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ec4d4566ad
The colors on colors.h were done to fill a special struct by Subsurface - I removed that structure and replaced the code that generated the map of colors to a QMap. I know that this changes are not very 'welcomed', but C++ has issues on creating & initializing complex static members, this was the best way that I could think of. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
107 lines
5.7 KiB
C++
107 lines
5.7 KiB
C++
#include "profilegraphics.h"
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#include <QGraphicsScene>
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#include <QResizeEvent>
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#include <QDebug>
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#include "../color.h"
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#define SAC_COLORS_START_IDX SAC_1
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#define SAC_COLORS 9
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#define VELOCITY_COLORS_START_IDX VELO_STABLE
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#define VELOCITY_COLORS 5
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typedef enum {
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/* SAC colors. Order is important, the SAC_COLORS_START_IDX define above. */
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SAC_1, SAC_2, SAC_3, SAC_4, SAC_5, SAC_6, SAC_7, SAC_8, SAC_9,
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/* Velocity colors. Order is still important, ref VELOCITY_COLORS_START_IDX. */
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VELO_STABLE, VELO_SLOW, VELO_MODERATE, VELO_FAST, VELO_CRAZY,
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/* gas colors */
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PO2, PO2_ALERT, PN2, PN2_ALERT, PHE, PHE_ALERT, PP_LINES,
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/* Other colors */
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TEXT_BACKGROUND, ALERT_BG, ALERT_FG, EVENTS, SAMPLE_DEEP, SAMPLE_SHALLOW,
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SMOOTHED, MINUTE, TIME_GRID, TIME_TEXT, DEPTH_GRID, MEAN_DEPTH, DEPTH_TOP,
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DEPTH_BOTTOM, TEMP_TEXT, TEMP_PLOT, SAC_DEFAULT, BOUNDING_BOX, PRESSURE_TEXT, BACKGROUND,
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CEILING_SHALLOW, CEILING_DEEP, CALC_CEILING_SHALLOW, CALC_CEILING_DEEP
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} color_indice_t;
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#define COLOR(x, y, z) QVector<QColor>() << x << y << z;
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/* profile_color[color indice] = COLOR(screen color, b/w printer color, color printer}} printer & screen colours could be different */
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QMap<color_indice_t, QVector<QColor> > profile_color;
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void fill_profile_color()
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{
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profile_color[SAC_1] = COLOR(FUNGREEN1, BLACK1_LOW_TRANS, FUNGREEN1);
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profile_color[SAC_2] = COLOR(APPLE1, BLACK1_LOW_TRANS, APPLE1);
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profile_color[SAC_3] = COLOR(ATLANTIS1, BLACK1_LOW_TRANS, ATLANTIS1);
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profile_color[SAC_4] = COLOR(ATLANTIS2, BLACK1_LOW_TRANS, ATLANTIS2);
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profile_color[SAC_5] = COLOR(EARLSGREEN1, BLACK1_LOW_TRANS, EARLSGREEN1);
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profile_color[SAC_6] = COLOR(HOKEYPOKEY1, BLACK1_LOW_TRANS, HOKEYPOKEY1);
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profile_color[SAC_7] = COLOR(TUSCANY1, BLACK1_LOW_TRANS, TUSCANY1);
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profile_color[SAC_8] = COLOR(CINNABAR1, BLACK1_LOW_TRANS, CINNABAR1);
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profile_color[SAC_9] = COLOR(REDORANGE1, BLACK1_LOW_TRANS, REDORANGE1);
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profile_color[VELO_STABLE] = COLOR(CAMARONE1, BLACK1_LOW_TRANS, CAMARONE1);
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profile_color[VELO_SLOW] = COLOR(LIMENADE1, BLACK1_LOW_TRANS, LIMENADE1);
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profile_color[VELO_MODERATE] = COLOR(RIOGRANDE1, BLACK1_LOW_TRANS, RIOGRANDE1);
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profile_color[VELO_FAST] = COLOR(PIRATEGOLD1, BLACK1_LOW_TRANS, PIRATEGOLD1);
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profile_color[VELO_CRAZY] = COLOR(RED1, BLACK1_LOW_TRANS, RED1);
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profile_color[PO2] = COLOR(APPLE1, BLACK1_LOW_TRANS, APPLE1);
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profile_color[PO2_ALERT] = COLOR(RED1, BLACK1_LOW_TRANS, RED1);
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profile_color[PN2] = COLOR(BLACK1_LOW_TRANS, BLACK1_LOW_TRANS, BLACK1_LOW_TRANS);
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profile_color[PN2_ALERT] = COLOR(RED1, BLACK1_LOW_TRANS, RED1);
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profile_color[PHE] = COLOR(PEANUT, BLACK1_LOW_TRANS, PEANUT);
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profile_color[PHE_ALERT] = COLOR(RED1, BLACK1_LOW_TRANS, RED1);
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profile_color[PP_LINES] = COLOR(BLACK1_HIGH_TRANS, BLACK1_HIGH_TRANS, BLACK1_HIGH_TRANS);
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profile_color[TEXT_BACKGROUND] = COLOR(CONCRETE1_LOWER_TRANS, WHITE1, CONCRETE1_LOWER_TRANS);
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profile_color[ALERT_BG] = COLOR(BROOM1_LOWER_TRANS, BLACK1_LOW_TRANS, BROOM1_LOWER_TRANS);
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profile_color[ALERT_FG] = COLOR(BLACK1_LOW_TRANS, BLACK1_LOW_TRANS, BLACK1_LOW_TRANS);
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profile_color[EVENTS] = COLOR(REDORANGE1, BLACK1_LOW_TRANS, REDORANGE1);
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profile_color[SAMPLE_DEEP] = COLOR(PERSIANRED1, BLACK1_LOW_TRANS, PERSIANRED1);
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profile_color[SAMPLE_SHALLOW] = COLOR(PERSIANRED1, BLACK1_LOW_TRANS, PERSIANRED1);
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profile_color[SMOOTHED] = COLOR(REDORANGE1_HIGH_TRANS, BLACK1_LOW_TRANS, REDORANGE1_HIGH_TRANS);
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profile_color[MINUTE] = COLOR(MEDIUMREDVIOLET1_HIGHER_TRANS, BLACK1_LOW_TRANS, MEDIUMREDVIOLET1_HIGHER_TRANS);
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profile_color[TIME_GRID] = COLOR(WHITE1, BLACK1_HIGH_TRANS, TUNDORA1_MED_TRANS);
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profile_color[TIME_TEXT] = COLOR(FORESTGREEN1, BLACK1_LOW_TRANS, FORESTGREEN1);
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profile_color[DEPTH_GRID] = COLOR(WHITE1, BLACK1_HIGH_TRANS, TUNDORA1_MED_TRANS);
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profile_color[MEAN_DEPTH] = COLOR(REDORANGE1_MED_TRANS, BLACK1_LOW_TRANS, REDORANGE1_MED_TRANS);
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profile_color[DEPTH_BOTTOM] = COLOR(GOVERNORBAY1_MED_TRANS, BLACK1_HIGH_TRANS, GOVERNORBAY1_MED_TRANS);
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profile_color[DEPTH_TOP] = COLOR(MERCURY1_MED_TRANS, WHITE1_MED_TRANS, MERCURY1_MED_TRANS);
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profile_color[TEMP_TEXT] = COLOR(GOVERNORBAY2, BLACK1_LOW_TRANS, GOVERNORBAY2);
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profile_color[TEMP_PLOT] = COLOR(ROYALBLUE2_LOW_TRANS, BLACK1_LOW_TRANS, ROYALBLUE2_LOW_TRANS);
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profile_color[SAC_DEFAULT] = COLOR(WHITE1, BLACK1_LOW_TRANS, FORESTGREEN1);
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profile_color[BOUNDING_BOX] = COLOR(WHITE1, BLACK1_LOW_TRANS, TUNDORA1_MED_TRANS);
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profile_color[PRESSURE_TEXT] = COLOR(KILLARNEY1, BLACK1_LOW_TRANS, KILLARNEY1);
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profile_color[BACKGROUND] = COLOR(SPRINGWOOD1, BLACK1_LOW_TRANS, SPRINGWOOD1);
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profile_color[CEILING_SHALLOW] = COLOR(REDORANGE1_HIGH_TRANS, BLACK1_HIGH_TRANS, REDORANGE1_HIGH_TRANS);
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profile_color[CEILING_DEEP] = COLOR(RED1_MED_TRANS, BLACK1_HIGH_TRANS, RED1_MED_TRANS);
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profile_color[CALC_CEILING_SHALLOW] = COLOR(FUNGREEN1_HIGH_TRANS, BLACK1_HIGH_TRANS, FUNGREEN1_HIGH_TRANS);
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profile_color[CALC_CEILING_DEEP] = COLOR(APPLE1_HIGH_TRANS, BLACK1_HIGH_TRANS, APPLE1_HIGH_TRANS);
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}
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#undef COLOR
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ProfileGraphicsView::ProfileGraphicsView(QWidget* parent) : QGraphicsView(parent)
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{
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setScene(new QGraphicsScene());
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scene()->setSceneRect(0,0,100,100);
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fill_profile_color();
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}
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void ProfileGraphicsView::plot(struct dive *d)
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{
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qDebug() << "Start the plotting of the dive here.";
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}
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void ProfileGraphicsView::resizeEvent(QResizeEvent *event)
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{
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// Fits the scene's rectangle on the view.
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// I can pass some parameters to this -
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// like Qt::IgnoreAspectRatio or Qt::KeepAspectRatio
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QRectF r = scene()->sceneRect();
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fitInView ( r.x() - 2, r.y() -2, r.width() + 4, r.height() + 4); // do a little bit of spacing;
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}
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