subsurface/stats/chartitem.cpp
Berthold Stoeger ebf9ce6d86 profile: port picture code to qt-quick
This was very painful, because I had to implement rearranging the
paint order of the QSGNodes. The resulting code appears quite
brittle. Let's see where that brings us.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2024-09-12 15:15:32 +02:00

379 lines
12 KiB
C++

// SPDX-License-Identifier: GPL-2.0
#include "chartitem.h"
#include "statscolors.h"
#include "statsview.h"
#include "core/globals.h"
#include "qt-quick/chartitemhelper.h"
#include "qt-quick/chartitem_private.h"
#include <cmath>
#include <QQuickWindow>
#include <QSGFlatColorMaterial>
#include <QSGImageNode>
#include <QSGRectangleNode>
#include <QSGTexture>
#include <QSGTextureMaterial>
static int selectionOverlayPixelSize = 2;
static const int scatterItemDiameter = 10;
static const int scatterItemBorder = 1;
ChartScatterItem::ChartScatterItem(ChartView &v, size_t z, const StatsTheme &theme, bool selected) : HideableChartItem(v, z),
theme(theme),
positionDirty(false), textureDirty(false),
highlight(selected ? Highlight::Selected : Highlight::Unselected)
{
rect.setSize(QSizeF(static_cast<double>(scatterItemDiameter), static_cast<double>(scatterItemDiameter)));
}
ChartScatterItem::~ChartScatterItem()
{
}
static QSGTexture *createScatterTexture(ChartView &view, const QColor &color, const QColor &borderColor)
{
QImage img(scatterItemDiameter, scatterItemDiameter, QImage::Format_ARGB32);
img.fill(Qt::transparent);
QPainter painter(&img);
painter.setPen(Qt::NoPen);
painter.setRenderHint(QPainter::Antialiasing);
painter.setBrush(borderColor);
painter.drawEllipse(0, 0, scatterItemDiameter, scatterItemDiameter);
painter.setBrush(color);
painter.drawEllipse(scatterItemBorder, scatterItemBorder,
scatterItemDiameter - 2 * scatterItemBorder,
scatterItemDiameter - 2 * scatterItemBorder);
return view.w()->createTextureFromImage(img, QQuickWindow::TextureHasAlphaChannel);
}
QSGTexture *ChartScatterItem::getTexture() const
{
switch (highlight) {
default:
case Highlight::Unselected:
return theme.scatterItemTexture;
case Highlight::Selected:
return theme.scatterItemSelectedTexture;
case Highlight::Highlighted:
return theme.scatterItemHighlightedTexture;
}
}
void ChartScatterItem::render()
{
doRearrange();
if (!theme.scatterItemTexture) {
theme.scatterItemTexture = register_global(createScatterTexture(view, theme.fillColor, theme.borderColor));
theme.scatterItemSelectedTexture = register_global(createScatterTexture(view, theme.selectedColor, theme.selectedBorderColor));
theme.scatterItemHighlightedTexture = register_global(createScatterTexture(view, theme.highlightedColor, theme.highlightedBorderColor));
}
if (!node) {
createNode(view.w()->createImageNode());
addNodeToView();
textureDirty = positionDirty = true;
}
updateVisible();
if (textureDirty) {
node->node->setTexture(getTexture());
textureDirty = false;
}
if (positionDirty) {
node->node->setRect(rect);
positionDirty = false;
}
}
void ChartScatterItem::setPos(QPointF pos)
{
pos -= QPointF(scatterItemDiameter / 2.0, scatterItemDiameter / 2.0);
rect.moveTopLeft(pos);
positionDirty = true;
markDirty();
}
static double squareDist(const QPointF &p1, const QPointF &p2)
{
QPointF diff = p1 - p2;
return QPointF::dotProduct(diff, diff);
}
bool ChartScatterItem::contains(QPointF point) const
{
return squareDist(point, rect.center()) <= (scatterItemDiameter / 2.0) * (scatterItemDiameter / 2.0);
}
// For rectangular selections, we are more crude: simply check whether the center is in the selection.
bool ChartScatterItem::inRect(const QRectF &selection) const
{
return selection.contains(rect.center());
}
void ChartScatterItem::setHighlight(Highlight highlightIn)
{
if (highlight == highlightIn)
return;
highlight = highlightIn;
textureDirty = true;
markDirty();
}
QRectF ChartScatterItem::getRect() const
{
return rect;
}
ChartPieItem::ChartPieItem(ChartView &v, size_t z, const StatsTheme &theme, double borderWidth) : ChartPixmapItem(v, z),
theme(theme),
borderWidth(borderWidth)
{
}
static QBrush makeBrush(QColor fill, bool selected, const StatsTheme &theme)
{
if (!selected)
return QBrush(fill);
QImage img(2 * selectionOverlayPixelSize, 2 * selectionOverlayPixelSize, QImage::Format_ARGB32);
img.fill(fill);
for (int x = 0; x < selectionOverlayPixelSize; ++x) {
for (int y = 0; y < selectionOverlayPixelSize; ++y) {
img.setPixelColor(x, y, theme.selectionOverlayColor);
img.setPixelColor(x + selectionOverlayPixelSize, y + selectionOverlayPixelSize,
theme.selectionOverlayColor);
}
}
return QBrush(img);
}
void ChartPieItem::drawSegment(double from, double to, QColor fill, QColor border, bool selected)
{
painter->setPen(QPen(border, borderWidth));
painter->setBrush(makeBrush(fill, selected, theme));
// For whatever obscure reason, angles of pie pieces are given as 16th of a degree...?
// Angles increase CCW, whereas pie charts usually are read CW. Therfore, startAngle
// is dervied from "from" and subtracted from the origin angle at 12:00.
int startAngle = 90 * 16 - static_cast<int>(round(to * 360.0 * 16.0));
int spanAngle = static_cast<int>(round((to - from) * 360.0 * 16.0));
QRectF drawRect(QPointF(0.0, 0.0), rect.size());
painter->drawPie(drawRect, startAngle, spanAngle);
setTextureDirty();
}
void ChartPieItem::resize(QSizeF size)
{
ChartPixmapItem::resize(size);
img->fill(Qt::transparent);
}
ChartLineItemBase::ChartLineItemBase(ChartView &v, size_t z, QColor color, double width) : HideableChartItem(v, z),
color(color), width(width), positionDirty(false), materialDirty(false)
{
}
ChartBarItem::ChartBarItem(ChartView &v, size_t z, const StatsTheme &theme, double borderWidth) : HideableChartItem(v, z),
theme(theme),
borderWidth(borderWidth), selected(false),
positionDirty(false), colorDirty(false), selectedDirty(false)
{
}
ChartBarItem::~ChartBarItem()
{
}
QSGTexture *ChartBarItem::getSelectedTexture() const
{
if (!theme.selectedTexture) {
QImage img(2, 2, QImage::Format_ARGB32);
img.fill(Qt::transparent);
img.setPixelColor(0, 0, theme.selectionOverlayColor);
img.setPixelColor(1, 1, theme.selectionOverlayColor);
theme.selectedTexture = register_global(view.w()->createTextureFromImage(img, QQuickWindow::TextureHasAlphaChannel));
}
return theme.selectedTexture;
}
void ChartBarItem::render()
{
doRearrange();
if (!node) {
createNode(view.w()->createRectangleNode());
borderGeometry.reset(new QSGGeometry(QSGGeometry::defaultAttributes_Point2D(), 5));
borderGeometry->setDrawingMode(QSGGeometry::DrawLineStrip);
borderGeometry->setLineWidth(static_cast<float>(borderWidth));
borderMaterial.reset(new QSGFlatColorMaterial);
borderNode.reset(new QSGGeometryNode);
borderNode->setGeometry(borderGeometry.get());
borderNode->setMaterial(borderMaterial.get());
node->node->appendChildNode(borderNode.get());
addNodeToView();
positionDirty = colorDirty = selectedDirty = true;
}
updateVisible();
if (colorDirty) {
node->node->setColor(color);
borderMaterial->setColor(borderColor);
node->node->markDirty(QSGNode::DirtyMaterial);
borderNode->markDirty(QSGNode::DirtyMaterial);
}
if (positionDirty) {
node->node->setRect(rect);
auto vertices = borderGeometry->vertexDataAsPoint2D();
setPoint(vertices[0], rect.topLeft());
setPoint(vertices[1], rect.topRight());
setPoint(vertices[2], rect.bottomRight());
setPoint(vertices[3], rect.bottomLeft());
setPoint(vertices[4], rect.topLeft());
node->node->markDirty(QSGNode::DirtyGeometry);
borderNode->markDirty(QSGNode::DirtyGeometry);
}
if (selectedDirty) {
if (selected) {
if (!selectionNode) {
// Create the selection overlay if it didn't exist up to now.
selectionGeometry.reset(new QSGGeometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4));
selectionGeometry->setDrawingMode(QSGGeometry::DrawTriangleStrip);
selectionMaterial.reset(new QSGTextureMaterial);
selectionMaterial->setTexture(getSelectedTexture());
selectionMaterial->setHorizontalWrapMode(QSGTexture::Repeat);
selectionMaterial->setVerticalWrapMode(QSGTexture::Repeat);
selectionNode.reset(new QSGGeometryNode);
selectionNode->setGeometry(selectionGeometry.get());
selectionNode->setMaterial(selectionMaterial.get());
}
node->node->appendChildNode(selectionNode.get());
// Update the position of the selection overlay, even if the position didn't change.
positionDirty = true;
} else {
if (selectionNode)
node->node->removeChildNode(selectionNode.get());
}
}
if (selected && positionDirty) {
double pixelFactor = 2.0 * selectionOverlayPixelSize; // The texture image is 2x2 pixels.
auto selectionVertices = selectionGeometry->vertexDataAsTexturedPoint2D();
selectionNode->markDirty(QSGNode::DirtyGeometry);
setPoint(selectionVertices[0], rect.topLeft(), QPointF());
setPoint(selectionVertices[1], rect.topRight(), QPointF(rect.width() / pixelFactor, 0.0));
setPoint(selectionVertices[2], rect.bottomLeft(), QPointF(0.0, rect.height() / pixelFactor));
setPoint(selectionVertices[3], rect.bottomRight(), QPointF(rect.width() / pixelFactor, rect.height() / pixelFactor));
}
positionDirty = colorDirty = selectedDirty = false;
}
void ChartBarItem::setColor(QColor colorIn, QColor borderColorIn)
{
if (color == colorIn)
return;
color = colorIn;
borderColor = borderColorIn;
colorDirty = true;
markDirty();
}
void ChartBarItem::setRect(const QRectF &rectIn)
{
if (rect == rectIn)
return;
rect = rectIn;
positionDirty = true;
markDirty();
}
void ChartBarItem::setSelected(bool selectedIn)
{
if (selected == selectedIn)
return;
selected = selectedIn;
selectedDirty = true;
markDirty();
}
QRectF ChartBarItem::getRect() const
{
return rect;
}
ChartBoxItem::ChartBoxItem(ChartView &v, size_t z, const StatsTheme &theme, double borderWidth) :
ChartBarItem(v, z, theme, borderWidth)
{
}
ChartBoxItem::~ChartBoxItem()
{
}
void ChartBoxItem::render()
{
doRearrange();
// Remember old dirty values, since ChartBarItem::render() will clear them
bool oldPositionDirty = positionDirty;
bool oldColorDirty = colorDirty;
ChartBarItem::render(); // This will create the base node, so no need to check for that.
if (!whiskersNode) {
whiskersGeometry.reset(new QSGGeometry(QSGGeometry::defaultAttributes_Point2D(), 10));
whiskersGeometry->setDrawingMode(QSGGeometry::DrawLines);
whiskersGeometry->setLineWidth(static_cast<float>(borderWidth));
whiskersMaterial.reset(new QSGFlatColorMaterial);
whiskersNode.reset(new QSGGeometryNode);
whiskersNode->setGeometry(whiskersGeometry.get());
whiskersNode->setMaterial(whiskersMaterial.get());
node->node->appendChildNode(whiskersNode.get());
// If this is the first time, make sure to update the geometry.
oldPositionDirty = oldColorDirty = true;
}
if (oldColorDirty) {
whiskersMaterial->setColor(borderColor);
whiskersNode->markDirty(QSGNode::DirtyMaterial);
}
if (oldPositionDirty) {
auto vertices = whiskersGeometry->vertexDataAsPoint2D();
double left = rect.left();
double right = rect.right();
double mid = (left + right) / 2.0;
// top bar
setPoint(vertices[0], QPointF(left, max));
setPoint(vertices[1], QPointF(right, max));
// top whisker
setPoint(vertices[2], QPointF(mid, max));
setPoint(vertices[3], QPointF(mid, rect.top()));
// bottom bar
setPoint(vertices[4], QPointF(left, min));
setPoint(vertices[5], QPointF(right, min));
// bottom whisker
setPoint(vertices[6], QPointF(mid, min));
setPoint(vertices[7], QPointF(mid, rect.bottom()));
// median indicator
setPoint(vertices[8], QPointF(left, median));
setPoint(vertices[9], QPointF(right, median));
whiskersNode->markDirty(QSGNode::DirtyGeometry);
}
}
void ChartBoxItem::setBox(const QRectF &rect, double minIn, double maxIn, double medianIn)
{
min = minIn;
max = maxIn;
median = medianIn;
setRect(rect);
}
QRectF ChartBoxItem::getRect() const
{
QRectF res = rect;
res.setTop(min);
res.setBottom(max);
return rect;
}