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2e230da361
For historic reasons, there where three distinct signals concerning dive-selection from the undo-machinery: 1) divesSelected: sent newly selected dives 2) currentDiveChanged: sent if the current dive changed 3) selectionChanged: sent at the end of a command if either the selection or the current dive changed Since now the undo-commands do a full reset of the selection, merge these three signals into a single signal. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
194 lines
8 KiB
C++
194 lines
8 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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#ifndef DIVETRIPMODEL_H
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#define DIVETRIPMODEL_H
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#include "core/dive.h"
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#include "core/subsurface-qt/DiveListNotifier.h"
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#include <QAbstractItemModel>
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// There are two different representations of the dive list:
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// 1) Tree view: two-level model where dives are grouped by trips
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// 2) List view: one-level model where dives are sorted by one out
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// of many keys (e.g. date, depth, etc.).
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//
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// These two representations are realized by two classe, viz.
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// DiveTripModelTree and DiveTripModelList. Both classes derive
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// from DiveTripModelBase, which implements common features (e.g.
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// definition of the column types, access of data from the core
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// structures) and a common interface.
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//
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// The currently active model is set via DiveTripModelBase::resetModel().
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// This will create a new model. The model can be accessed with
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// DiveTripModelBase::instance(). Any pointer obtained by instance()
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// is invalid after a call to resetModel()! Yes, this is surprising
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// behavior, so care must be taken.
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class DiveTripModelBase : public QAbstractItemModel {
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Q_OBJECT
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public:
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enum Column {
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NR,
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DATE,
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RATING,
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DEPTH,
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DURATION,
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TEMPERATURE,
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TOTALWEIGHT,
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SUIT,
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CYLINDER,
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GAS,
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SAC,
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OTU,
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MAXCNS,
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TAGS,
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PHOTOS,
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BUDDIES,
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COUNTRY,
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LOCATION,
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COLUMNS
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};
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enum ExtraRoles {
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STAR_ROLE = Qt::UserRole + 1,
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DIVE_ROLE,
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TRIP_ROLE,
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DIVE_IDX,
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SHOWN_ROLE,
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SELECTED_ROLE
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};
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enum Layout {
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TREE,
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LIST,
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};
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// Functions implemented by base class
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static DiveTripModelBase *instance();
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// Reset the model using the given layout. After this call instance() will return
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// a newly allocated object and the old model will have been destroyed! Thus, the
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// caller is repsonsible of removing all references to any previous model obtained
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// by insance().
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static void resetModel(Layout layout);
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Qt::ItemFlags flags(const QModelIndex &index) const;
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QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
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bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole) override;
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DiveTripModelBase(QObject *parent = 0);
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int columnCount(const QModelIndex&) const;
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virtual void filterFinished() = 0;
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virtual bool setShown(const QModelIndex &idx, bool shown) = 0;
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// Used for sorting. This is a bit of a layering violation, as sorting should be performed
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// by the higher-up QSortFilterProxyModel, but it makes things so much easier!
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virtual bool lessThan(const QModelIndex &i1, const QModelIndex &i2) const = 0;
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signals:
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// The propagation of selection changes is complex.
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// The control flow of dive-selection goes:
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// Commands/DiveListNotifier ---(dive */dive_trip *)---> DiveTripModel ---(QModelIndex)---> DiveListView
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// i.e. The command objects send changes in terms of pointer-to-dives, which the DiveTripModel transforms
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// into QModelIndexes according to the current view (tree/list). Finally, the DiveListView transforms these
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// indexes into local indexes according to current sorting/filtering and instructs the QSelectionModel to
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// perform the appropriate actions.
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void selectionChanged(const QVector<QModelIndex> &indexes);
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void newCurrentDive(QModelIndex index);
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protected:
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// Access trip and dive data
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static QVariant diveData(const struct dive *d, int column, int role);
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static QVariant tripData(const dive_trip *trip, int column, int role);
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virtual dive *diveOrNull(const QModelIndex &index) const = 0; // Returns a dive if this index represents a dive, null otherwise
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};
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class DiveTripModelTree : public DiveTripModelBase
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{
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Q_OBJECT
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public slots:
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void divesAdded(dive_trip *trip, bool addTrip, const QVector<dive *> &dives);
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void divesDeleted(dive_trip *trip, bool deleteTrip, const QVector<dive *> &dives);
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void divesMovedBetweenTrips(dive_trip *from, dive_trip *to, bool deleteFrom, bool createTo, const QVector<dive *> &dives);
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void divesChanged(const QVector<dive *> &dives);
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void divesTimeChanged(timestamp_t delta, const QVector<dive *> &dives);
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void divesSelected(const QVector<dive *> &dives, dive *current);
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void tripChanged(dive_trip *trip, TripField);
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public:
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DiveTripModelTree(QObject *parent = nullptr);
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private:
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int rowCount(const QModelIndex &parent) const override;
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QModelIndex index(int row, int column, const QModelIndex &parent) const override;
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QModelIndex parent(const QModelIndex &index) const override;
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QVariant data(const QModelIndex &index, int role) const override;
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void filterFinished() override;
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bool lessThan(const QModelIndex &i1, const QModelIndex &i2) const override;
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void divesSelectedTrip(dive_trip *trip, const QVector<dive *> &dives, QVector<QModelIndex> &);
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dive *diveOrNull(const QModelIndex &index) const override;
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bool setShown(const QModelIndex &idx, bool shown);
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void divesChangedTrip(dive_trip *trip, const QVector<dive *> &dives);
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void divesTimeChangedTrip(dive_trip *trip, timestamp_t delta, const QVector<dive *> &dives);
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// The tree model has two levels. At the top level, we have either trips or dives
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// that do not belong to trips. Such a top-level item is represented by the "Item"
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// struct, which is based on the dive_or_trip structure.
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// If it is a trip, additionally, the dives are collected in a vector.
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// The items are ordered chronologically according to the dive_or_trip_less_than()
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// function, which guarantees a stable ordering even in the case of equal timestamps.
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// For dives and trips, it place dives chronologically after trips, so that in
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// the default-descending view they are shown before trips.
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struct Item {
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dive_or_trip d_or_t;
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std::vector<dive *> dives; // std::vector<> instead of QVector for insert() with three iterators
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bool shown;
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Item(dive_trip *t, const QVector<dive *> &dives);
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Item(dive_trip *t, dive *d); // Initialize a trip with one dive
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Item(dive *d); // Initialize a top-level dive
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bool isDive(const dive *) const; // Helper function: is this the give dive?
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dive *getDive() const; // Helper function: returns top-level-dive or null
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timestamp_t when() const; // Helper function: start time of dive *or* trip
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};
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std::vector<Item> items; // Use std::vector for convenience of emplace_back()
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dive_or_trip tripOrDive(const QModelIndex &index) const;
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// Returns either a pointer to a trip or a dive, or twice null of index is invalid
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// null, something is really wrong
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// Addition and deletion of dives
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void addDivesToTrip(int idx, const QVector<dive *> &dives);
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void topLevelChanged(int idx);
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// Access trips and dives
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int findTripIdx(const dive_trip *trip) const;
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int findDiveIdx(const dive *d) const; // Find _top_level_ dive
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int findDiveInTrip(int tripIdx, const dive *d) const; // Find dive inside trip. Second parameter is index of trip
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int findInsertionIndex(const dive_trip *trip) const; // Where to insert trip
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// Comparison function between dive and arbitrary entry
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static bool dive_before_entry(const dive *d, const Item &entry);
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};
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class DiveTripModelList : public DiveTripModelBase
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{
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Q_OBJECT
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public slots:
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void divesAdded(dive_trip *trip, bool addTrip, const QVector<dive *> &dives);
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void divesDeleted(dive_trip *trip, bool deleteTrip, const QVector<dive *> &dives);
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void divesChanged(const QVector<dive *> &dives);
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void divesTimeChanged(timestamp_t delta, const QVector<dive *> &dives);
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// Does nothing in list view.
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//void divesMovedBetweenTrips(dive_trip *from, dive_trip *to, bool deleteFrom, bool createTo, const QVector<dive *> &dives);
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void divesSelected(const QVector<dive *> &dives, dive *current);
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public:
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DiveTripModelList(QObject *parent = nullptr);
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private:
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int rowCount(const QModelIndex &parent) const override;
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QModelIndex index(int row, int column, const QModelIndex &parent) const override;
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QModelIndex parent(const QModelIndex &index) const override;
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QVariant data(const QModelIndex &index, int role) const override;
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void filterFinished() override;
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bool lessThan(const QModelIndex &i1, const QModelIndex &i2) const override;
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dive *diveOrNull(const QModelIndex &index) const override;
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bool setShown(const QModelIndex &idx, bool shown);
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std::vector<dive *> items; // TODO: access core data directly
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};
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#endif
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