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| Info.plist | ||
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| Read me first.txt | ||
| README | ||
| subsurface.bundle | ||
| Subsurface.icns | ||
| subsurface.sh | ||
Creating a Subsurface bundle
============================
install gtk-mac-bundler (this has been tested with version 0.7.0) and run
$ gtk-mac-bundler subsurface.bundle
This should install a self-contained Subsurface application under /Applications/Subsurface.app
You still need to manually build a DMG if you want to easily distribute this.
Caveats
-------
* You need (at least with MacPorts) to build pango like this:
$ sudo port install pango +builtin_modules +no_x11 +quartz
Without the builtin modules the installed application fails to find the modules and doesn't render any text.
* It seems that gtk-mac-bundler expects the charset.alias file to be
in the ${prefix}/lib folder which it isn't with the current version of
MacPorts. The following fixes that:
$ sudo cp /usr/lib/charset.alias /opt/local/lib
* libdivecomputer needs to be configured with --with-prefix=/opt/local