subsurface/qt-ui/profile/ruleritem.cpp
Tomaz Canabrava f416cdd9e8 Source and dest are created on the constructor, no need to check for them.
The code checked if dest and source existed before trying to call an
method on them, but dest and source are created on the constructor,
and thus, the if is dummy.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-05-22 09:06:16 +09:00

177 lines
4.5 KiB
C++

#include "ruleritem.h"
#include "divetextitem.h"
#include "profilewidget2.h"
#include "../preferences.h"
#include <QFont>
#include <QFontMetrics>
#include <QPainter>
#include <QGraphicsScene>
#include <QGraphicsView>
#include <QDebug>
#include <stdint.h>
#include "profile.h"
#include "display.h"
RulerNodeItem2::RulerNodeItem2() : entry(NULL), ruler(NULL)
{
memset(&pInfo, 0, sizeof(pInfo));
setRect(-8, -8, 16, 16);
setBrush(QColor(0xff, 0, 0, 127));
setPen(QColor(Qt::red));
setFlag(ItemIsMovable);
setFlag(ItemSendsGeometryChanges);
setFlag(ItemIgnoresTransformations);
}
void RulerNodeItem2::setPlotInfo(plot_info& info)
{
pInfo = info;
entry = pInfo.entry;
}
void RulerNodeItem2::setRuler(RulerItem2 *r)
{
ruler = r;
}
void RulerNodeItem2::recalculate()
{
struct plot_data *data = pInfo.entry + (pInfo.nr - 1);
uint16_t count = 0;
if (x() < 0) {
setPos(0, y());
} else if (x() > timeAxis->posAtValue(data->sec)) {
setPos(timeAxis->posAtValue(data->sec), depthAxis->posAtValue(data->depth));
} else {
data = pInfo.entry;
count = 0;
while (timeAxis->posAtValue(data->sec) < x() && count < pInfo.nr) {
data = pInfo.entry + count;
count++;
}
setPos(timeAxis->posAtValue(data->sec), depthAxis->posAtValue(data->depth));
entry = data;
}
}
QVariant RulerNodeItem2::itemChange(GraphicsItemChange change, const QVariant &value)
{
if (change == ItemPositionHasChanged) {
recalculate();
ruler->recalculate();
}
return QGraphicsEllipseItem::itemChange(change, value);
}
RulerItem2::RulerItem2() : source(new RulerNodeItem2()),
dest(new RulerNodeItem2()),
timeAxis(NULL),
depthAxis(NULL),
textItemBack(new QGraphicsRectItem(this)),
textItem(new QGraphicsSimpleTextItem(this))
{
memset(&pInfo, 0, sizeof(pInfo));
source->setRuler(this);
dest->setRuler(this);
textItem->setFlag(QGraphicsItem::ItemIgnoresTransformations);
textItemBack->setBrush(QColor(0xff, 0xff, 0xff, 190));
textItemBack->setPen(QColor(Qt::white));
textItemBack->setFlag(QGraphicsItem::ItemIgnoresTransformations);
setPen(QPen(QColor(Qt::black), 0.0));
connect(PreferencesDialog::instance(), SIGNAL(settingsChanged()), this, SLOT(settingsChanged()));
}
void RulerItem2::settingsChanged()
{
ProfileWidget2 *profWidget = NULL;
if(scene() && scene()->views().count())
profWidget = qobject_cast<ProfileWidget2*>(scene()->views().first());
setVisible(profWidget->currentState == ProfileWidget2::PROFILE ? prefs.rulergraph : false);
}
void RulerItem2::recalculate()
{
char buffer[500];
QPointF tmp;
QFont font;
QFontMetrics fm(font);
if (timeAxis == NULL || depthAxis == NULL || pInfo.nr == 0)
return;
prepareGeometryChange();
startPoint = mapFromItem(source, 0, 0);
endPoint = mapFromItem(dest, 0, 0);
if (startPoint.x() > endPoint.x()) {
tmp = endPoint;
endPoint = startPoint;
startPoint = tmp;
}
QLineF line(startPoint, endPoint);
setLine(line);
compare_samples(source->entry, dest->entry, buffer, 500, 1);
text = QString(buffer);
// draw text
QGraphicsView *view = scene()->views().first();
QPoint begin = view->mapFromScene(mapToScene(startPoint));
textItem->setText(text);
qreal tgtX = startPoint.x();
const qreal diff = begin.x() + textItem->boundingRect().width();
// clamp so that the text doesn't go out of the screen to the right
if (diff > view->width()) {
begin.setX(begin.x() - (diff - view->width()));
tgtX = mapFromScene(view->mapToScene(begin)).x();
}
// always show the text bellow the lowest of the start and end points
qreal tgtY = (startPoint.y() >= endPoint.y()) ? startPoint.y() : endPoint.y();
// this isn't exactly optimal, since we want to scale the 1.0, 4.0 distances as well
textItem->setPos(tgtX - 1.0, tgtY + 4.0);
// setup the text background
textItemBack->setVisible(startPoint.x() != endPoint.x());
textItemBack->setPos(textItem->x(), textItem->y());
textItemBack->setRect(0, 0, textItem->boundingRect().width(), textItem->boundingRect().height());
}
RulerNodeItem2 *RulerItem2::sourceNode() const
{
return source;
}
RulerNodeItem2 *RulerItem2::destNode() const
{
return dest;
}
void RulerItem2::setPlotInfo(plot_info info)
{
pInfo = info;
dest->setPlotInfo(info);
source->setPlotInfo(info);
dest->recalculate();
source->recalculate();
recalculate();
}
void RulerItem2::setAxis(DiveCartesianAxis *time, DiveCartesianAxis *depth)
{
timeAxis = time;
depthAxis = depth;
dest->depthAxis = depth;
dest->timeAxis = time;
source->depthAxis = depth;
source->timeAxis = time;
recalculate();
}
void RulerItem2::setVisible(bool visible)
{
QGraphicsLineItem::setVisible(visible);
source->setVisible(visible);
dest->setVisible(visible);
}