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17134be96d
We were creating a couple dozen objects that we never needed and because of that triggered several dozen callbacks whenever the model data changed. All for UI elements of the profile that are either not used in the mobile app (like the calculated ceiling or the partial pressure / tissue saturation graphs), or are only useful when using the profile interactively (which we also don't do on mobile). I don't know if this will make a significant impact on performance, but it seems like the right thing to do either way. A positive side effect is that the odd blue line on top of the rendered profile is gone as well. Fixes #1007 Signed-off-by: Dirk Hohndel <dirk@hohndel.org> |
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.. | ||
animationfunctions.cpp | ||
animationfunctions.h | ||
CMakeLists.txt | ||
divecartesianaxis.cpp | ||
divecartesianaxis.h | ||
diveeventitem.cpp | ||
diveeventitem.h | ||
divelineitem.cpp | ||
divelineitem.h | ||
divepixmapitem.cpp | ||
divepixmapitem.h | ||
diveprofileitem.cpp | ||
diveprofileitem.h | ||
diverectitem.cpp | ||
diverectitem.h | ||
divetextitem.cpp | ||
divetextitem.h | ||
divetooltipitem.cpp | ||
divetooltipitem.h | ||
profilewidget2.cpp | ||
profilewidget2.h | ||
ruleritem.cpp | ||
ruleritem.h | ||
tankitem.cpp | ||
tankitem.h |