subsurface/profile-widget/profilewidget2.h
Berthold Stoeger 45395fd466 Dive pictures: Don't plot pictures twice when changing current dive
In MainWindow::current_dive_changed() first plotDive() is called,
which replots all the pictures by calling plotPictures(). This
is pointess, because it plots the pictures of the previous dive.

Then, updateDiveInfo() is called, which resets the dive pictures
and automatically replots them. Thus, switching between dives
both with hundreds of pictures is way slower than necessary.

Switching the plotDive() and updateDiveInfo() calls doesn't work.
The reason is not 100% clear, but it doesn't make sense to plot
pictures of the new dive as long as the profile still shows the
old dive anyway.

As a quick-fix, add a flag to plotDive(), which tells the function
to clear the pictures list instead of redrawing it.
Ultimately, plotDive() should probably be split in two functions.
One for the callers who update the pictures themselves and one
for the others.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2018-05-17 07:24:54 -07:00

245 lines
7.1 KiB
C++

// SPDX-License-Identifier: GPL-2.0
#ifndef PROFILEWIDGET2_H
#define PROFILEWIDGET2_H
#include <QGraphicsView>
#include <vector>
#include <memory>
// /* The idea of this widget is to display and edit the profile.
// * It has:
// * 1 - ToolTip / Legend item, displays every information of the current mouse position on it, plus the legends of the maps.
// * 2 - ToolBox, displays the QActions that are used to do special stuff on the profile ( like activating the plugins. )
// * 3 - Cartesian Axis for depth ( y )
// * 4 - Cartesian Axis for Gases ( y )
// * 5 - Cartesian Axis for Time ( x )
// *
// * It needs to be dynamic, things should *flow* on it, not just appear / disappear.
// */
#include "profile-widget/divelineitem.h"
#include "profile-widget/diveprofileitem.h"
#include "core/display.h"
#include "core/color.h"
class RulerItem2;
struct dive;
struct plot_info;
class ToolTipItem;
class DiveReportedCeiling;
class DiveTextItem;
class TemperatureAxis;
class DiveEventItem;
class DivePlotDataModel;
class DivePixmapItem;
class DiveRectItem;
class DepthAxis;
class DiveCartesianAxis;
class DiveProfileItem;
class TimeAxis;
class DiveTemperatureItem;
class DiveHeartrateItem;
class DiveGasPressureItem;
class DiveCalculatedCeiling;
class DiveCalculatedTissue;
class PartialPressureGasItem;
class PartialGasPressureAxis;
class AbstractProfilePolygonItem;
class TankItem;
class DiveHandler;
class QGraphicsSimpleTextItem;
class QModelIndex;
class DivePictureItem;
class ProfileWidget2 : public QGraphicsView {
Q_OBJECT
public:
enum State {
EMPTY,
PROFILE,
EDIT,
ADD,
PLAN,
INVALID
};
enum Items {
BACKGROUND,
PROFILE_Y_AXIS,
GAS_Y_AXIS,
TIME_AXIS,
DEPTH_CONTROLLER,
TIME_CONTROLLER,
COLUMNS
};
ProfileWidget2(QWidget *parent = 0);
void resetZoom();
void plotDive(struct dive *d = 0, bool force = false, bool clearPictures = false);
void setupItem(AbstractProfilePolygonItem *item, DiveCartesianAxis *vAxis, int vData, int hData, int zValue);
void setPrintMode(bool mode, bool grayscale = false);
bool getPrintMode();
bool isPointOutOfBoundaries(const QPointF &point) const;
bool isPlanner();
double getFontPrintScale();
void setFontPrintScale(double scale);
#ifndef SUBSURFACE_MOBILE
virtual bool eventFilter(QObject *, QEvent *) override;
void clearHandlers();
#endif
void recalcCeiling();
void setToolTipVisibile(bool visible);
State currentState;
signals:
void fontPrintScaleChanged(double scale);
void enableToolbar(bool enable);
void enableShortcuts();
void disableShortcuts(bool paste);
void refreshDisplay(bool recreateDivelist);
void updateDiveInfo(bool clear);
void editCurrentDive();
void dateTimeChangedItems();
public
slots: // Necessary to call from QAction's signals.
void dateTimeChanged();
void settingsChanged();
void actionRequestedReplot(bool triggered);
void setEmptyState();
void setProfileState();
void setReplot(bool state);
void replot(dive *d = 0);
#ifndef SUBSURFACE_MOBILE
void plotPictures();
void setPlanState();
void setAddState();
void changeGas();
void addSetpointChange();
void addBookmark();
void addDivemodeSwith();
void hideEvents();
void unhideEvents();
void removeEvent();
void editName();
void makeFirstDC();
void deleteCurrentDC();
void pointInserted(const QModelIndex &parent, int start, int end);
void pointsRemoved(const QModelIndex &, int start, int end);
void updatePictures(const QModelIndex &from, const QModelIndex &to);
/* this is called for every move on the handlers. maybe we can speed up this a bit? */
void recreatePlannedDive();
/* key press handlers */
void keyEscAction();
void keyDeleteAction();
void keyUpAction();
void keyDownAction();
void keyLeftAction();
void keyRightAction();
void divePlannerHandlerClicked();
void divePlannerHandlerReleased();
#endif
protected:
void resizeEvent(QResizeEvent *event) Q_DECL_OVERRIDE;
#ifndef SUBSURFACE_MOBILE
void wheelEvent(QWheelEvent *event) Q_DECL_OVERRIDE;
void mouseMoveEvent(QMouseEvent *event) Q_DECL_OVERRIDE;
void contextMenuEvent(QContextMenuEvent *event) Q_DECL_OVERRIDE;
void mouseDoubleClickEvent(QMouseEvent *event) Q_DECL_OVERRIDE;
void mousePressEvent(QMouseEvent *event) Q_DECL_OVERRIDE;
void mouseReleaseEvent(QMouseEvent *event) Q_DECL_OVERRIDE;
#endif
void dropEvent(QDropEvent *event) Q_DECL_OVERRIDE;
void dragEnterEvent(QDragEnterEvent *event) Q_DECL_OVERRIDE;
void dragMoveEvent(QDragMoveEvent *event) Q_DECL_OVERRIDE;
private: /*methods*/
void fixBackgroundPos();
void scrollViewTo(const QPoint &pos);
void setupSceneAndFlags();
void setupItemSizes();
void addItemsToScene();
void setupItemOnScene();
void disconnectTemporaryConnections();
struct plot_data *getEntryFromPos(QPointF pos);
void addActionShortcut(const Qt::Key shortcut, void (ProfileWidget2::*slot)());
void createPPGas(PartialPressureGasItem *item, int verticalColumn, color_index_t color, color_index_t colorAlert,
double *thresholdSettingsMin, double *thresholdSettingsMax);
void clearPictures();
private:
DivePlotDataModel *dataModel;
int zoomLevel;
qreal zoomFactor;
DivePixmapItem *background;
QString backgroundFile;
#ifndef SUBSURFACE_MOBILE
ToolTipItem *toolTipItem;
#endif
bool isPlotZoomed;
bool replotEnabled;
// All those here should probably be merged into one structure,
// So it's esyer to replicate for more dives later.
// In the meantime, keep it here.
struct plot_info plotInfo;
DepthAxis *profileYAxis;
PartialGasPressureAxis *gasYAxis;
TemperatureAxis *temperatureAxis;
TimeAxis *timeAxis;
DiveProfileItem *diveProfileItem;
DiveTemperatureItem *temperatureItem;
DiveMeanDepthItem *meanDepthItem;
DiveCartesianAxis *cylinderPressureAxis;
DiveGasPressureItem *gasPressureItem;
QList<DiveEventItem *> eventItems;
DiveTextItem *diveComputerText;
DiveReportedCeiling *reportedCeiling;
PartialPressureGasItem *pn2GasItem;
PartialPressureGasItem *pheGasItem;
PartialPressureGasItem *po2GasItem;
PartialPressureGasItem *o2SetpointGasItem;
PartialPressureGasItem *ccrsensor1GasItem;
PartialPressureGasItem *ccrsensor2GasItem;
PartialPressureGasItem *ccrsensor3GasItem;
PartialPressureGasItem *ocpo2GasItem;
#ifndef SUBSURFACE_MOBILE
DiveCalculatedCeiling *diveCeiling;
DiveTextItem *decoModelParameters;
QList<DiveCalculatedTissue *> allTissues;
DiveCartesianAxis *heartBeatAxis;
DiveHeartrateItem *heartBeatItem;
DiveCartesianAxis *percentageAxis;
QList<DivePercentageItem *> allPercentages;
DiveAmbPressureItem *ambPressureItem;
DiveGFLineItem *gflineItem;
DiveLineItem *mouseFollowerVertical;
DiveLineItem *mouseFollowerHorizontal;
RulerItem2 *rulerItem;
#endif
TankItem *tankItem;
bool isGrayscale;
bool printMode;
QList<QGraphicsSimpleTextItem *> gases;
//specifics for ADD and PLAN
#ifndef SUBSURFACE_MOBILE
// Use std::vector<> and std::unique_ptr<>, because QVector<QScopedPointer<...>> is unsupported.
std::vector<std::unique_ptr<DivePictureItem>> pictures;
QList<DiveHandler *> handles;
void repositionDiveHandlers();
int fixHandlerIndex(DiveHandler *activeHandler);
friend class DiveHandler;
#endif
QHash<Qt::Key, QAction *> actionsForKeys;
bool shouldCalculateMaxTime;
bool shouldCalculateMaxDepth;
int maxtime;
int maxdepth;
double fontPrintScale;
};
#endif // PROFILEWIDGET2_H