subsurface/qt-ui/profile/diveprofileitem.cpp
Dirk Hohndel 2e08f75618 Get rid of build warnings
This is just to make it more obvious when new issues get introduced. The
build should always be free of warnings...

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-16 12:44:18 +07:00

94 lines
3 KiB
C++

#include "diveprofileitem.h"
#include "diveplotdatamodel.h"
#include "divecartesianaxis.h"
#include "graphicsview-common.h"
#include <QPen>
#include <QPainter>
#include <QLinearGradient>
DiveProfileItem::DiveProfileItem(): QObject(), QGraphicsPolygonItem(),
hAxis(NULL), vAxis(NULL), dataModel(NULL), hDataColumn(-1), vDataColumn(-1)
{
}
void DiveProfileItem::setHorizontalAxis(DiveCartesianAxis* horizontal)
{
hAxis = horizontal;
modelDataChanged();
}
void DiveProfileItem::setHorizontalDataColumn(int column)
{
hDataColumn = column;
modelDataChanged();
}
void DiveProfileItem::setModel(QAbstractTableModel* model)
{
dataModel = model;
modelDataChanged();
}
void DiveProfileItem::setVerticalAxis(DiveCartesianAxis* vertical)
{
vAxis = vertical;
modelDataChanged();
}
void DiveProfileItem::setVerticalDataColumn(int column)
{
vDataColumn = column;
modelDataChanged();
}
void DiveProfileItem::modelDataChanged()
{
// We don't have enougth data to calculate things, quit.
if (!hAxis || !vAxis || !dataModel || hDataColumn == -1 || vDataColumn == -1)
return;
// Calculate the polygon. This is the polygon that will be painted on screen
// on the ::paint method. Here we calculate the correct position of the points
// regarting our cartesian plane ( made by the hAxis and vAxis ), the QPolygonF
// is an array of QPointF's, so we basically get the point from the model, convert
// to our coordinates, store. no painting is done here.
QPolygonF poly;
for (int i = 0, modelDataCount = dataModel->rowCount(); i < modelDataCount; i++) {
qreal horizontalValue = dataModel->index(i, hDataColumn).data().toReal();
qreal verticalValue = dataModel->index(i, vDataColumn).data().toReal();
QPointF point( hAxis->posAtValue(horizontalValue), vAxis->posAtValue(verticalValue));
poly.append(point);
}
setPolygon(poly);
// This is the blueish gradient that the Depth Profile should have.
// It's a simple QLinearGradient with 2 stops, starting from top to bottom.
QLinearGradient pat(0, poly.boundingRect().top(), 0, poly.boundingRect().bottom());
pat.setColorAt(1, getColor(DEPTH_BOTTOM));
pat.setColorAt(0, getColor(DEPTH_TOP));
setBrush(QBrush(pat));
}
void DiveProfileItem::paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget) {
Q_UNUSED(widget);
// This paints the Polygon + Background. I'm setting the pen to QPen() so we don't get a black line here,
// after all we need to plot the correct velocities colors later.
setPen(QPen());
QGraphicsPolygonItem::paint(painter, option, widget);
// Here we actually paint the boundaries of the Polygon using the colors that the model provides.
// Those are the speed colors of the dives.
QPen pen;
pen.setCosmetic(true);
pen.setWidth(2);
// This paints the colors of the velocities.
for (int i = 1, count = dataModel->rowCount(); i < count; i++) {
QModelIndex colorIndex = dataModel->index(i, DivePlotDataModel::COLOR);
pen.setBrush(QBrush(colorIndex.data(Qt::BackgroundRole).value<QColor>()));
painter->setPen(pen);
painter->drawLine(polygon()[i-1],polygon()[i]);
}
}