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This was very painful, because I had to implement rearranging the paint order of the QSGNodes. The resulting code appears quite brittle. Let's see where that brings us. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
379 lines
12 KiB
C++
379 lines
12 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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#include "chartitem.h"
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#include "statscolors.h"
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#include "statsview.h"
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#include "core/globals.h"
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#include "qt-quick/chartitemhelper.h"
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#include "qt-quick/chartitem_private.h"
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#include <cmath>
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#include <QQuickWindow>
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#include <QSGFlatColorMaterial>
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#include <QSGImageNode>
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#include <QSGRectangleNode>
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#include <QSGTexture>
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#include <QSGTextureMaterial>
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static int selectionOverlayPixelSize = 2;
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static const int scatterItemDiameter = 10;
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static const int scatterItemBorder = 1;
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ChartScatterItem::ChartScatterItem(ChartView &v, size_t z, const StatsTheme &theme, bool selected) : HideableChartItem(v, z),
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theme(theme),
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positionDirty(false), textureDirty(false),
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highlight(selected ? Highlight::Selected : Highlight::Unselected)
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{
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rect.setSize(QSizeF(static_cast<double>(scatterItemDiameter), static_cast<double>(scatterItemDiameter)));
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}
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ChartScatterItem::~ChartScatterItem()
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{
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}
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static QSGTexture *createScatterTexture(ChartView &view, const QColor &color, const QColor &borderColor)
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{
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QImage img(scatterItemDiameter, scatterItemDiameter, QImage::Format_ARGB32);
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img.fill(Qt::transparent);
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QPainter painter(&img);
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painter.setPen(Qt::NoPen);
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painter.setRenderHint(QPainter::Antialiasing);
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painter.setBrush(borderColor);
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painter.drawEllipse(0, 0, scatterItemDiameter, scatterItemDiameter);
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painter.setBrush(color);
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painter.drawEllipse(scatterItemBorder, scatterItemBorder,
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scatterItemDiameter - 2 * scatterItemBorder,
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scatterItemDiameter - 2 * scatterItemBorder);
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return view.w()->createTextureFromImage(img, QQuickWindow::TextureHasAlphaChannel);
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}
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QSGTexture *ChartScatterItem::getTexture() const
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{
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switch (highlight) {
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default:
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case Highlight::Unselected:
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return theme.scatterItemTexture;
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case Highlight::Selected:
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return theme.scatterItemSelectedTexture;
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case Highlight::Highlighted:
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return theme.scatterItemHighlightedTexture;
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}
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}
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void ChartScatterItem::render()
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{
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doRearrange();
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if (!theme.scatterItemTexture) {
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theme.scatterItemTexture = register_global(createScatterTexture(view, theme.fillColor, theme.borderColor));
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theme.scatterItemSelectedTexture = register_global(createScatterTexture(view, theme.selectedColor, theme.selectedBorderColor));
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theme.scatterItemHighlightedTexture = register_global(createScatterTexture(view, theme.highlightedColor, theme.highlightedBorderColor));
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}
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if (!node) {
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createNode(view.w()->createImageNode());
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addNodeToView();
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textureDirty = positionDirty = true;
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}
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updateVisible();
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if (textureDirty) {
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node->node->setTexture(getTexture());
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textureDirty = false;
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}
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if (positionDirty) {
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node->node->setRect(rect);
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positionDirty = false;
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}
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}
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void ChartScatterItem::setPos(QPointF pos)
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{
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pos -= QPointF(scatterItemDiameter / 2.0, scatterItemDiameter / 2.0);
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rect.moveTopLeft(pos);
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positionDirty = true;
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markDirty();
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}
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static double squareDist(const QPointF &p1, const QPointF &p2)
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{
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QPointF diff = p1 - p2;
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return QPointF::dotProduct(diff, diff);
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}
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bool ChartScatterItem::contains(QPointF point) const
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{
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return squareDist(point, rect.center()) <= (scatterItemDiameter / 2.0) * (scatterItemDiameter / 2.0);
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}
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// For rectangular selections, we are more crude: simply check whether the center is in the selection.
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bool ChartScatterItem::inRect(const QRectF &selection) const
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{
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return selection.contains(rect.center());
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}
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void ChartScatterItem::setHighlight(Highlight highlightIn)
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{
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if (highlight == highlightIn)
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return;
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highlight = highlightIn;
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textureDirty = true;
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markDirty();
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}
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QRectF ChartScatterItem::getRect() const
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{
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return rect;
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}
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ChartPieItem::ChartPieItem(ChartView &v, size_t z, const StatsTheme &theme, double borderWidth) : ChartPixmapItem(v, z),
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theme(theme),
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borderWidth(borderWidth)
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{
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}
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static QBrush makeBrush(QColor fill, bool selected, const StatsTheme &theme)
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{
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if (!selected)
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return QBrush(fill);
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QImage img(2 * selectionOverlayPixelSize, 2 * selectionOverlayPixelSize, QImage::Format_ARGB32);
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img.fill(fill);
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for (int x = 0; x < selectionOverlayPixelSize; ++x) {
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for (int y = 0; y < selectionOverlayPixelSize; ++y) {
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img.setPixelColor(x, y, theme.selectionOverlayColor);
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img.setPixelColor(x + selectionOverlayPixelSize, y + selectionOverlayPixelSize,
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theme.selectionOverlayColor);
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}
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}
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return QBrush(img);
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}
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void ChartPieItem::drawSegment(double from, double to, QColor fill, QColor border, bool selected)
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{
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painter->setPen(QPen(border, borderWidth));
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painter->setBrush(makeBrush(fill, selected, theme));
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// For whatever obscure reason, angles of pie pieces are given as 16th of a degree...?
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// Angles increase CCW, whereas pie charts usually are read CW. Therfore, startAngle
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// is dervied from "from" and subtracted from the origin angle at 12:00.
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int startAngle = 90 * 16 - static_cast<int>(round(to * 360.0 * 16.0));
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int spanAngle = static_cast<int>(round((to - from) * 360.0 * 16.0));
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QRectF drawRect(QPointF(0.0, 0.0), rect.size());
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painter->drawPie(drawRect, startAngle, spanAngle);
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setTextureDirty();
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}
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void ChartPieItem::resize(QSizeF size)
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{
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ChartPixmapItem::resize(size);
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img->fill(Qt::transparent);
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}
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ChartLineItemBase::ChartLineItemBase(ChartView &v, size_t z, QColor color, double width) : HideableChartItem(v, z),
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color(color), width(width), positionDirty(false), materialDirty(false)
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{
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}
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ChartBarItem::ChartBarItem(ChartView &v, size_t z, const StatsTheme &theme, double borderWidth) : HideableChartItem(v, z),
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theme(theme),
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borderWidth(borderWidth), selected(false),
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positionDirty(false), colorDirty(false), selectedDirty(false)
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{
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}
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ChartBarItem::~ChartBarItem()
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{
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}
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QSGTexture *ChartBarItem::getSelectedTexture() const
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{
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if (!theme.selectedTexture) {
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QImage img(2, 2, QImage::Format_ARGB32);
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img.fill(Qt::transparent);
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img.setPixelColor(0, 0, theme.selectionOverlayColor);
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img.setPixelColor(1, 1, theme.selectionOverlayColor);
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theme.selectedTexture = register_global(view.w()->createTextureFromImage(img, QQuickWindow::TextureHasAlphaChannel));
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}
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return theme.selectedTexture;
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}
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void ChartBarItem::render()
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{
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doRearrange();
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if (!node) {
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createNode(view.w()->createRectangleNode());
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borderGeometry.reset(new QSGGeometry(QSGGeometry::defaultAttributes_Point2D(), 5));
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borderGeometry->setDrawingMode(QSGGeometry::DrawLineStrip);
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borderGeometry->setLineWidth(static_cast<float>(borderWidth));
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borderMaterial.reset(new QSGFlatColorMaterial);
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borderNode.reset(new QSGGeometryNode);
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borderNode->setGeometry(borderGeometry.get());
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borderNode->setMaterial(borderMaterial.get());
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node->node->appendChildNode(borderNode.get());
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addNodeToView();
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positionDirty = colorDirty = selectedDirty = true;
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}
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updateVisible();
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if (colorDirty) {
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node->node->setColor(color);
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borderMaterial->setColor(borderColor);
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node->node->markDirty(QSGNode::DirtyMaterial);
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borderNode->markDirty(QSGNode::DirtyMaterial);
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}
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if (positionDirty) {
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node->node->setRect(rect);
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auto vertices = borderGeometry->vertexDataAsPoint2D();
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setPoint(vertices[0], rect.topLeft());
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setPoint(vertices[1], rect.topRight());
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setPoint(vertices[2], rect.bottomRight());
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setPoint(vertices[3], rect.bottomLeft());
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setPoint(vertices[4], rect.topLeft());
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node->node->markDirty(QSGNode::DirtyGeometry);
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borderNode->markDirty(QSGNode::DirtyGeometry);
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}
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if (selectedDirty) {
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if (selected) {
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if (!selectionNode) {
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// Create the selection overlay if it didn't exist up to now.
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selectionGeometry.reset(new QSGGeometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4));
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selectionGeometry->setDrawingMode(QSGGeometry::DrawTriangleStrip);
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selectionMaterial.reset(new QSGTextureMaterial);
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selectionMaterial->setTexture(getSelectedTexture());
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selectionMaterial->setHorizontalWrapMode(QSGTexture::Repeat);
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selectionMaterial->setVerticalWrapMode(QSGTexture::Repeat);
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selectionNode.reset(new QSGGeometryNode);
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selectionNode->setGeometry(selectionGeometry.get());
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selectionNode->setMaterial(selectionMaterial.get());
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}
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node->node->appendChildNode(selectionNode.get());
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// Update the position of the selection overlay, even if the position didn't change.
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positionDirty = true;
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} else {
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if (selectionNode)
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node->node->removeChildNode(selectionNode.get());
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}
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}
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if (selected && positionDirty) {
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double pixelFactor = 2.0 * selectionOverlayPixelSize; // The texture image is 2x2 pixels.
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auto selectionVertices = selectionGeometry->vertexDataAsTexturedPoint2D();
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selectionNode->markDirty(QSGNode::DirtyGeometry);
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setPoint(selectionVertices[0], rect.topLeft(), QPointF());
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setPoint(selectionVertices[1], rect.topRight(), QPointF(rect.width() / pixelFactor, 0.0));
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setPoint(selectionVertices[2], rect.bottomLeft(), QPointF(0.0, rect.height() / pixelFactor));
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setPoint(selectionVertices[3], rect.bottomRight(), QPointF(rect.width() / pixelFactor, rect.height() / pixelFactor));
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}
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positionDirty = colorDirty = selectedDirty = false;
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}
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void ChartBarItem::setColor(QColor colorIn, QColor borderColorIn)
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{
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if (color == colorIn)
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return;
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color = colorIn;
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borderColor = borderColorIn;
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colorDirty = true;
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markDirty();
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}
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void ChartBarItem::setRect(const QRectF &rectIn)
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{
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if (rect == rectIn)
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return;
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rect = rectIn;
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positionDirty = true;
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markDirty();
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}
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void ChartBarItem::setSelected(bool selectedIn)
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{
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if (selected == selectedIn)
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return;
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selected = selectedIn;
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selectedDirty = true;
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markDirty();
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}
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QRectF ChartBarItem::getRect() const
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{
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return rect;
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}
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ChartBoxItem::ChartBoxItem(ChartView &v, size_t z, const StatsTheme &theme, double borderWidth) :
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ChartBarItem(v, z, theme, borderWidth)
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{
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}
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ChartBoxItem::~ChartBoxItem()
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{
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}
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void ChartBoxItem::render()
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{
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doRearrange();
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// Remember old dirty values, since ChartBarItem::render() will clear them
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bool oldPositionDirty = positionDirty;
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bool oldColorDirty = colorDirty;
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ChartBarItem::render(); // This will create the base node, so no need to check for that.
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if (!whiskersNode) {
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whiskersGeometry.reset(new QSGGeometry(QSGGeometry::defaultAttributes_Point2D(), 10));
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whiskersGeometry->setDrawingMode(QSGGeometry::DrawLines);
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whiskersGeometry->setLineWidth(static_cast<float>(borderWidth));
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whiskersMaterial.reset(new QSGFlatColorMaterial);
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whiskersNode.reset(new QSGGeometryNode);
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whiskersNode->setGeometry(whiskersGeometry.get());
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whiskersNode->setMaterial(whiskersMaterial.get());
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node->node->appendChildNode(whiskersNode.get());
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// If this is the first time, make sure to update the geometry.
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oldPositionDirty = oldColorDirty = true;
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}
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if (oldColorDirty) {
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whiskersMaterial->setColor(borderColor);
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whiskersNode->markDirty(QSGNode::DirtyMaterial);
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}
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if (oldPositionDirty) {
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auto vertices = whiskersGeometry->vertexDataAsPoint2D();
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double left = rect.left();
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double right = rect.right();
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double mid = (left + right) / 2.0;
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// top bar
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setPoint(vertices[0], QPointF(left, max));
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setPoint(vertices[1], QPointF(right, max));
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// top whisker
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setPoint(vertices[2], QPointF(mid, max));
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setPoint(vertices[3], QPointF(mid, rect.top()));
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// bottom bar
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setPoint(vertices[4], QPointF(left, min));
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setPoint(vertices[5], QPointF(right, min));
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// bottom whisker
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setPoint(vertices[6], QPointF(mid, min));
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setPoint(vertices[7], QPointF(mid, rect.bottom()));
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// median indicator
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setPoint(vertices[8], QPointF(left, median));
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setPoint(vertices[9], QPointF(right, median));
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whiskersNode->markDirty(QSGNode::DirtyGeometry);
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}
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}
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void ChartBoxItem::setBox(const QRectF &rect, double minIn, double maxIn, double medianIn)
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{
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min = minIn;
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max = maxIn;
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median = medianIn;
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setRect(rect);
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}
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QRectF ChartBoxItem::getRect() const
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{
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QRectF res = rect;
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res.setTop(min);
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res.setBottom(max);
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return rect;
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}
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