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And adapt a new CMakeLists.txt file for it. On the way I've also found out that we where double-compilling a few files. I've also set the subsurface-core as a include_path but that was just to reduce the noise on this commit, since I plan to remove it from the include path to make it obligatory to specify something like include "subsurface-core/dive.h" for the header files. Since the app is growing quite a bit we ended up having a few different files with almost same name that did similar things, I want to kill that (for instance Dive.h, dive.h, PrintDive.h and such). Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
7 lines
358 B
C
7 lines
358 B
C
#ifndef WORLDMAP_OPTIONS_H
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#define WORLDMAP_OPTIONS_H
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const char *map_options = "center: new google.maps.LatLng(0,0),\n\tzoom: 3,\n\tminZoom: 2,\n\tmapTypeId: google.maps.MapTypeId.SATELLITE\n\t";
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const char *css = "\n\thtml { height: 100% }\n\tbody { height: 100%; margin: 0; padding: 0 }\n\t#map-canvas { height: 100% }\n";
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#endif // WORLDMAP-OPTIONS_H
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