subsurface/scripts/build.sh
Dirk Hohndel d2f2f22dc1 don't build the macOS version twice on GitHub
We need some additional options when building the package, so let that script
handle the details and use the generic build script mainly for the dependencies.

Also let's not mix building for testing and building the DMG - just so I can
stay somewhat sane.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2023-12-10 17:23:54 -08:00

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#!/bin/bash
#
# this should be run from the src directory which contains the subsurface
# directory; the layout should look like this:
# .../src/subsurface
#
# the script will build Subsurface and libdivecomputer (plus some other
# dependencies if requestsed) from source.
#
# it installs the libraries and subsurface in the install-root subdirectory
# of the current directory (except on Mac where the Subsurface.app ends up
# in subsurface/build)
#
# by default it puts the build folders in
# ./subsurface/libdivecomputer/build (libdivecomputer build)
# ./subsurface/build (desktop build)
# ./subsurface/build-mobile (mobile build)
# ./subsurface/build-downloader (headless downloader build)
#
# there is basic support for building from a shared directory, e.g., with
# one subsurface source tree on a host computer, accessed from multiple
# VMs as well as the host to build without stepping on each other - the
# one exception is running autotools for libdiveconputer which has to
# happen in the shared libdivecomputer folder
# one way to achieve this is to have ./subsurface be a symlink; in that
# case the build directories are libdivecomputer/build, build, build-mobile
# alternatively a build prefix can be explicitly given with -build-prefix
# that build prefix is directly pre-pended to the destinations mentioned
# above - if this is a directory, it needs to end with '/'
# don't keep going if we run into an error
set -e
# create a log file of the build
exec 1> >(tee build.log) 2>&1
SRC=$(pwd)
if [[ -L subsurface && -d subsurface ]] ; then
# ./subsurface is a symbolic link to the source directory, so let's
# set up a prefix that puts the build directories in the current directory
# but this can be overwritten via the command line
BUILD_PREFIX="$SRC/"
fi
PLATFORM=$(uname)
BTSUPPORT="ON"
DEBUGRELEASE="Debug"
SRC_DIR="subsurface"
ARCHS=""
# deal with all the command line arguments
while [[ $# -gt 0 ]] ; do
arg="$1"
case $arg in
-no-bt)
# force Bluetooth support off
BTSUPPORT="OFF"
;;
-quick)
# only build libdivecomputer and Subsurface - this assumes that all other dependencies don't need rebuilding
QUICK="1"
;;
-src-dir)
# instead of using "subsurface" as source directory, use src/<srcdir>
# this is convinient when using "git worktree" to have multiple branches
# checked out on the computer.
# remark <srcdir> must be in src (in parallel to subsurface), in order to
# use the same 3rd party set.
shift
SRC_DIR="$1"
;;
-build-deps)
# in order to build the dependencies on Mac for release builds (to deal with the macosx-version-min for those)
# call this script with -build-deps
BUILD_DEPS="1"
;;
-prep-only)
# use this script to build dependencies and set things up with default values, but don't actually run
# the build
PREP_ONLY="1"
;;
-fat-build)
# build a fat binary for macOS
# ignored on other platforms
# this implies a Qt6 build (as m1 isn't supported in Qt5)
ARCHS="arm64 x86_64"
BUILD_WITH_QT6="1"
;;
-build-prefix)
# instead of building in build & build-mobile in the current directory, build in <buildprefix>build
# and <buildprefix>build-mobile; notice that there's no slash between the prefix and the two directory
# names, so if the prefix is supposed to be a path, add the slash at the end of it, or do funky things
# where build/build-mobile get appended to partial path name
shift
BUILD_PREFIX="$1"
;;
-build-with-webkit)
# unless you build Qt from source (or at least webkit from source, you won't have webkit installed
# -build-with-webkit tells the script that in fact we can assume that webkit is present (it usually
# is still available on Linux distros)
BUILD_WITH_WEBKIT="1"
;;
-build-with-qt6)
# Qt6 is not enabled by default as there are a few issues still with the port
# - by default the Qt6 packages don't include QtLocation, so no maps (see below)
# - WebKit doesn't work with Qt6, so no printing or in-app user manual
# - there are a few other random bugs that we still find here and there
# So by default we only try to build against Qt5. This overwrites that
BUILD_WITH_QT6="1"
;;
-build-with-map)
# Qt6 doesn't include QtLocation (as of Qt 6.3) - but you can build / install it from source.
# use this flag to force building googlemaps with Qt6
BUILD_WITH_MAP="1"
;;
-mobile)
# we are building Subsurface-mobile
# Note that this will run natively on the host OS.
# To cross build for Android or iOS (including simulator)
# use the scripts in packaging/xxx
BUILD_MOBILE="1"
;;
-desktop)
# we are building Subsurface
BUILD_DESKTOP="1"
;;
-downloader)
# we are building Subsurface-downloader
BUILD_DOWNLOADER="1"
;;
-both)
# we are building Subsurface and Subsurface-mobile
BUILD_MOBILE="1"
BUILD_DESKTOP="1"
;;
-all)
# we are building Subsurface, Subsurface-mobile, and Subsurface-downloader
BUILD_MOBILE="1"
BUILD_DESKTOP="1"
BUILD_DOWNLOADER="1"
;;
-ftdi)
# make sure we include the user space FTDI drivers
FTDI="1"
;;
-create-appdir)
# we are building an AppImage as by product
CREATE_APPDIR="1"
;;
-release)
# don't build Debug binaries
DEBUGRELEASE="Release"
;;
*)
echo "Unknown command line argument $arg"
echo "Usage: build.sh [-no-bt] [-quick] [-build-deps] [-prep-only] [-fat-build] [-src-dir <SUBSURFACE directory>] [-build-prefix <PREFIX>] [-build-with-webkit] [-build-with-map] [-mobile] [-desktop] [-downloader] [-both] [-all] [-ftdi] [-create-appdir] [-release]"
exit 1
;;
esac
shift
done
# recreate the old default behavior - no flag set implies build desktop
if [ "$BUILD_MOBILE$BUILD_DOWNLOADER" = "" ] ; then
BUILD_DESKTOP="1"
fi
if [ "$BUILD_DEPS" = "1" ] && [ "$QUICK" = "1" ] ; then
echo "Conflicting options; cannot request combine -build-deps and -quick"
exit 1;
fi
# Verify that the Xcode Command Line Tools are installed
if [ "$PLATFORM" = Darwin ] ; then
if [ -d /Developer/SDKs ] ; then
SDKROOT=/Developer/SDKs
elif [ -d /Library/Developer/CommandLineTools/SDKs ] ; then
SDKROOT=/Library/Developer/CommandLineTools/SDKs
elif [ -d /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs ] ; then
SDKROOT=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs
else
echo "Cannot find SDK sysroot (usually /Developer/SDKs or"
echo "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs)"
exit 1;
fi
# find a 10.x base SDK to use, or if none can be found, find a numbered 11.x base SDK to use
BASESDK=$(ls $SDKROOT | grep -E "MacOSX1[0-6]\.[0-9]+\.sdk" | head -1 | sed -e "s/MacOSX//;s/\.sdk//")
if [ -z "$BASESDK" ] ; then
echo "Cannot find a base SDK of type 1[0-6].x under the SDK root of ${SDKROOT}"
exit 1;
fi
if [ "$ARCHS" != "" ] ; then
# we do assume that the two architectures mentioned are x86_64 and arm64 .. that's kinda wrong
MAC_CMAKE="-DCMAKE_OSX_DEPLOYMENT_TARGET=${BASESDK} -DCMAKE_OSX_SYSROOT=${SDKROOT}/MacOSX${BASESDK}.sdk/ -DCMAKE_OSX_ARCHITECTURES='x86_64;arm64'"
MAC_OPTS="-mmacosx-version-min=${BASESDK} -isysroot${SDKROOT}/MacOSX${BASESDK}.sdk -arch arm64 -arch x86_64"
else
MAC_CMAKE="-DCMAKE_OSX_DEPLOYMENT_TARGET=${BASESDK} -DCMAKE_OSX_SYSROOT=${SDKROOT}/MacOSX${BASESDK}.sdk/"
MAC_OPTS="-mmacosx-version-min=${BASESDK} -isysroot${SDKROOT}/MacOSX${BASESDK}.sdk"
ARCHS=$(uname -m) # crazy, I know, but $(arch) results in the incorrect 'i386' on an x86_64 Mac
fi
# OpenSSL can't deal with multi arch build
MAC_OPTS_OPENSSL="-mmacosx-version-min=${BASESDK} -isysroot${SDKROOT}/MacOSX${BASESDK}.sdk"
echo "Using ${BASESDK} as the BASESDK under ${SDKROOT}"
if [[ ! -d /usr/include && ! -d "${SDKROOT}/MacOSX${BASESDK}.sdk/usr/include" ]] ; then
echo "Error: Xcode Command Line Tools are not installed"
echo ""
echo "Please run:"
echo " xcode-select --install"
echo "to install them (you'll have to agree to Apple's licensing terms etc), then run build.sh again"
exit 1;
fi
fi
# normally this script builds the desktop version in subsurface/build
# the user can explicitly pick the builds requested
# for historic reasons, -both builds mobile and desktop, -all builds the downloader as well
if [ "$BUILD_MOBILE" = "1" ] ; then
echo "building Subsurface-mobile in ${SRC_DIR}/build-mobile"
BUILDS+=( "MobileExecutable" )
BUILDDIRS+=( "${BUILD_PREFIX}build-mobile" )
fi
if [ "$BUILD_DOWNLOADER" = "1" ] ; then
echo "building Subsurface-downloader in ${SRC_DIR}/build-downloader"
BUILDS+=( "DownloaderExecutable" )
BUILDDIRS+=( "${BUILD_PREFIX}build-downloader" )
fi
if [ "$BUILD_DESKTOP" = "1" ] || [ "$BUILDS" = "" ] ; then
# if no option is given, we build the desktopb version
echo "building Subsurface in ${SRC_DIR}/build"
BUILDS+=( "DesktopExecutable" )
BUILDDIRS+=( "${BUILD_PREFIX}build" )
fi
if [[ ! -d "${SRC_DIR}" ]] ; then
echo "please start this script from the directory containing the Subsurface source directory"
exit 1
fi
if [ -z "$BUILD_PREFIX" ] ; then
INSTALL_ROOT=$SRC/install-root
else
INSTALL_ROOT="$BUILD_PREFIX"install-root
fi
mkdir -p "$INSTALL_ROOT"
export INSTALL_ROOT
# make sure we find our own packages first (e.g., libgit2 only uses pkg_config to find libssh2)
export PKG_CONFIG_PATH=$INSTALL_ROOT/lib/pkgconfig:$PKG_CONFIG_PATH
echo Building from "$SRC", installing in "$INSTALL_ROOT"
# find qmake
if [ -n "$CMAKE_PREFIX_PATH" ] ; then
QMAKE=$CMAKE_PREFIX_PATH/../../bin/qmake
fi
if [[ -z $QMAKE || ! -x $QMAKE ]] ; then
[ -z $QMAKE ] && [ "$BUILD_WITH_QT6" = "1" ] && hash qmake6 > /dev/null 2> /dev/null && QMAKE=qmake6
[ -z $QMAKE ] && [ "$BUILD_WITH_QT6" = "1" ] && hash qmake-qt6 > /dev/null 2> /dev/null && QMAKE=qmake-qt6
[ -z $QMAKE ] && hash qmake > /dev/null 2> /dev/null && QMAKE=qmake
[ -z $QMAKE ] && hash qmake-qt5 > /dev/null 2> /dev/null && QMAKE=qmake-qt5
[ -z $QMAKE ] && hash qmake-qt6 > /dev/null 2> /dev/null && QMAKE=qmake-qt6
[ -z $QMAKE ] && echo "cannot find qmake, qmake-qt5, or qmake-qt6" && exit 1
fi
# grab the Qt version
QT_VERSION=$($QMAKE -query QT_VERSION)
# it's not entirely clear why we only set this on macOS, but this appears to be what works
if [ "$PLATFORM" = Darwin ] ; then
if [ -z "$CMAKE_PREFIX_PATH" ] ; then
# we already found qmake and can get the right path information from that
libdir=$($QMAKE -query QT_INSTALL_LIBS)
if [ $? -eq 0 ]; then
export CMAKE_PREFIX_PATH=$libdir/cmake
else
echo "something is broken with the Qt install"
exit 1
fi
fi
fi
# on Debian and Ubuntu based systems, the private QtLocation and
# QtPositioning headers aren't bundled. Download them if necessary.
if [ "$PLATFORM" = Linux ] && [[ $QT_VERSION == 5* ]] ; then
QT_HEADERS_PATH=$($QMAKE -query QT_INSTALL_HEADERS)
if [ ! -d "$QT_HEADERS_PATH/QtLocation/$QT_VERSION/QtLocation/private" ] &&
[ ! -d "$INSTALL_ROOT"/include/QtLocation/private ] ; then
echo "Missing private Qt headers for $QT_VERSION; downloading them..."
QTLOC_GIT=./qtlocation_git
QTLOC_PRIVATE=$INSTALL_ROOT/include/QtLocation/private
QTPOS_PRIVATE=$INSTALL_ROOT/include/QtPositioning/private
rm -rf $QTLOC_GIT > /dev/null 2>&1
rm -rf "$INSTALL_ROOT"/include/QtLocation > /dev/null 2>&1
rm -rf "$INSTALL_ROOT"/include/QtPositioning > /dev/null 2>&1
git clone --branch "v$QT_VERSION" https://code.qt.io/qt/qtlocation.git --depth=1 $QTLOC_GIT ||
git clone --branch "v$QT_VERSION-lts-lgpl" https://code.qt.io/qt/qtlocation.git --depth=1 $QTLOC_GIT
mkdir -p "$QTLOC_PRIVATE"
cd $QTLOC_GIT/src/location
find . -name '*_p.h' -print0 | xargs -0 cp -t "$QTLOC_PRIVATE"
cd "$SRC"
mkdir -p "$QTPOS_PRIVATE"
cd $QTLOC_GIT/src/positioning
find . -name '*_p.h' -print0 | xargs -0 cp -t "$QTPOS_PRIVATE"
cd "$SRC"
echo "* cleanup..."
rm -rf $QTLOC_GIT > /dev/null 2>&1
fi
fi
# set up the right file name extensions
if [ "$PLATFORM" = Darwin ] ; then
SH_LIB_EXT=dylib
if [ ! "$BUILD_DEPS" == "1" ] ; then
pkg-config --exists libgit2 && LIBGIT=$(pkg-config --modversion libgit2) && LIBGITMAJ=$(echo $LIBGIT | cut -d. -f1) && LIBGIT=$(echo $LIBGIT | cut -d. -f2)
if [[ "$LIBGITMAJ" -gt "0" || "$LIBGIT" -gt "25" ]] ; then
LIBGIT2_FROM_PKGCONFIG="-DLIBGIT2_FROM_PKGCONFIG=ON"
fi
fi
else
SH_LIB_EXT=so
LIBGIT_ARGS=" -DLIBGIT2_DYNAMIC=ON "
# check if we need to build libgit2 (and do so if necessary)
# first check pkgconfig (that will capture our own local build if
# this script has been run before)
if pkg-config --exists libgit2 ; then
LIBGIT=$(pkg-config --modversion libgit2)
LIBGITMAJ=$(echo $LIBGIT | cut -d. -f1)
LIBGIT=$(echo $LIBGIT | cut -d. -f2)
if [[ "$LIBGITMAJ" -gt "0" || "$LIBGIT" -gt "25" ]] ; then
LIBGIT2_FROM_PKGCONFIG="-DLIBGIT2_FROM_PKGCONFIG=ON"
fi
fi
if [[ "$LIBGITMAJ" -lt "1" && "$LIBGIT" -lt "26" ]] ; then
# maybe there's a system version that's new enough?
# Ugh that's uggly - read the ultimate filename, split at the last 'o' which gets us ".0.26.3" or ".1.0.0"
# since that starts with a dot, the field numbers in the cut need to be one higher
LDCONFIG=$(PATH=/sbin:/usr/sbin:$PATH which ldconfig)
if [ ! -z "$LDCONFIG" ] ; then
LIBGIT=$(realpath $("$LDCONFIG" -p | grep libgit2\\.so\\. | cut -d\ -f4) | awk -Fo '{ print $NF }')
LIBGITMAJ=$(echo $LIBGIT | cut -d. -f2)
LIBGIT=$(echo $LIBGIT | cut -d. -f3)
fi
fi
fi
if [[ $PLATFORM = Darwin && "$BUILD_DEPS" == "1" ]] ; then
# when building distributable binaries on a Mac, we cannot rely on anything from Homebrew,
# because that always requires the latest OS (how stupid is that - and they consider it a
# feature). So we painfully need to build the dependencies ourselves.
cd "$SRC"
./${SRC_DIR}/scripts/get-dep-lib.sh single . libz
pushd libz
# no, don't install pkgconfig files in .../libs/share/pkgconf - that's just weird
sed -i .bak 's/share\/pkgconfig/pkgconfig/' CMakeLists.txt
mkdir -p build
cd build
cmake $MAC_CMAKE -DCMAKE_BUILD_TYPE="$DEBUGRELEASE" \
-DCMAKE_INSTALL_PREFIX="$INSTALL_ROOT" \
..
make -j4
make install
popd
./${SRC_DIR}/scripts/get-dep-lib.sh single . libcurl
pushd libcurl
bash ./buildconf
mkdir -p build
cd build
CFLAGS="$MAC_OPTS" ../configure --prefix="$INSTALL_ROOT" --with-darwinssl \
--disable-tftp --disable-ftp --disable-ldap --disable-ldaps --disable-imap --disable-pop3 --disable-smtp --disable-gopher --disable-smb --disable-rtsp
make -j4
make install
popd
# openssl doesn't support fat binaries out of the box
# this tries to hack around this by first doing an install for x86_64, then a build for arm64
# and then manually creating fat libraries from that
# I worry if there are issues with using the arm or x86 include files...???
./${SRC_DIR}/scripts/get-dep-lib.sh single . openssl
pushd openssl
for ARCH in $ARCHS; do
mkdir -p build-$ARCH
cd build-$ARCH
OS_ARCH=darwin64-$ARCH-cc
../Configure --prefix="$INSTALL_ROOT" --openssldir="$INSTALL_ROOT" "$MAC_OPTS_OPENSSL" $OS_ARCH
make depend
# all the tests fail because the assume that openssl is already installed. Odd? Still things work
make -j4 -k
make -k install
cd ..
done
if [[ $ARCHS == *" "* ]] ; then
# now manually add the binaries together and overwrite them in the INSTALL_ROOT
cd build-arm64
lipo -create ./libcrypto.a ../build-x86_64/libcrypto.a -output "$INSTALL_ROOT"/lib/libcrypto.a
lipo -create ./libssl.a ../build-x86_64/libssl.a -output "$INSTALL_ROOT"/lib/libssl.a
LIBSSLNAME=$(readlink libssl.dylib)
lipo -create ./$LIBSSLNAME ../build-x86_64/$LIBSSLNAME -output "$INSTALL_ROOT"/lib/$LIBSSLNAME
LIBCRYPTONAME=$(readlink libcrypto.dylib)
lipo -create ./$LIBCRYPTONAME ../build-x86_64/$LIBCRYPTONAME -output "$INSTALL_ROOT"/lib/$LIBCRYPTONAME
fi
popd
./${SRC_DIR}/scripts/get-dep-lib.sh single . libssh2
pushd libssh2
mkdir -p build
cd build
cmake $MAC_CMAKE -DCMAKE_INSTALL_PREFIX="$INSTALL_ROOT" -DCMAKE_BUILD_TYPE=$DEBUGRELEASE -DBUILD_SHARED_LIBS=ON -DBUILD_TESTING=OFF -DBUILD_EXAMPLES=OFF ..
make -j4
make install
popd
if [ "$PLATFORM" = Darwin ] ; then
# in order for macdeployqt to do its job correctly, we need the full path in the dylib ID
cd "$INSTALL_ROOT"/lib
NAME=$(otool -L libssh2.dylib | grep -v : | head -1 | cut -f1 -d\ | tr -d '\t')
echo "$NAME" | if grep -v / > /dev/null 2>&1 ; then
install_name_tool -id "$INSTALL_ROOT/lib/$NAME" "$INSTALL_ROOT/lib/$NAME"
fi
fi
fi
if [[ "$LIBGITMAJ" -lt "1" && "$LIBGIT" -lt "26" ]] ; then
LIBGIT_ARGS=" -DLIBGIT2_INCLUDE_DIR=$INSTALL_ROOT/include -DLIBGIT2_LIBRARIES=$INSTALL_ROOT/lib/libgit2.$SH_LIB_EXT "
cd "$SRC"
./${SRC_DIR}/scripts/get-dep-lib.sh single . libgit2
pushd libgit2
mkdir -p build
cd build
cmake $MAC_CMAKE -DCMAKE_INSTALL_PREFIX="$INSTALL_ROOT" -DCMAKE_BUILD_TYPE="$DEBUGRELEASE" -DBUILD_CLAR=OFF ..
make -j4
make install
popd
if [ "$PLATFORM" = Darwin ] ; then
# in order for macdeployqt to do its job correctly, we need the full path in the dylib ID
cd "$INSTALL_ROOT/lib"
NAME=$(otool -L libgit2.dylib | grep -v : | head -1 | cut -f1 -d\ | tr -d '\t')
echo "$NAME" | if grep -v / > /dev/null 2>&1 ; then
install_name_tool -id "$INSTALL_ROOT/lib/$NAME" "$INSTALL_ROOT/lib/$NAME"
fi
fi
fi
if [[ $PLATFORM = Darwin && "$BUILD_DEPS" == "1" ]] ; then
# when building distributable binaries on a Mac, we cannot rely on anything from Homebrew,
# because that always requires the latest OS (how stupid is that - and they consider it a
# feature). So we painfully need to build the dependencies ourselves.
cd "$SRC"
./${SRC_DIR}/scripts/get-dep-lib.sh single . libzip
pushd libzip
mkdir -p build
cd build
cmake $MAC_CMAKE -DCMAKE_BUILD_TYPE="$DEBUGRELEASE" \
-DCMAKE_INSTALL_PREFIX="$INSTALL_ROOT" \
..
make -j4
make install
popd
./${SRC_DIR}/scripts/get-dep-lib.sh single . hidapi
pushd hidapi
# there is no good tag, so just build master
bash ./bootstrap
mkdir -p build
cd build
CFLAGS="$MAC_OPTS" ../configure --prefix="$INSTALL_ROOT"
make -j4
make install
popd
./${SRC_DIR}/scripts/get-dep-lib.sh single . libusb
pushd libusb
bash ./bootstrap.sh
mkdir -p build
cd build
CFLAGS="$MAC_OPTS" ../configure --prefix="$INSTALL_ROOT" --disable-examples
make -j4
make install
popd
./${SRC_DIR}/scripts/get-dep-lib.sh single . libmtp
pushd libmtp
patch -p1 < ../${SRC_DIR}/scripts/libmtp.patch || true
echo 'N' | NOCONFIGURE="1" bash ./autogen.sh
CFLAGS="$MAC_OPTS" ./configure --prefix="$INSTALL_ROOT"
make -j4
make install
popd
./${SRC_DIR}/scripts/get-dep-lib.sh single . libftdi1
pushd libftdi1
mkdir -p build
cd build
cmake $MAC_CMAKE -DCMAKE_BUILD_TYPE="$DEBUGRELEASE" \
-DCMAKE_INSTALL_PREFIX="$INSTALL_ROOT" \
..
make -j4
make install
popd
fi
cd "$SRC"
# build libdivecomputer
cd ${SRC_DIR}
if [ ! -d libdivecomputer/src ] ; then
git submodule init
git submodule update --recursive
fi
mkdir -p "${BUILD_PREFIX}libdivecomputer/build"
cd "${BUILD_PREFIX}libdivecomputer/build"
if [ ! -f "$SRC"/${SRC_DIR}/libdivecomputer/configure ] ; then
# this is not a typo
# in some scenarios it appears that autoreconf doesn't copy the
# ltmain.sh file; running it twice, however, fixes that problem
autoreconf --install "$SRC"/${SRC_DIR}/libdivecomputer
autoreconf --install "$SRC"/${SRC_DIR}/libdivecomputer
fi
CFLAGS="$MAC_OPTS -I$INSTALL_ROOT/include $LIBDC_CFLAGS" "$SRC"/${SRC_DIR}/libdivecomputer/configure --prefix="$INSTALL_ROOT" --disable-examples
if [ "$PLATFORM" = Darwin ] ; then
# remove some copmpiler options that aren't supported on Mac
# otherwise the log gets very noisy
for i in $(find . -name Makefile)
do
sed -i .bak 's/-Wrestrict//;s/-Wno-unused-but-set-variable//' "$i"
done
# it seems that on my Mac some of the configure tests for libdivecomputer
# pass even though the feature tested for is actually missing
# let's hack around that
# touch config.status, recreate config.h and then disable HAVE_CLOCK_GETTIME
# this seems to work so that the Makefile doesn't re-run the
# configure process and overwrite all the changes we just made
touch config.status
make config.h
grep CLOCK_GETTIME config.h
sed -i .bak 's/^#define HAVE_CLOCK_GETTIME 1/#undef HAVE_CLOCK_GETTIME /' config.h
fi
make -j4
make install
# make sure we know where the libdivecomputer.a was installed - sometimes it ends up in lib64, sometimes in lib
STATIC_LIBDC="$INSTALL_ROOT/$(grep ^libdir Makefile | cut -d/ -f2)/libdivecomputer.a"
cd "$SRC"
if [ "$QUICK" != "1" ] && [ "$BUILD_DESKTOP$BUILD_MOBILE" != "" ] && ( [[ $QT_VERSION == 5* ]] || [ "$BUILD_WITH_MAP" = "1" ] ); then
# build the googlemaps map plugin
cd "$SRC"
./${SRC_DIR}/scripts/get-dep-lib.sh single . googlemaps
pushd googlemaps
mkdir -p build
mkdir -p J10build
cd build
if [ "$PLATFORM" = Darwin ] && [[ $QT_VERSION == 6* ]]; then
# since we are currently building QtLocation from source, we don't have a way to easily install
# the private headers... so this is a bit of a hack to get those for googlemaps...
# regardless of whether we do a fat build or not, let's do the 'native' build here
$QMAKE "INCLUDEPATH=$INSTALL_ROOT/../qtlocation/build/include/QtLocation/6.3.0" QMAKE_APPLE_DEVICE_ARCHS="$(uname -m)" ../googlemaps.pro
else
$QMAKE "INCLUDEPATH=$INSTALL_ROOT/include" ../googlemaps.pro
fi
make -j4
if [ "$PLATFORM" = Darwin ] && [[ $QT_VERSION == 6* ]] && [[ $ARCHS == *" "* ]] ; then
# we can't build fat binaries directly here, so let's do it in two steps
# above we build the 'native' binary, now build the other one
OTHERARCH=${ARCHS//$(uname -m)/}
OTHERARCH=${OTHERARCH// /}
mkdir -p ../build-$OTHERARCH
cd ../build-$OTHERARCH
$QMAKE "INCLUDEPATH=$INSTALL_ROOT/../qtlocation/build/include/QtLocation/6.3.0" QMAKE_APPLE_DEVICE_ARCHS=$OTHERARCH ../googlemaps.pro
make -j4
# now combine them into one .dylib
mkdir -p "$INSTALL_ROOT"/plugins/geoservices
lipo -create ./libqtgeoservices_googlemaps.dylib ../build/libqtgeoservices_googlemaps.dylib -output "$INSTALL_ROOT"/plugins/geoservices/libqtgeoservices_googlemaps.dylib
else
make install
fi
popd
fi
# finally, build Subsurface
set -x
for (( i=0 ; i < ${#BUILDS[@]} ; i++ )) ; do
SUBSURFACE_EXECUTABLE=${BUILDS[$i]}
BUILDDIR=${BUILDDIRS[$i]}
echo "build $SUBSURFACE_EXECUTABLE in $BUILDDIR"
if [ "$SUBSURFACE_EXECUTABLE" = "DesktopExecutable" ] && [ "$BUILD_WITH_WEBKIT" = "1" ]; then
EXTRA_OPTS="-DNO_USERMANUAL=OFF -DNO_PRINTING=OFF"
else
EXTRA_OPTS="-DNO_USERMANUAL=ON -DNO_PRINTING=ON"
fi
if [ "$FTDI" = "1" ] ; then
EXTRA_OPTSi="$EXTRA_OPTS -DFTDISUPPORT=ON"
fi
if [ "$BUILD_WITH_QT6" = "1" ] ; then
EXTRA_OPTS="$EXTRA_OPTS -DBUILD_WITH_QT6=ON"
fi
cd "$SRC"/${SRC_DIR}
# pull the plasma-mobile components from upstream if building Subsurface-mobile
if [ "$SUBSURFACE_EXECUTABLE" = "MobileExecutable" ] ; then
bash ./scripts/mobilecomponents.sh
EXTRA_OPTS="$EXTRA_OPTS -DECM_DIR=$SRC/$SRC_DIR/mobile-widgets/3rdparty/ECM"
fi
mkdir -p "$BUILDDIR"
cd "$BUILDDIR"
export CMAKE_PREFIX_PATH="$INSTALL_ROOT/lib/cmake;${CMAKE_PREFIX_PATH}"
cmake -DCMAKE_BUILD_TYPE="$DEBUGRELEASE" \
-DSUBSURFACE_TARGET_EXECUTABLE="$SUBSURFACE_EXECUTABLE" \
"$LIBGIT_ARGS" \
-DLIBDIVECOMPUTER_INCLUDE_DIR="$INSTALL_ROOT"/include \
-DLIBDIVECOMPUTER_LIBRARIES="$STATIC_LIBDC" \
-DCMAKE_PREFIX_PATH="$CMAKE_PREFIX_PATH" \
-DBTSUPPORT="$BTSUPPORT" \
-DCMAKE_INSTALL_PREFIX="$INSTALL_ROOT" \
$LIBGIT2_FROM_PKGCONFIG \
-DFORCE_LIBSSH=OFF \
$EXTRA_OPTS \
"$SRC"/${SRC_DIR}
if [ "$PLATFORM" = Darwin ] ; then
rm -rf Subsurface.app
rm -rf Subsurface-mobile.app
fi
if [ ! "$PREP_ONLY" = "1" ] ; then
LIBRARY_PATH=$INSTALL_ROOT/lib make -j4
LIBRARY_PATH=$INSTALL_ROOT/lib make install
if [ "$CREATE_APPDIR" = "1" ] ; then
# if we create an AppImage this makes gives us a sane starting point
cd "$SRC"
mkdir -p ./appdir
mkdir -p appdir/usr/share/metainfo
mkdir -p appdir/usr/share/icons/hicolor/256x256/apps
cp -r ./install-root/* ./appdir/usr
cp ${SRC_DIR}/appdata/subsurface.appdata.xml appdir/usr/share/metainfo/
cp ${SRC_DIR}/icons/subsurface-icon.png appdir/usr/share/icons/hicolor/256x256/apps/
fi
fi
done