subsurface/profile-widget/zvalues.h
Berthold Stoeger ebf9ce6d86 profile: port picture code to qt-quick
This was very painful, because I had to implement rearranging the
paint order of the QSGNodes. The resulting code appears quite
brittle. Let's see where that brings us.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2024-09-12 15:15:32 +02:00

21 lines
587 B
C

// SPDX-License-Identifier: GPL-2.0
// Defines the z-values of features in the profile view.
// Objects with higher z-values are painted on top of objects
// with smaller z-values. For the same z-value objects are
// drawn in order of addition to the scene.
#ifndef PROFILE_ZVALUES_H
#define PROFILE_ZVALUES_H
// Encapsulating an enum in a struct is stupid, but allows us
// to not poison the namespace and yet autoconvert to int
// (in constrast to enum class). enum is so broken!
struct ProfileZValue {
enum ZValues {
Profile = 0,
Pictures,
ToolTipItem,
Count
};
};
#endif