subsurface/scripts/build.sh

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#!/bin/bash
#
# this should be run from the src directory, the layout is supposed to
# look like this:
#.../src/subsurface
# /libgit2
# /marble-source
# /libdivecomputer
#
# the script will build these three libraries from source, even if
# they are installed as part of the host OS since we have seen
# numerous cases where building with random versions (especially older,
# but sometimes also newer versions than recommended here) will lead
# to all kinds of unnecessary pain
#
# it installs the libraries and subsurface in the install-root subdirectory
# of the current directory (except on Mac where the Subsurface.app ends up
# in subsurface/build
# create a log file of the build
exec 1> >(tee build.log) 2>&1
SRC=$(pwd)
PLATFORM=$(uname)
# Verify that the Xcode Command Line Tools are installed
if [ $PLATFORM = Darwin ] ; then
if [ ! -d /usr/include ] ; then
echo "Error: Xcode Command Line Tools are not installed"
echo ""
echo "Please run:"
echo " xcode-select --install"
echo "to install them (you'll have to agree to Apple's licensing terms etc), then run build.sh again"
exit 1;
fi
fi
# normally this script builds the desktop version in subsurface/build
# if the first argument is "-mobile" then build Subsurface-mobile in subsurface/build-mobile
# if the first argument is "-both" then build both in subsurface/build and subsurface/build-mobile
BUILDGRANTLEE=0
BUILDMARBLE=0
if [ "$1" = "-mobile" ] ; then
echo "building Subsurface-mobile in subsurface/build-mobile"
BUILDS=( "MobileExecutable" )
BUILDDIRS=( "build-mobile" )
shift
elif [ "$1" = "-both" ] ; then
echo "building both Subsurface and Subsurface-mobile in subsurface/build and subsurface/build-mobile, respectively"
BUILDS=( "DesktopExecutable" "MobileExecutable" )
BUILDDIRS=( "build" "build-mobile" )
BUILDGRANTLEE=1
BUILDMARBLE=1
shift
else
echo "building Subsurface in subsurface/build"
BUILDS=( "DesktopExecutable" )
BUILDDIRS=( "build" )
BUILDGRANTLEE=1
BUILDMARBLE=1
fi
if [[ ! -d "subsurface" ]] ; then
echo "please start this script from the directory containing the Subsurface source directory"
exit 1
fi
mkdir -p install-root
INSTALL_ROOT=$SRC/install-root
# make sure we find our own packages first (e.g., libgit2 only uses pkg_config to find libssh2)
export PKG_CONFIG_PATH=$INSTALL_ROOT/lib/pkgconfig:$PKG_CONFIG_PATH
echo Building in $SRC, installing in $INSTALL_ROOT
# build libgit2
cd $SRC
if [ ! -d libgit2 ] ; then
if [[ $1 = local ]] ; then
git clone $SRC/../libgit2 libgit2
else
git clone git://github.com/libgit2/libgit2
fi
fi
cd libgit2
# let's build with a recent enough version of master for the latest features
git fetch origin
if ! git checkout v0.23.1 ; then
echo "Can't find the right tag in libgit2 - giving up"
exit 1
fi
mkdir -p build
cd build
cmake -DCMAKE_INSTALL_PREFIX=$INSTALL_ROOT -DCMAKE_BUILD_TYPE=Release -DBUILD_CLAR=OFF ..
make -j4
make install
if [ $PLATFORM = Darwin ] ; then
# in order for macdeployqt to do its job correctly, we need the full path in the dylib ID
cd $INSTALL_ROOT/lib
NAME=$(otool -L libgit2.dylib | grep -v : | head -1 | cut -f1 -d\ | tr -d '\t')
echo $NAME | grep / > /dev/null 2>&1
if [ $? -eq 1 ] ; then
install_name_tool -id "$INSTALL_ROOT/lib/$NAME" "$INSTALL_ROOT/lib/$NAME"
fi
fi
cd $SRC
# build libdivecomputer
if [ ! -d libdivecomputer ] ; then
if [[ $1 = local ]] ; then
git clone $SRC/../libdivecomputer libdivecomputer
else
git clone -b Subsurface-branch git://subsurface-divelog.org/libdc libdivecomputer
fi
fi
cd libdivecomputer
git pull --rebase
if ! git checkout Subsurface-branch ; then
echo "can't check out the Subsurface-branch branch of libdivecomputer -- giving up"
exit 1
fi
mkdir -p build
cd build
if [ ! -f ../configure ] ; then
autoreconf --install ..
fi
../configure --prefix=$INSTALL_ROOT --disable-examples
make -j4
make install
cd $SRC
# build libssrfmarblewidget
if [ $BUILD_MARBLE = 1 ]; then
if [ ! -d marble-source ] ; then
if [[ $1 = local ]] ; then
git clone $SRC/../marble-source marble-source
else
git clone -b Subsurface-branch git://subsurface-divelog.org/marble marble-source
fi
fi
cd marble-source
git pull --rebase
if ! git checkout Subsurface-branch ; then
echo "can't check out the Subsurface-branch branch of marble -- giving up"
exit 1
fi
mkdir -p build
cd build
if [ $PLATFORM = Darwin ] ; then
if [ -d "$HOME/Qt/5.5" ] ; then
export CMAKE_PREFIX_PATH=~/Qt/5.5/clang_64/lib/cmake
elif [ -d "$HOME/Qt/5.6" ] ; then
export CMAKE_PREFIX_PATH=~/Qt/5.6/clang_64/lib/cmake
elif [ -d /usr/local/opt/qt5/lib ] ; then
# Homebrew location for qt5 package
export CMAKE_PREFIX_PATH=/usr/local/opt/qt5/lib/cmake
else
echo "cannot find Qt 5.5 or 5.6 in ~/Qt"
exit 1
fi
fi
cmake -DCMAKE_BUILD_TYPE=Release -DQTONLY=TRUE -DQT5BUILD=ON \
-DCMAKE_INSTALL_PREFIX=$INSTALL_ROOT \
-DBUILD_MARBLE_TESTS=NO \
-DWITH_DESIGNER_PLUGIN=NO \
-DBUILD_MARBLE_APPS=NO \
$SRC/marble-source
cd src/lib/marble
make -j4
make install
if [ $PLATFORM = Darwin ] ; then
# in order for macdeployqt to do its job correctly, we need the full path in the dylib ID
cd $INSTALL_ROOT/lib
NAME=$(otool -L libssrfmarblewidget.dylib | grep -v : | head -1 | cut -f1 -d\ | tr -d '\t' | cut -f3 -d/ )
echo $NAME | grep / > /dev/null 2>&1
if [ $? -eq 1 ] ; then
install_name_tool -id "$INSTALL_ROOT/lib/$NAME" "$INSTALL_ROOT/lib/$NAME"
fi
fi
fi
if [ "$BUILDGRANTLEE" = "1" ] ; then
# build grantlee
cd $SRC
if [ ! -d grantlee ] ; then
if [[ $1 = local ]] ; then
git clone $SRC/../grantlee grantlee
else
git clone git://subsurface-divelog.org/grantlee
fi
fi
cd grantlee
if ! git checkout v5.0.0 ; then
echo "can't check out v5.0.0 of grantlee -- giving up"
exit 1
fi
mkdir -p build
cd build
cmake -DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=$INSTALL_ROOT \
-DBUILD__TESTS=NO \
$SRC/grantlee
make -j4
make install
fi
# finally, build Subsurface
if [ $PLATFORM = Darwin ] ; then
SH_LIB_EXT=dylib
else
SH_LIB_EXT=so
fi
cd $SRC/subsurface
for (( i=0 ; i < ${#BUILDS[@]} ; i++ )) ; do
SUBSURFACE_EXECUTABLE=${BUILDS[$i]}
BUILDDIR=${BUILDDIRS[$i]}
echo "build $SUBSURFACE_EXECUTABLE in $BUILDDIR"
# pull the plasma-mobile components from upstream if building Subsurface-mobile
if [ "$SUBSURFACE_EXECUTABLE" = "MobileExecutable" ] ; then
cd $SRC/subsurface
bash ./scripts/mobilecomponents.sh
fi
mkdir -p $SRC/subsurface/$BUILDDIR
cd $SRC/subsurface/$BUILDDIR
export CMAKE_PREFIX_PATH="$INSTALL_ROOT/lib/cmake;${CMAKE_PREFIX_PATH}"
cmake -DCMAKE_BUILD_TYPE=Debug .. \
-DSUBSURFACE_TARGET_EXECUTABLE=$SUBSURFACE_EXECUTABLE \
-DLIBGIT2_INCLUDE_DIR=$INSTALL_ROOT/include \
-DLIBGIT2_LIBRARIES=$INSTALL_ROOT/lib/libgit2.$SH_LIB_EXT \
-DLIBDIVECOMPUTER_INCLUDE_DIR=$INSTALL_ROOT/include \
-DLIBDIVECOMPUTER_LIBRARIES=$INSTALL_ROOT/lib/libdivecomputer.a \
-DMARBLE_INCLUDE_DIR=$INSTALL_ROOT/include \
-DMARBLE_LIBRARIES=$INSTALL_ROOT/lib/libssrfmarblewidget.$SH_LIB_EXT \
-DCMAKE_PREFIX_PATH=$CMAKE_PREFIX_PATH \
-DNO_PRINTING=OFF
if [ $PLATFORM = Darwin ] ; then
rm -rf Subsurface.app
rm -rf Subsurface-mobile.app
fi
LIBRARY_PATH=$INSTALL_ROOT/lib make -j4
if [ $PLATFORM = Darwin ] ; then
LIBRARY_PATH=$INSTALL_ROOT/lib make install
fi
done