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b40354c7f2
Android and iOS use qmake, so add the code to the .pro file. This also removes all remnants of QCharts includes and uses and all the references to QCharts in our various build systems. That was a brief but extremely useful detour. Signed-off-by: Dirk Hohndel <dirk@hohndel.org> |
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.gitignore | ||
android-build-setup.sh | ||
install-qt.sh | ||
qmake-build.sh | ||
README | ||
translations.qrc | ||
variables.sh |
over-simplistic instructions to building the Android package from source ------------------------------------------------------------------------ The easiest way to build things is using our container: mkdir $HOME/src cd $HOME/src git clone git://github.com/subsurface/subsurface cd subsurface git checkout version or branch you are testing cd .. sudo docker run -v $HOME/src/subsurface:/android/subsurface -w /android --name=android-builder-docker -d subsurface/android-build-container:5.15.1 /bin/sleep 60m sudo docker exec -t android-builder-docker git config --global user.email "ci@subsurface-divelog.org" sudo docker exec -t android-builder-docker git config --global user.name "Subsurface CI" sudo docker exec -t android-builder-docker apt-get install --reinstall cpp-7 gcc-7-base libgcc-7-dev libcc1-0 gcc-7 sudo docker exec -t android-builder-docker /bin/bash -x ./subsurface/packaging/android/qmake-build.sh alternatively you can build locally without the help of our container. Setup your build environment on a Ubuntu 20.04 Linux box I think these packages should be enough: sudo apt-get update sudo apt-get install -y \ autoconf \ automake \ cmake \ git \ libtool-bin \ make \ wget \ unzip \ python \ python3-pip \ bzip2 \ pkg-config \ libx11-xcb1 \ libgl1-mesa-glx \ libglib2.0-0 \ openjdk-8-jdk \ curl \ coreutils \ p7zip-full sudo mkdir /android sudo chown `id -un` /android cd /android wget https://dl.google.com/android/repository/commandlinetools-linux-6858069_latest.zip unzip commandlinetools-linux-*.zip git clone git://github.com/subsurface/subsurface # now get the SDK, NDK, Qt, everything that's needed bash /android/subsurface/packaging/android/android-build-setup.sh Once this has completed, you should have a working build environment. bash -x subsurface/packaging/android/qmake-build.sh should build a working .aab as well as a .apk that can be installed on your attached device: ./platform-tools/adb install ./subsurface-mobile-build/android-build/build/outputs/apk/debug/android-build-debug.apk Note that since you don't have the same signing key that I have, you'll have to uninstalled the 'official' Subsurface-mobile binary in order for this to work. And likewise you have to uninstall yours before you'll be able to install an official binary again.