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We were using the QGraphicsScene machinery to zoom into the plot. This not only zoomed into the dive, but into the whole thing. In general, one couldn't see the axes anymore. Instead, adjust the range of the time-axis according to the zoom-level and position. Of course, the code isn't adapted to that and the result is comical. The chart features will have to be fixed one-by-one. Oh joy. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
196 lines
6.6 KiB
C++
196 lines
6.6 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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#ifndef PROFILEWIDGET2_H
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#define PROFILEWIDGET2_H
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#include <QGraphicsView>
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#include <vector>
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#include <memory>
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// /* The idea of this widget is to display and edit the profile.
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// * It has:
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// * 1 - ToolTip / Legend item, displays every information of the current mouse position on it, plus the legends of the maps.
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// * 2 - ToolBox, displays the QActions that are used to do special stuff on the profile ( like activating the plugins. )
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// * 3 - Cartesian Axis for depth ( y )
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// * 4 - Cartesian Axis for Gases ( y )
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// * 5 - Cartesian Axis for Time ( x )
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// *
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// * It needs to be dynamic, things should *flow* on it, not just appear / disappear.
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// */
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#include "profile-widget/divelineitem.h"
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#include "core/pictureobj.h"
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#include "core/units.h"
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#include "core/subsurface-qt/divelistnotifier.h"
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class ProfileScene;
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class RulerItem2;
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struct dive;
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class ToolTipItem;
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class DiveEventItem;
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class DivePlannerPointsModel;
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class DiveHandler;
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class QGraphicsSimpleTextItem;
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class QModelIndex;
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class DivePictureItem;
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class ProfileWidget2 : public QGraphicsView {
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Q_OBJECT
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public:
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enum State {
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PROFILE,
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EDIT,
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PLAN,
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INIT
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};
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// Pass null as plannerModel if no support for planning required
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ProfileWidget2(DivePlannerPointsModel *plannerModel, double dpr, QWidget *parent = 0);
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~ProfileWidget2();
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void resetZoom();
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void plotDive(const struct dive *d, int dc, bool clearPictures = false, bool instant = false);
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void setProfileState(const struct dive *d, int dc);
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void setPlanState(const struct dive *d, int dc);
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void setEditState(const struct dive *d, int dc);
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bool isPlanner() const;
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void clear();
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#ifndef SUBSURFACE_MOBILE
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bool eventFilter(QObject *, QEvent *) override;
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#endif
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std::unique_ptr<ProfileScene> profileScene;
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State currentState;
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signals:
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void editCurrentDive();
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public
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slots: // Necessary to call from QAction's signals.
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void settingsChanged();
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void actionRequestedReplot(bool triggered);
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void divesChanged(const QVector<dive *> &dives, DiveField field);
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#ifndef SUBSURFACE_MOBILE
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void plotPictures();
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void picturesRemoved(dive *d, QVector<QString> filenames);
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void picturesAdded(dive *d, QVector<PictureObj> pics);
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void pointsReset();
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void pointInserted(const QModelIndex &parent, int start, int end);
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void pointsRemoved(const QModelIndex &, int start, int end);
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void pointsMoved(const QModelIndex &, int start, int end, const QModelIndex &destination, int row);
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void updateThumbnail(QString filename, QImage thumbnail, duration_t duration);
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void profileChanged(dive *d);
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void pictureOffsetChanged(dive *d, QString filename, offset_t offset);
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void removePicture(const QString &fileUrl);
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/* this is called for every move on the handlers. maybe we can speed up this a bit? */
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void divePlannerHandlerMoved();
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/* key press handlers */
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void keyEscAction();
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void keyDeleteAction();
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void keyUpAction();
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void keyDownAction();
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void keyLeftAction();
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void keyRightAction();
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void divePlannerHandlerClicked();
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void divePlannerHandlerReleased();
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#endif
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private:
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void setProfileState(); // keep currently displayed dive
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void resizeEvent(QResizeEvent *event) override;
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#ifndef SUBSURFACE_MOBILE
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void wheelEvent(QWheelEvent *event) override;
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void mouseMoveEvent(QMouseEvent *event) override;
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void contextMenuEvent(QContextMenuEvent *event) override;
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void mouseDoubleClickEvent(QMouseEvent *event) override;
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void mousePressEvent(QMouseEvent *event) override;
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void mouseReleaseEvent(QMouseEvent *event) override;
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#endif
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void dropEvent(QDropEvent *event) override;
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void dragEnterEvent(QDragEnterEvent *event) override;
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void dragMoveEvent(QDragMoveEvent *event) override;
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void replot();
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void setZoom(int level);
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void changeGas(int tank, int seconds);
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void setupSceneAndFlags();
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void addItemsToScene();
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void setupItemOnScene();
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void disconnectTemporaryConnections();
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struct plot_data *getEntryFromPos(QPointF pos);
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void addActionShortcut(const Qt::Key shortcut, void (ProfileWidget2::*slot)());
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void clearPictures();
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void plotPicturesInternal(const struct dive *d, bool synchronous);
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void addDivemodeSwitch(int seconds, int divemode);
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void addBookmark(int seconds);
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void splitDive(int seconds);
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void addSetpointChange(int seconds);
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void removeEvent(DiveEventItem *item);
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void hideEvents(DiveEventItem *item);
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void editName(DiveEventItem *item);
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void unhideEvents();
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void makeFirstDC();
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void deleteCurrentDC();
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void splitCurrentDC();
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void renameCurrentDC();
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DivePlannerPointsModel *plannerModel; // If null, no planning supported.
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int zoomLevel;
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double zoomedPosition; // Position, when zoomed: 0.0 = beginning, 1.0 = end.
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#ifndef SUBSURFACE_MOBILE
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ToolTipItem *toolTipItem;
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#endif
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// All those here should probably be merged into one structure,
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// So it's esyer to replicate for more dives later.
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// In the meantime, keep it here.
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const struct dive *d;
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int dc;
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#ifndef SUBSURFACE_MOBILE
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DiveLineItem *mouseFollowerVertical;
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DiveLineItem *mouseFollowerHorizontal;
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RulerItem2 *rulerItem;
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#endif
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std::vector<std::unique_ptr<QGraphicsSimpleTextItem>> gases;
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#ifndef SUBSURFACE_MOBILE
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// The list of pictures in this plot. The pictures are sorted by offset in seconds.
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// For the same offset, sort by filename.
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// Pictures that are outside of the dive time are not shown.
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struct PictureEntry {
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offset_t offset;
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duration_t duration;
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QString filename;
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std::unique_ptr<DivePictureItem> thumbnail;
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// For videos with known duration, we represent the duration of the video by a line
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std::unique_ptr<QGraphicsRectItem> durationLine;
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PictureEntry (offset_t offsetIn, const QString &filenameIn, ProfileWidget2 *profile, bool synchronous);
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bool operator< (const PictureEntry &e) const;
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};
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void updateThumbnailXPos(PictureEntry &e);
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std::vector<PictureEntry> pictures;
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void calculatePictureYPositions();
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void updateDurationLine(PictureEntry &e);
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void updateThumbnailPaintOrder();
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#endif
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std::vector<std::unique_ptr<DiveHandler>> handles;
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int handleIndex(const DiveHandler *h) const;
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#ifndef SUBSURFACE_MOBILE
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void connectPlannerModel();
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void repositionDiveHandlers();
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int fixHandlerIndex(DiveHandler *activeHandler);
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DiveHandler *createHandle();
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QGraphicsSimpleTextItem *createGas();
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#endif
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friend class DiveHandler;
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QHash<Qt::Key, QAction *> actionsForKeys;
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bool shouldCalculateMax; // Calculate maximum time and depth (default). False when dragging handles.
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// We store a const pointer to the shown dive. However, the undo commands want
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// (understandably) a non-const pointer. Since the profile has a context-menu
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// with actions, it needs such a non-const pointer. This function turns the
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// currently shown dive into such a pointer. Ugly, yes.
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struct dive *mutable_dive() const;
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};
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#endif // PROFILEWIDGET2_H
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