subsurface/stats/scatterseries.cpp

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// SPDX-License-Identifier: GPL-2.0
#include "scatterseries.h"
#include "chartitem.h"
#include "informationbox.h"
#include "statscolors.h"
#include "statshelper.h"
#include "statstranslations.h"
#include "statsvariables.h"
#include "statsview.h"
#include "zvalues.h"
#include "core/dive.h"
#include "core/divelist.h"
#include "core/qthelper.h"
#include "core/selection.h"
ScatterSeries::ScatterSeries(StatsView &view, StatsAxis *xAxis, StatsAxis *yAxis,
const StatsVariable &varX, const StatsVariable &varY) :
StatsSeries(view, xAxis, yAxis),
varX(varX), varY(varY)
{
}
ScatterSeries::~ScatterSeries()
{
}
ScatterSeries::Item::Item(StatsView &view, ScatterSeries *series, dive *d, double pos, double value) :
item(view.createChartItem<ChartScatterItem>(ChartZValue::Series, d->selected)),
d(d),
selected(d->selected),
pos(pos),
value(value)
{
updatePosition(series);
}
void ScatterSeries::Item::updatePosition(ScatterSeries *series)
{
item->setPos(series->toScreen(QPointF(pos, value)));
}
void ScatterSeries::Item::highlight(bool highlight)
{
ChartScatterItem::Highlight status = d->selected ?
ChartScatterItem::Highlight::Selected : ChartScatterItem::Highlight::Unselected;
if (highlight)
status = ChartScatterItem::Highlight::Highlighted;
item->setHighlight(status);
}
void ScatterSeries::append(dive *d, double pos, double value)
{
items.emplace_back(view, this, d, pos, value);
}
void ScatterSeries::updatePositions()
{
for (Item &item: items)
item.updatePosition(this);
}
std::vector<int> ScatterSeries::getItemsUnderMouse(const QPointF &point) const
{
std::vector<int> res;
double x = point.x();
auto low = std::lower_bound(items.begin(), items.end(), x,
[] (const Item &item, double x) { return item.item->getRect().right() < x; });
auto high = std::upper_bound(low, items.end(), x,
[] (double x, const Item &item) { return x < item.item->getRect().left(); });
// Hopefully that narrows it down enough. For discrete scatter plots, we could also partition
// by equal x and do a binary search in these partitions. But that's probably not worth it.
res.reserve(high - low);
for (auto it = low; it < high; ++it) {
if (it->item->contains(point))
res.push_back(it - items.begin());
}
return res;
}
std::vector<int> ScatterSeries::getItemsInRect(const QRectF &rect) const
{
std::vector<int> res;
auto low = std::lower_bound(items.begin(), items.end(), rect.left(),
[] (const Item &item, double x) { return item.item->getRect().right() < x; });
auto high = std::upper_bound(low, items.end(), rect.right(),
[] (double x, const Item &item) { return x < item.item->getRect().left(); });
// Hopefully that narrows it down enough. For discrete scatter plots, we could also partition
// by equal x and do a binary search in these partitions. But that's probably not worth it.
res.reserve(high - low);
for (auto it = low; it < high; ++it) {
if (it->item->inRect(rect))
res.push_back(it - items.begin());
}
return res;
}
bool ScatterSeries::selectItemsUnderMouse(const QPointF &point, SelectionModifier modifier)
{
std::vector<int> indices = getItemsUnderMouse(point);
std::vector<struct dive *> divesUnderMouse;
divesUnderMouse.reserve(indices.size());
for(int idx: indices)
divesUnderMouse.push_back(items[idx].d);
processSelection(std::move(divesUnderMouse), modifier);
return !indices.empty();
}
bool ScatterSeries::supportsLassoSelection() const
{
return true;
}
void ScatterSeries::selectItemsInRect(const QRectF &rect, SelectionModifier modifier, const std::vector<dive *> &oldSelection)
{
std::vector<struct dive *> selected;
std::vector<int> indices = getItemsInRect(rect);
selected.reserve(oldSelection.size() + indices.size());
if (modifier.ctrl) {
selected = oldSelection;
// Ouch - this primitive merging of the selections grows with O(n^2). Fix this.
for (int idx: indices) {
if (std::find(selected.begin(), selected.end(), items[idx].d) == selected.end())
selected.push_back(items[idx].d);
}
} else {
for (int idx: indices)
selected.push_back(items[idx].d);
}
setSelection(selected, selected.empty() ? nullptr : selected.front());
}
static QString dataInfo(const StatsVariable &var, const dive *d)
{
// For "numeric" variables, we display value and unit.
// For "discrete" variables, we display all categories the dive belongs to.
// There is only one "continuous" variable, the date, for which we don't display anything,
// because the date is displayed anyway.
QString val;
switch (var.type()) {
case StatsVariable::Type::Numeric:
val = var.valueWithUnit(d);
break;
case StatsVariable::Type::Discrete:
val = var.diveCategories(d);
break;
default:
return QString();
}
return QString("%1: %2").arg(var.name(), val);
}
// Highlight item when hovering over item
bool ScatterSeries::hover(QPointF pos)
{
std::vector<int> newHighlighted = getItemsUnderMouse(pos);
if (newHighlighted == highlighted) {
if (information)
information->setPos(pos);
return !newHighlighted.empty();
}
// This might be overkill: differential unhighlighting / highlighting of items.
for (int idx: highlighted) {
if (std::find(newHighlighted.begin(), newHighlighted.end(), idx) == newHighlighted.end())
items[idx].highlight(false);
}
for (int idx: newHighlighted) {
if (std::find(highlighted.begin(), highlighted.end(), idx) == highlighted.end())
items[idx].highlight(true);
}
highlighted = std::move(newHighlighted);
if (highlighted.empty()) {
information->setVisible(false);
return false;
} else {
if (!information)
information = view.createChartItem<InformationBox>();
std::vector<QString> text;
text.reserve(highlighted.size() * 5);
int show = information->recommendedMaxLines() / 5;
int shown = 0;
for (int idx: highlighted) {
const dive *d = items[idx].d;
if (!text.empty())
text.push_back(QString(" ")); // Argh. Empty strings are filtered away.
text.push_back(StatsTranslations::tr("Dive #%1").arg(d->number));
text.push_back(get_dive_date_string(d->when));
text.push_back(dataInfo(varX, d));
text.push_back(dataInfo(varY, d));
if (++shown >= show && shown < (int)highlighted.size()) {
text.push_back(" ");
text.push_back(StatsTranslations::tr("and %1 more").arg((int)highlighted.size() - shown));
break;
}
}
information->setText(text, pos);
information->setVisible(true);
return true;
}
}
void ScatterSeries::unhighlight()
{
for (int idx: highlighted)
items[idx].highlight(false);
highlighted.clear();
}
void ScatterSeries::divesSelected(const QVector<dive *> &)
{
for (Item &item: items) {
if (item.selected != item.d->selected) {
item.selected = item.d->selected;
int idx = &item - &items[0];
bool highlight = std::find(highlighted.begin(), highlighted.end(), idx) != highlighted.end();
item.highlight(highlight);
}
}
}