTripLocation(dive_trip *trip, const QString &s)
{
execute(new EditTripLocation(trip, s));
}
void editTripNotes(dive_trip *trip, const QString &s)
{
execute(new EditTripNotes(trip, s));
}
} // namespace Command