subsurface/qt-ui/diveplanner.cpp
Dirk Hohndel ef0272f5ef Perform deco calculation for plan
This uses a bunch of default values that we eventually need to get from
the UI, but it's a first step towards a working dive planner.

This exhibits some graphical artifacts when running, but other than that
appears to be mostly correct.

Things go far worse if I enable the changing of the scale once the deco
makes the dive longer than the displayed time window. Things quickly
spiral out of control.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2013-06-23 21:36:50 -07:00

429 lines
11 KiB
C++

#include "diveplanner.h"
#include "../dive.h"
#include <cmath>
#include <QMouseEvent>
#include <QDebug>
#include "ui_diveplanner.h"
DivePlannerGraphics::DivePlannerGraphics(QWidget* parent): QGraphicsView(parent), activeDraggedHandler(0)
{
setMouseTracking(true);
setScene(new QGraphicsScene());
scene()->setSceneRect(0,0,100,100);
verticalLine = new QGraphicsLineItem(0,0,0, 100);
verticalLine->setPen(QPen(Qt::DotLine));
scene()->addItem(verticalLine);
horizontalLine = new QGraphicsLineItem(0,0,100,0);
horizontalLine->setPen(QPen(Qt::DotLine));
scene()->addItem(horizontalLine);
timeLine = new Ruler();
timeLine->setMinimum(0);
timeLine->setMaximum(20);
timeLine->setTickInterval(10);
timeLine->setLine(10, 90, 99, 90);
timeLine->setOrientation(Qt::Horizontal);
timeLine->updateTicks();
scene()->addItem(timeLine);
depthLine = new Ruler();
depthLine->setMinimum(0);
depthLine->setMaximum(100);
depthLine->setTickInterval(10);
depthLine->setLine(10, 1, 10, 90);
depthLine->setOrientation(Qt::Vertical);
depthLine->updateTicks();
scene()->addItem(depthLine);
timeString = new QGraphicsSimpleTextItem();
timeString->setFlag(QGraphicsItem::ItemIgnoresTransformations);
scene()->addItem(timeString);
depthString = new QGraphicsSimpleTextItem();
depthString->setFlag(QGraphicsItem::ItemIgnoresTransformations);
scene()->addItem(depthString);
plusDepth = new Button();
plusDepth->setPos(15, 1);
scene()->addItem(plusDepth);
connect(plusDepth, SIGNAL(clicked()), this, SLOT(increaseDepth()));
plusTime = new Button();
plusTime->setPos(95, 90);
scene()->addItem(plusTime);
connect(plusTime, SIGNAL(clicked()), this, SLOT(increaseTime()));
}
void DivePlannerGraphics::increaseDepth()
{
qDebug() << "Increase Depth Clicked";
}
void DivePlannerGraphics::increaseTime()
{
qDebug() << "Increase Time Clicked";
}
void DivePlannerGraphics::mouseDoubleClickEvent(QMouseEvent* event)
{
QPointF mappedPos = mapToScene(event->pos());
if (isPointOutOfBoundaries(mappedPos))
return;
if (handles.count() && handles.last()->x() > mappedPos.x())
return;
DiveHandler *item = new DiveHandler ();
item->setRect(-5,-5,10,10);
item->setFlag(QGraphicsItem::ItemIgnoresTransformations);
int minutes = rint(timeLine->valueAt(mappedPos));
int meters = rint(depthLine->valueAt(mappedPos));
item->sec = minutes * 60;
item->mm = meters * 1000;
double xpos = timeLine->posAtValue(minutes);
double ypos = depthLine->posAtValue(meters);
item->setPos(QPointF(xpos, ypos));
scene()->addItem(item);
handles << item;
if (lines.empty()) {
double xpos = timeLine->posAtValue(0);
double ypos = depthLine->posAtValue(0);
QGraphicsLineItem *first = new QGraphicsLineItem(xpos,ypos, mappedPos.x(), mappedPos.y());
item->from = first;
lines.push_back(first);
createDecoStops();
scene()->addItem(first);
} else {
clearGeneratedDeco();
DiveHandler *prevHandle = handles.at(handles.count()-2);
QGraphicsLineItem *line = new QGraphicsLineItem(prevHandle->x(), prevHandle->y(), item->x(), item->y());
prevHandle->to = line;
item->from = line;
lines.push_back(line);
scene()->addItem(line);
createDecoStops();
}
item->time = (timeLine->valueAt(mappedPos));
item->depth = (depthLine->valueAt(mappedPos));
}
void DivePlannerGraphics::clearGeneratedDeco()
{
for (int i = handles.count(); i <= lines.count(); i++) {
scene()->removeItem(lines.last());
delete lines.last();
lines.removeLast();
}
}
void DivePlannerGraphics::createDecoStops()
{
// This needs to be done in the following steps:
// Get the user-input and calculate the dive info
// Not sure if this is the place to create the diveplan...
// We just start with a surface node at time = 0
struct diveplan diveplan;
struct divedatapoint *dp = create_dp(0, 0, 209, 0, 0);
dp->entered = TRUE;
diveplan.dp = dp;
diveplan.gflow = 30;
diveplan.gfhigh = 70;
diveplan.surface_pressure = 1013;
DiveHandler *lastH = NULL;
Q_FOREACH(DiveHandler *h, handles) {
// these values need to come from the planner UI, eventually
int o2 = 209;
int he = 0;
int po2 = 0;
int deltaT = lastH ? h->sec - lastH->sec : h->sec;
lastH = h;
plan_add_segment(&diveplan, deltaT, h->mm, o2, he, po2);
qDebug("time %d, depth %d", h->sec, h->mm);
}
#if DEBUG_PLAN
dump_plan(&diveplan);
#endif
char *cache = NULL;
struct dive *dive = NULL;
char *errorString = NULL;
plan(&diveplan, &cache, &dive, &errorString);
#if DEBUG_PLAN
dump_plan(&diveplan);
#endif
while(dp->next)
dp = dp->next;
if (timeLine->maximum() < dp->time / 60.0 + 5) {
// this causes all kinds of bad things as the
// handle that you are holding on to gets scaled out
// when we change the maximum and things accelerate from there
// BAD
//
// timeLine->setMaximum(dp->time / 60.0 + 5);
}
// Re-position the user generated dive handlers
Q_FOREACH(DiveHandler *h, handles) {
// uncomment this as soon as the posAtValue is implemented.
// h->setPos(timeLine->posAtValue(h->time),
// depthLine->posAtValue(h->depth));
}
// Create all 'deco' GraphicsLineItems and put it on the canvas.
double lastx = handles.last()->x();
double lasty = handles.last()->y();
for (dp = diveplan.dp; dp != NULL; dp = dp->next) {
if (!dp->entered) {
// these are the nodes created by the deco
double xpos = timeLine->posAtValue(dp->time / 60.0);
double ypos = depthLine->posAtValue(dp->depth / 1000.0);
qDebug("time/depth %f/%f", dp->time / 60.0, dp->depth / 1000.0);
QGraphicsLineItem *item = new QGraphicsLineItem(lastx, lasty, xpos, ypos);
lastx = xpos;
lasty = ypos;
scene()->addItem(item);
lines << item;
}
}
}
void DivePlannerGraphics::resizeEvent(QResizeEvent* event)
{
QGraphicsView::resizeEvent(event);
fitInView(sceneRect(), Qt::KeepAspectRatio);
}
void DivePlannerGraphics::showEvent(QShowEvent* event)
{
QGraphicsView::showEvent(event);
fitInView(sceneRect(), Qt::KeepAspectRatio);
}
void DivePlannerGraphics::mouseMoveEvent(QMouseEvent* event)
{
QPointF mappedPos = mapToScene(event->pos());
if (isPointOutOfBoundaries(mappedPos))
return;
verticalLine->setLine(mappedPos.x(), 0, mappedPos.x(), 100);
horizontalLine->setLine(0, mappedPos.y(), 100, mappedPos.y());
depthString->setText(QString::number(rint(depthLine->valueAt(mappedPos))) + "m" );
depthString->setPos(0, mappedPos.y());
timeString->setText(QString::number(rint(timeLine->valueAt(mappedPos))) + "min");
timeString->setPos(mappedPos.x()+1, 90);
if (activeDraggedHandler)
moveActiveHandler(mappedPos);
if (!handles.count())
return;
if (handles.last()->x() > mappedPos.x()) {
verticalLine->setPen(QPen(QBrush(Qt::red), 0, Qt::SolidLine));
horizontalLine->setPen(QPen(QBrush(Qt::red), 0, Qt::SolidLine));
} else {
verticalLine->setPen(QPen(Qt::DotLine));
horizontalLine->setPen(QPen(Qt::DotLine));
}
}
void DivePlannerGraphics::moveActiveHandler(const QPointF& pos)
{
int idx = handles.indexOf(activeDraggedHandler);
double xpos = timeLine->posAtValue(rint(timeLine->valueAt(pos)));
double ypos = depthLine->posAtValue(rint(depthLine->valueAt(pos)));
QPointF newPos(xpos, ypos);
int sec = rint(timeLine->valueAt(newPos)) * 60;
int mm = rint(depthLine->valueAt(newPos)) * 1000;
bool moveLines = false;;
// do not allow it to move between handlers.
if (handles.count() > 1) {
if (idx == 0 ) { // first
if (newPos.x() < handles[1]->x()) {
activeDraggedHandler->setPos(newPos);
moveLines = true;
}
} else if (idx == handles.count()-1) { // last
if (newPos.x() > handles[idx-1]->x()) {
activeDraggedHandler->setPos(newPos);
moveLines = true;
}
} else { // middle
if (newPos.x() > handles[idx-1]->x() && newPos.x() < handles[idx+1]->x()) {
activeDraggedHandler->setPos(newPos);
moveLines = true;
}
}
} else {
activeDraggedHandler->setPos(newPos);
moveLines = true;
}
if (moveLines) {
if (activeDraggedHandler->from) {
QLineF f = activeDraggedHandler->from->line();
activeDraggedHandler->from->setLine(f.x1(), f.y1(), newPos.x(), newPos.y());
}
if (activeDraggedHandler->to) {
QLineF f = activeDraggedHandler->to->line();
activeDraggedHandler->to->setLine(newPos.x(), newPos.y(), f.x2(), f.y2());
}
if (activeDraggedHandler == handles.last()) {
clearGeneratedDeco();
createDecoStops();
}
activeDraggedHandler->sec = sec;
activeDraggedHandler->mm = mm;
}
}
bool DivePlannerGraphics::isPointOutOfBoundaries(const QPointF& point)
{
double xpos = timeLine->valueAt(point);
double ypos = depthLine->valueAt(point);
if (xpos > timeLine->maximum() ||
xpos < timeLine->minimum() ||
ypos > depthLine->maximum() ||
ypos < depthLine->minimum())
{
return true;
}
return false;
}
void DivePlannerGraphics::mousePressEvent(QMouseEvent* event)
{
QPointF mappedPos = mapToScene(event->pos());
Q_FOREACH(QGraphicsItem *item, scene()->items(mappedPos)) {
if (DiveHandler *h = qgraphicsitem_cast<DiveHandler*>(item)) {
activeDraggedHandler = h;
activeDraggedHandler->setBrush(Qt::red);
}
}
QGraphicsView::mousePressEvent(event);
}
void DivePlannerGraphics::mouseReleaseEvent(QMouseEvent* event)
{
if (activeDraggedHandler) {
QPointF mappedPos = mapToScene(event->pos());
activeDraggedHandler->time = (timeLine->valueAt(mappedPos));
activeDraggedHandler->depth = (depthLine->valueAt(mappedPos));
activeDraggedHandler->setBrush(QBrush());
activeDraggedHandler = 0;
}
}
DiveHandler::DiveHandler(): QGraphicsEllipseItem(), from(0), to(0)
{
}
void Ruler::setMaximum(double maximum)
{
max = maximum;
}
void Ruler::setMinimum(double minimum)
{
min = minimum;
}
Ruler::Ruler() : orientation(Qt::Horizontal)
{
}
void Ruler::setOrientation(Qt::Orientation o)
{
orientation = o;
}
void Ruler::updateTicks()
{
qDeleteAll(ticks);
ticks.clear();
QLineF m = line();
if (orientation == Qt::Horizontal) {
double steps = (max - min) / interval;
double stepSize = (m.x2() - m.x1()) / steps;
for (qreal pos = m.x1(); pos < m.x2(); pos += stepSize) {
ticks.push_back(new QGraphicsLineItem(pos, m.y1(), pos, m.y1() + 1, this));
}
} else {
double steps = (max - min) / interval;
double stepSize = (m.y2() - m.y1()) / steps;
for (qreal pos = m.y1(); pos < m.y2(); pos += stepSize) {
ticks.push_back(new QGraphicsLineItem(m.x1(), pos, m.x1() - 1, pos, this));
}
}
}
void Ruler::setTickInterval(double i)
{
interval = i;
}
qreal Ruler::valueAt(const QPointF& p)
{
QLineF m = line();
double retValue = orientation == Qt::Horizontal ?
max * (p.x() - m.x1()) / (m.x2() - m.x1()) :
max * (p.y() - m.y1()) / (m.y2() - m.y1());
return retValue;
}
qreal Ruler::posAtValue(qreal value)
{
QLineF m = line();
double size = max - min;
double percent = value / size;
double realSize = orientation == Qt::Horizontal ?
m.x2() - m.x1() :
m.y2() - m.y1();
double retValue = realSize * percent;
retValue = (orientation == Qt::Horizontal) ?
retValue + m.x1() :
retValue + m.y1();
return retValue;
}
DivePlanner::DivePlanner() : ui(new Ui::DivePlanner())
{
ui->setupUi(this);
}
struct dive* DivePlanner::getDive()
{
return 0;
}
DivePlanner* DivePlanner::instance()
{
static DivePlanner *self = new DivePlanner();
return self;
}
double Ruler::maximum() const
{
return max;
}
double Ruler::minimum() const
{
return min;
}
Button::Button(QObject* parent): QObject(parent), QGraphicsPixmapItem()
{
setPixmap(QPixmap(":plus").scaled(20,20));
setFlag(ItemIgnoresTransformations);
}
void Button::mousePressEvent(QGraphicsSceneMouseEvent* event)
{
emit clicked();
}