subsurface/profile-widget/ruleritem.cpp
Berthold Stoeger fbd74c26d6 Profile: Change RulerItem2 to use index instead of pointer
To make the pressure data dynamic (size of the arrays depending
on the cylinders in the dive), it has to be separated from the
standard plot_data structure. To enable this, use indexes instead
of pointers to plot_data elements. This commit converts
the RulerItem2 to use an index.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2019-11-09 19:19:04 +01:00

180 lines
4.7 KiB
C++

// SPDX-License-Identifier: GPL-2.0
#include "profile-widget/ruleritem.h"
#ifndef SUBSURFACE_MOBILE
#include "desktop-widgets/preferences/preferencesdialog.h"
#endif
#include "profile-widget/profilewidget2.h"
#include "core/display.h"
#include "core/settings/qPrefTechnicalDetails.h"
#include <qgraphicssceneevent.h>
#include "core/profile.h"
RulerNodeItem2::RulerNodeItem2() :
idx(-1),
ruler(NULL),
timeAxis(NULL),
depthAxis(NULL)
{
init_plot_info(&pInfo);
setRect(-8, -8, 16, 16);
setBrush(QColor(0xff, 0, 0, 127));
setPen(QColor(Qt::red));
setFlag(ItemIsMovable);
setFlag(ItemSendsGeometryChanges);
setFlag(ItemIgnoresTransformations);
}
void RulerNodeItem2::setPlotInfo(const plot_info &info)
{
pInfo = info;
idx = 0;
}
void RulerNodeItem2::setRuler(RulerItem2 *r)
{
ruler = r;
}
void RulerNodeItem2::recalculate()
{
if (pInfo.nr <= 0)
return;
const struct plot_data &last = pInfo.entry[pInfo.nr - 1];
if (x() < 0) {
setPos(0, y());
} else if (x() > timeAxis->posAtValue(last.sec)) {
setPos(timeAxis->posAtValue(last.sec), depthAxis->posAtValue(last.depth));
} else {
idx = 0;
while (idx < pInfo.nr && timeAxis->posAtValue(pInfo.entry[idx].sec) < x())
++idx;
const struct plot_data &data = pInfo.entry[idx];
setPos(timeAxis->posAtValue(data.sec), depthAxis->posAtValue(data.depth));
}
}
void RulerNodeItem2::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
qreal x = event->scenePos().x();
if (x < 0.0)
x = 0.0;
setPos(x, event->scenePos().y());
recalculate();
ruler->recalculate();
}
RulerItem2::RulerItem2() : source(new RulerNodeItem2()),
dest(new RulerNodeItem2()),
timeAxis(NULL),
depthAxis(NULL),
textItemBack(new QGraphicsRectItem(this)),
textItem(new QGraphicsSimpleTextItem(this))
{
memset(&pInfo, 0, sizeof(pInfo));
source->setRuler(this);
dest->setRuler(this);
textItem->setFlag(QGraphicsItem::ItemIgnoresTransformations);
textItemBack->setBrush(QColor(0xff, 0xff, 0xff, 190));
textItemBack->setPen(QColor(Qt::white));
textItemBack->setFlag(QGraphicsItem::ItemIgnoresTransformations);
setPen(QPen(QColor(Qt::black), 0.0));
#ifndef SUBSURFACE_MOBILE
connect(qPrefTechnicalDetails::instance(), &qPrefTechnicalDetails::rulergraphChanged, this, &RulerItem2::settingsChanged);
#endif
}
void RulerItem2::settingsChanged(bool value)
{
ProfileWidget2 *profWidget = NULL;
if (scene() && scene()->views().count())
profWidget = qobject_cast<ProfileWidget2 *>(scene()->views().first());
setVisible( (profWidget && profWidget->currentState == ProfileWidget2::PROFILE) ? value : false);
}
void RulerItem2::recalculate()
{
char buffer[500];
QPointF tmp;
QFont font;
QFontMetrics fm(font);
if (timeAxis == NULL || depthAxis == NULL || pInfo.nr == 0)
return;
prepareGeometryChange();
startPoint = mapFromItem(source, 0, 0);
endPoint = mapFromItem(dest, 0, 0);
if (startPoint.x() > endPoint.x()) {
tmp = endPoint;
endPoint = startPoint;
startPoint = tmp;
}
QLineF line(startPoint, endPoint);
setLine(line);
compare_samples(&pInfo.entry[source->idx], &pInfo.entry[dest->idx], buffer, 500, 1);
text = QString(buffer);
// draw text
QGraphicsView *view = scene()->views().first();
QPoint begin = view->mapFromScene(mapToScene(startPoint));
textItem->setText(text);
qreal tgtX = startPoint.x();
const qreal diff = begin.x() + textItem->boundingRect().width();
// clamp so that the text doesn't go out of the screen to the right
if (diff > view->width()) {
begin.setX(lrint(begin.x() - (diff - view->width())));
tgtX = mapFromScene(view->mapToScene(begin)).x();
}
// always show the text bellow the lowest of the start and end points
qreal tgtY = (startPoint.y() >= endPoint.y()) ? startPoint.y() : endPoint.y();
// this isn't exactly optimal, since we want to scale the 1.0, 4.0 distances as well
textItem->setPos(tgtX - 1.0, tgtY + 4.0);
// setup the text background
textItemBack->setVisible(startPoint.x() != endPoint.x());
textItemBack->setPos(textItem->x(), textItem->y());
textItemBack->setRect(0, 0, textItem->boundingRect().width(), textItem->boundingRect().height());
}
RulerNodeItem2 *RulerItem2::sourceNode() const
{
return source;
}
RulerNodeItem2 *RulerItem2::destNode() const
{
return dest;
}
void RulerItem2::setPlotInfo(const plot_info &info)
{
pInfo = info;
dest->setPlotInfo(info);
source->setPlotInfo(info);
dest->recalculate();
source->recalculate();
recalculate();
}
void RulerItem2::setAxis(DiveCartesianAxis *time, DiveCartesianAxis *depth)
{
timeAxis = time;
depthAxis = depth;
dest->depthAxis = depth;
dest->timeAxis = time;
source->depthAxis = depth;
source->timeAxis = time;
recalculate();
}
void RulerItem2::setVisible(bool visible)
{
QGraphicsLineItem::setVisible(visible);
source->setVisible(visible);
dest->setVisible(visible);
}