subsurface/qt-mobile/qmlprofile.cpp
Dirk Hohndel dd0d88f9d7 QML UI: take device pixel ratio into account when scaling pixmaps on iOS
This way warning icons and tank change icons and other event markers are no
longer ridiculously tiny on retina screens. Oddly this doesn't appear to be
needed on Android, only on iOS.

Fixes #1033

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-28 17:05:29 -05:00

111 lines
4.2 KiB
C++

#include "qmlprofile.h"
#include "qmlmanager.h"
#include "profile-widget/profilewidget2.h"
#include "subsurface-core/dive.h"
#include "subsurface-core/metrics.h"
#include <QTransform>
#include <QScreen>
QMLProfile::QMLProfile(QQuickItem *parent) :
QQuickPaintedItem(parent),
m_devicePixelRatio(1.0),
m_margin(0)
{
setAntialiasing(true);
m_profileWidget = new ProfileWidget2(0);
m_profileWidget->setProfileState();
m_profileWidget->setPrintMode(true);
m_profileWidget->setFontPrintScale(0.8);
connect(QMLManager::instance(), &QMLManager::sendScreenChanged, this, &QMLProfile::screenChanged);
setDevicePixelRatio(QMLManager::instance()->lastDevicePixelRatio());
}
QMLProfile::~QMLProfile()
{
m_profileWidget->deleteLater();
}
void QMLProfile::paint(QPainter *painter)
{
// let's look at the intended size of the content and scale our scene accordingly
QRect painterRect = painter->viewport();
QRect profileRect = m_profileWidget->viewport()->rect();
// qDebug() << "profile viewport and painter viewport" << profileRect << painterRect;
qreal sceneSize = 104; // that should give us 2% margin all around (100x100 scene)
qreal dprComp = devicePixelRatio() * painterRect.width() / profileRect.width();
qreal sx = painterRect.width() / sceneSize / dprComp;
qreal sy = painterRect.height() / sceneSize / dprComp;
// next figure out the weird magic by which we need to shift the painter so the profile is shown
int dpr = rint(devicePixelRatio());
qreal magicShiftFactor = (dpr == 2 ? 0.25 : (dpr == 3 ? 0.33 : 0.0));
// now set up the transformations scale the profile and
// shift the painter (taking its existing transformation into account)
QTransform profileTransform = QTransform();
profileTransform.scale(sx, sy);
QTransform painterTransform = painter->transform();
painterTransform.translate(-painterRect.width() * magicShiftFactor ,-painterRect.height() * magicShiftFactor);
#if PROFILE_SCALING_DEBUG
// some debugging messages to help adjust this in case the magic above is insufficient
QMLManager::instance()->appendTextToLog(QString("dpr %1 profile viewport %2 %3 painter viewport %4 %5").arg(dpr).arg(profileRect.width()).arg(profileRect.height())
.arg(painterRect.width()).arg(painterRect.height()));
QMLManager::instance()->appendTextToLog(QString("profile matrix %1 %2 %3 %4 %5 %6 %7 %8 %9").arg(profileTransform.m11()).arg(profileTransform.m12()).arg(profileTransform.m13())
.arg(profileTransform.m21()).arg(profileTransform.m22()).arg(profileTransform.m23())
.arg(profileTransform.m31()).arg(profileTransform.m32()).arg(profileTransform.m33()));
QMLManager::instance()->appendTextToLog(QString("painter matrix %1 %2 %3 %4 %5 %6 %7 %8 %9").arg(painterTransform.m11()).arg(painterTransform.m12()).arg(painterTransform.m13())
.arg(painterTransform.m21()).arg(painterTransform.m22()).arg(painterTransform.m23())
.arg(painterTransform.m31()).arg(painterTransform.m32()).arg(painterTransform.m33()));
qDebug() << "profile scaled by" << profileTransform.m11() << profileTransform.m22() << "and translated by" << profileTransform.m31() << profileTransform.m32();
qDebug() << "exist profile transform" << m_profileWidget->transform() << "painter transform" << painter->transform();
#endif
// apply the transformation
painter->setTransform(painterTransform);
m_profileWidget->setTransform(profileTransform);
// finally, render the profile
m_profileWidget->render(painter);
}
void QMLProfile::setMargin(int margin)
{
m_margin = margin;
}
QString QMLProfile::diveId() const
{
return m_diveId;
}
void QMLProfile::setDiveId(const QString &diveId)
{
m_diveId = diveId;
struct dive *d = get_dive_by_uniq_id(m_diveId.toInt());
if (m_diveId.toInt() < 1)
return;
if (!d)
return;
qDebug() << "setDiveId called with valid dive" << d->number;
m_profileWidget->plotDive(d, true);
}
qreal QMLProfile::devicePixelRatio() const
{
return m_devicePixelRatio;
}
void QMLProfile::setDevicePixelRatio(qreal dpr)
{
if (dpr != m_devicePixelRatio) {
m_devicePixelRatio = dpr;
m_profileWidget->setFontPrintScale(0.8 * dpr);
updateDevicePixelRatio(dpr);
emit devicePixelRatioChanged();
}
}
void QMLProfile::screenChanged(QScreen *screen)
{
setDevicePixelRatio(screen->devicePixelRatio());
}