subsurface/qt-ui/profilegraphics.cpp
Tomaz Canabrava ec4d4566ad Converted the Colors.h code to Qt
The colors on colors.h were done to fill a special
struct by Subsurface - I removed that structure and
replaced the code that generated the map of colors
to a QMap. I know that this changes are not very
'welcomed', but C++ has issues on creating & initializing
complex static members, this was the best way that I could
think of.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2013-05-04 19:51:29 -07:00

107 lines
5.7 KiB
C++

#include "profilegraphics.h"
#include <QGraphicsScene>
#include <QResizeEvent>
#include <QDebug>
#include "../color.h"
#define SAC_COLORS_START_IDX SAC_1
#define SAC_COLORS 9
#define VELOCITY_COLORS_START_IDX VELO_STABLE
#define VELOCITY_COLORS 5
typedef enum {
/* SAC colors. Order is important, the SAC_COLORS_START_IDX define above. */
SAC_1, SAC_2, SAC_3, SAC_4, SAC_5, SAC_6, SAC_7, SAC_8, SAC_9,
/* Velocity colors. Order is still important, ref VELOCITY_COLORS_START_IDX. */
VELO_STABLE, VELO_SLOW, VELO_MODERATE, VELO_FAST, VELO_CRAZY,
/* gas colors */
PO2, PO2_ALERT, PN2, PN2_ALERT, PHE, PHE_ALERT, PP_LINES,
/* Other colors */
TEXT_BACKGROUND, ALERT_BG, ALERT_FG, EVENTS, SAMPLE_DEEP, SAMPLE_SHALLOW,
SMOOTHED, MINUTE, TIME_GRID, TIME_TEXT, DEPTH_GRID, MEAN_DEPTH, DEPTH_TOP,
DEPTH_BOTTOM, TEMP_TEXT, TEMP_PLOT, SAC_DEFAULT, BOUNDING_BOX, PRESSURE_TEXT, BACKGROUND,
CEILING_SHALLOW, CEILING_DEEP, CALC_CEILING_SHALLOW, CALC_CEILING_DEEP
} color_indice_t;
#define COLOR(x, y, z) QVector<QColor>() << x << y << z;
/* profile_color[color indice] = COLOR(screen color, b/w printer color, color printer}} printer & screen colours could be different */
QMap<color_indice_t, QVector<QColor> > profile_color;
void fill_profile_color()
{
profile_color[SAC_1] = COLOR(FUNGREEN1, BLACK1_LOW_TRANS, FUNGREEN1);
profile_color[SAC_2] = COLOR(APPLE1, BLACK1_LOW_TRANS, APPLE1);
profile_color[SAC_3] = COLOR(ATLANTIS1, BLACK1_LOW_TRANS, ATLANTIS1);
profile_color[SAC_4] = COLOR(ATLANTIS2, BLACK1_LOW_TRANS, ATLANTIS2);
profile_color[SAC_5] = COLOR(EARLSGREEN1, BLACK1_LOW_TRANS, EARLSGREEN1);
profile_color[SAC_6] = COLOR(HOKEYPOKEY1, BLACK1_LOW_TRANS, HOKEYPOKEY1);
profile_color[SAC_7] = COLOR(TUSCANY1, BLACK1_LOW_TRANS, TUSCANY1);
profile_color[SAC_8] = COLOR(CINNABAR1, BLACK1_LOW_TRANS, CINNABAR1);
profile_color[SAC_9] = COLOR(REDORANGE1, BLACK1_LOW_TRANS, REDORANGE1);
profile_color[VELO_STABLE] = COLOR(CAMARONE1, BLACK1_LOW_TRANS, CAMARONE1);
profile_color[VELO_SLOW] = COLOR(LIMENADE1, BLACK1_LOW_TRANS, LIMENADE1);
profile_color[VELO_MODERATE] = COLOR(RIOGRANDE1, BLACK1_LOW_TRANS, RIOGRANDE1);
profile_color[VELO_FAST] = COLOR(PIRATEGOLD1, BLACK1_LOW_TRANS, PIRATEGOLD1);
profile_color[VELO_CRAZY] = COLOR(RED1, BLACK1_LOW_TRANS, RED1);
profile_color[PO2] = COLOR(APPLE1, BLACK1_LOW_TRANS, APPLE1);
profile_color[PO2_ALERT] = COLOR(RED1, BLACK1_LOW_TRANS, RED1);
profile_color[PN2] = COLOR(BLACK1_LOW_TRANS, BLACK1_LOW_TRANS, BLACK1_LOW_TRANS);
profile_color[PN2_ALERT] = COLOR(RED1, BLACK1_LOW_TRANS, RED1);
profile_color[PHE] = COLOR(PEANUT, BLACK1_LOW_TRANS, PEANUT);
profile_color[PHE_ALERT] = COLOR(RED1, BLACK1_LOW_TRANS, RED1);
profile_color[PP_LINES] = COLOR(BLACK1_HIGH_TRANS, BLACK1_HIGH_TRANS, BLACK1_HIGH_TRANS);
profile_color[TEXT_BACKGROUND] = COLOR(CONCRETE1_LOWER_TRANS, WHITE1, CONCRETE1_LOWER_TRANS);
profile_color[ALERT_BG] = COLOR(BROOM1_LOWER_TRANS, BLACK1_LOW_TRANS, BROOM1_LOWER_TRANS);
profile_color[ALERT_FG] = COLOR(BLACK1_LOW_TRANS, BLACK1_LOW_TRANS, BLACK1_LOW_TRANS);
profile_color[EVENTS] = COLOR(REDORANGE1, BLACK1_LOW_TRANS, REDORANGE1);
profile_color[SAMPLE_DEEP] = COLOR(PERSIANRED1, BLACK1_LOW_TRANS, PERSIANRED1);
profile_color[SAMPLE_SHALLOW] = COLOR(PERSIANRED1, BLACK1_LOW_TRANS, PERSIANRED1);
profile_color[SMOOTHED] = COLOR(REDORANGE1_HIGH_TRANS, BLACK1_LOW_TRANS, REDORANGE1_HIGH_TRANS);
profile_color[MINUTE] = COLOR(MEDIUMREDVIOLET1_HIGHER_TRANS, BLACK1_LOW_TRANS, MEDIUMREDVIOLET1_HIGHER_TRANS);
profile_color[TIME_GRID] = COLOR(WHITE1, BLACK1_HIGH_TRANS, TUNDORA1_MED_TRANS);
profile_color[TIME_TEXT] = COLOR(FORESTGREEN1, BLACK1_LOW_TRANS, FORESTGREEN1);
profile_color[DEPTH_GRID] = COLOR(WHITE1, BLACK1_HIGH_TRANS, TUNDORA1_MED_TRANS);
profile_color[MEAN_DEPTH] = COLOR(REDORANGE1_MED_TRANS, BLACK1_LOW_TRANS, REDORANGE1_MED_TRANS);
profile_color[DEPTH_BOTTOM] = COLOR(GOVERNORBAY1_MED_TRANS, BLACK1_HIGH_TRANS, GOVERNORBAY1_MED_TRANS);
profile_color[DEPTH_TOP] = COLOR(MERCURY1_MED_TRANS, WHITE1_MED_TRANS, MERCURY1_MED_TRANS);
profile_color[TEMP_TEXT] = COLOR(GOVERNORBAY2, BLACK1_LOW_TRANS, GOVERNORBAY2);
profile_color[TEMP_PLOT] = COLOR(ROYALBLUE2_LOW_TRANS, BLACK1_LOW_TRANS, ROYALBLUE2_LOW_TRANS);
profile_color[SAC_DEFAULT] = COLOR(WHITE1, BLACK1_LOW_TRANS, FORESTGREEN1);
profile_color[BOUNDING_BOX] = COLOR(WHITE1, BLACK1_LOW_TRANS, TUNDORA1_MED_TRANS);
profile_color[PRESSURE_TEXT] = COLOR(KILLARNEY1, BLACK1_LOW_TRANS, KILLARNEY1);
profile_color[BACKGROUND] = COLOR(SPRINGWOOD1, BLACK1_LOW_TRANS, SPRINGWOOD1);
profile_color[CEILING_SHALLOW] = COLOR(REDORANGE1_HIGH_TRANS, BLACK1_HIGH_TRANS, REDORANGE1_HIGH_TRANS);
profile_color[CEILING_DEEP] = COLOR(RED1_MED_TRANS, BLACK1_HIGH_TRANS, RED1_MED_TRANS);
profile_color[CALC_CEILING_SHALLOW] = COLOR(FUNGREEN1_HIGH_TRANS, BLACK1_HIGH_TRANS, FUNGREEN1_HIGH_TRANS);
profile_color[CALC_CEILING_DEEP] = COLOR(APPLE1_HIGH_TRANS, BLACK1_HIGH_TRANS, APPLE1_HIGH_TRANS);
}
#undef COLOR
ProfileGraphicsView::ProfileGraphicsView(QWidget* parent) : QGraphicsView(parent)
{
setScene(new QGraphicsScene());
scene()->setSceneRect(0,0,100,100);
fill_profile_color();
}
void ProfileGraphicsView::plot(struct dive *d)
{
qDebug() << "Start the plotting of the dive here.";
}
void ProfileGraphicsView::resizeEvent(QResizeEvent *event)
{
// Fits the scene's rectangle on the view.
// I can pass some parameters to this -
// like Qt::IgnoreAspectRatio or Qt::KeepAspectRatio
QRectF r = scene()->sceneRect();
fitInView ( r.x() - 2, r.y() -2, r.width() + 4, r.height() + 4); // do a little bit of spacing;
}