subsurface/desktop-widgets/command_edit.cpp

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// SPDX-License-Identifier: GPL-2.0
#include "command_edit.h"
#include "command_private.h"
#include "core/divelist.h"
#include "core/qthelper.h" // for copy_qstring
#include "core/subsurface-string.h"
#include "desktop-widgets/mapwidget.h" // TODO: Replace desktop-dependency by signal
namespace Command {
static std::vector<dive *> getDives(bool currentDiveOnly)
{
if (currentDiveOnly)
return current_dive ? std::vector<dive *> { current_dive }
: std::vector<dive *> { };
std::vector<dive *> res;
struct dive *d;
int i;
for_each_dive (i, d) {
if (d->selected)
res.push_back(d);
}
return res;
}
EditDivesBase::EditDivesBase(bool currentDiveOnly) :
dives(getDives(currentDiveOnly)),
selectedDives(getDiveSelection()),
current(current_dive)
{
}
int EditDivesBase::numDives() const
{
return dives.size();
}
template<typename T>
EditBase<T>::EditBase(T newValue, bool currentDiveOnly) :
EditDivesBase(currentDiveOnly),
value(std::move(newValue))
{
}
// This is quite hackish: we can't use virtual functions in the constructor and
// therefore can't initialize the list of dives [the values of the dives are
// accessed by virtual functions]. Therefore, we (mis)use the fact that workToBeDone()
// is called exactly once before adding the Command to the system and perform this here.
// To be more explicit about this, we might think about renaming workToBeDone() to init().
template<typename T>
bool EditBase<T>::workToBeDone()
{
// First, let's fetch the old value, i.e. the value of the current dive.
// If no current dive exists, bail.
if (!current)
return false;
old = data(current);
// If there is no change - do nothing.
if (old == value)
return false;
std::vector<dive *> divesNew;
divesNew.reserve(dives.size());
for (dive *d: dives) {
if (data(d) == old)
divesNew.push_back(d);
}
dives = std::move(divesNew);
// Create a text for the menu entry. In the case of multiple dives add the number
size_t num_dives = dives.size();
if (num_dives > 0)
//: remove the part in parentheses for %n = 1
setText(tr("Edit %1 (%n dive(s))", "", num_dives).arg(fieldName()));
return num_dives > 0;
}
template<typename T>
void EditBase<T>::undo()
{
if (dives.empty()) {
qWarning("Edit command called with empty dives list (shouldn't happen)");
return;
}
for (dive *d: dives) {
set(d, value);
invalidate_dive_cache(d); // Ensure that dive is written in git_save()
}
std::swap(old, value);
// Send signals.
DiveField id = fieldId();
processByTrip(dives, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) {
emit diveListNotifier.divesChanged(trip, divesInTrip, id);
});
if (setSelection(selectedDives, current))
emit diveListNotifier.selectionChanged(); // If the selection changed -> tell the frontend
}
// We have to manually instantiate the constructors of the EditBase class,
// because the base class is never constructed and the derived classes
// don't have their own constructor. They simply delegate to the base
// class by virtue of a "using" declaration.
template
EditBase<QString>::EditBase(QString newValue, bool currentDiveOnly);
template
EditBase<int>::EditBase(int newValue, bool currentDiveOnly);
template
EditBase<struct dive_site *>::EditBase(struct dive_site *newValue, bool currentDiveOnly);
// Undo and redo do the same as just the stored value is exchanged
template<typename T>
void EditBase<T>::redo()
{
// Note: here, we explicitly call the undo function of EditBase<T> and don't do
// virtual dispatch. Thus, derived classes can call this redo function without
// having their own undo() function called.
EditBase<T>::undo();
}
// Implementation of virtual functions
// ***** Notes *****
void EditNotes::set(struct dive *d, QString s) const
{
free(d->notes);
d->notes = strdup(qPrintable(s));
}
QString EditNotes::data(struct dive *d) const
{
return QString(d->notes);
}
QString EditNotes::fieldName() const
{
return tr("notes");
}
DiveField EditNotes::fieldId() const
{
return DiveField::NOTES;
}
// ***** Suit *****
void EditSuit::set(struct dive *d, QString s) const
{
free(d->suit);
d->suit = strdup(qPrintable(s));
}
QString EditSuit::data(struct dive *d) const
{
return QString(d->suit);
}
QString EditSuit::fieldName() const
{
return tr("suit");
}
DiveField EditSuit::fieldId() const
{
return DiveField::SUIT;
}
// ***** Rating *****
void EditRating::set(struct dive *d, int value) const
{
d->rating = value;
}
int EditRating::data(struct dive *d) const
{
return d->rating;
}
QString EditRating::fieldName() const
{
return tr("rating");
}
DiveField EditRating::fieldId() const
{
return DiveField::RATING;
}
// ***** Visibility *****
void EditVisibility::set(struct dive *d, int value) const
{
d->visibility = value;
}
int EditVisibility::data(struct dive *d) const
{
return d->visibility;
}
QString EditVisibility::fieldName() const
{
return tr("visibility");
}
DiveField EditVisibility::fieldId() const
{
return DiveField::VISIBILITY;
}
// ***** Air Temperature *****
void EditAirTemp::set(struct dive *d, int value) const
{
d->airtemp.mkelvin = value > 0 ? (uint32_t)value : 0u;
}
int EditAirTemp::data(struct dive *d) const
{
return (int)d->airtemp.mkelvin;
}
QString EditAirTemp::fieldName() const
{
return tr("air temperature");
}
DiveField EditAirTemp::fieldId() const
{
return DiveField::AIR_TEMP;
}
// ***** Water Temperature *****
void EditWaterTemp::set(struct dive *d, int value) const
{
d->watertemp.mkelvin = value > 0 ? (uint32_t)value : 0u;
// re-populate the temperatures - easiest way to do this is by calling fixup_dive
fixup_dive(d);
}
int EditWaterTemp::data(struct dive *d) const
{
return (int)d->watertemp.mkelvin;
}
QString EditWaterTemp::fieldName() const
{
return tr("water temperature");
}
DiveField EditWaterTemp::fieldId() const
{
return DiveField::WATER_TEMP;
}
// ***** Atmospheric pressure *****
void EditAtmPress::set(struct dive *d, int value) const
{
d->surface_pressure.mbar = value > 0 ? (uint32_t)value : 0u;
}
int EditAtmPress::data(struct dive *d) const
{
return (int)d->surface_pressure.mbar;
}
QString EditAtmPress::fieldName() const
{
return tr("Atm. pressure");
}
DiveField EditAtmPress::fieldId() const
{
return DiveField::ATM_PRESS;
}
// ***** Duration *****
void EditDuration::set(struct dive *d, int value) const
{
d->dc.duration.seconds = value;
d->duration = d->dc.duration;
d->dc.meandepth.mm = 0;
d->dc.samples = 0;
}
int EditDuration::data(struct dive *d) const
{
return d->duration.seconds;
}
QString EditDuration::fieldName() const
{
return tr("duration");
}
DiveField EditDuration::fieldId() const
{
return DiveField::DURATION;
}
// ***** Depth *****
void EditDepth::set(struct dive *d, int value) const
{
d->dc.maxdepth.mm = value;
d->maxdepth = d->dc.maxdepth;
d->dc.meandepth.mm = 0;
d->dc.samples = 0;
}
int EditDepth::data(struct dive *d) const
{
return d->maxdepth.mm;
}
QString EditDepth::fieldName() const
{
return tr("depth");
}
DiveField EditDepth::fieldId() const
{
return DiveField::DEPTH;
}
// ***** DiveSite *****
void EditDiveSite::set(struct dive *d, struct dive_site *dive_site) const
{
unregister_dive_from_dive_site(d);
add_dive_to_dive_site(d, dive_site);
}
struct dive_site *EditDiveSite::data(struct dive *d) const
{
return d->dive_site;
}
QString EditDiveSite::fieldName() const
{
return tr("dive site");
}
DiveField EditDiveSite::fieldId() const
{
return DiveField::DIVESITE;
}
void EditDiveSite::undo()
{
// Do the normal undo thing, then send dive site changed signals
EditBase<dive_site *>::undo();
if (value)
emit diveListNotifier.diveSiteDivesChanged(value);
if (old)
emit diveListNotifier.diveSiteDivesChanged(old);
}
void EditDiveSite::redo()
{
EditDiveSite::undo(); // Undo and redo do the same
}
static struct dive_site *createDiveSite(const QString &name)
{
struct dive_site *ds = alloc_dive_site();
struct dive_site *old = current_dive ? current_dive->dive_site : nullptr;
if (old) {
copy_dive_site(old, ds);
free(ds->name); // Free name, as we will overwrite it with our own version
}
// If the current dive has a location, use that as location for the new dive site
if (current_dive) {
location_t loc = dive_get_gps_location(current_dive);
if (has_location(&loc))
ds->location = loc;
}
ds->name = copy_qstring(name);
return ds;
}
EditDiveSiteNew::EditDiveSiteNew(const QString &newName, bool currentDiveOnly) :
EditDiveSite(createDiveSite(newName), currentDiveOnly),
diveSiteToAdd(value),
diveSiteToRemove(nullptr)
{
}
void EditDiveSiteNew::undo()
{
EditDiveSite::undo();
int idx = unregister_dive_site(diveSiteToRemove);
diveSiteToAdd.reset(diveSiteToRemove);
emit diveListNotifier.diveSiteDeleted(diveSiteToRemove, idx); // Inform frontend of removed dive site.
diveSiteToRemove = nullptr;
}
void EditDiveSiteNew::redo()
{
diveSiteToRemove = diveSiteToAdd.get();
int idx = register_dive_site(diveSiteToAdd.release()); // Return ownership to backend.
emit diveListNotifier.diveSiteAdded(diveSiteToRemove, idx); // Inform frontend of new dive site.
EditDiveSite::redo();
}
// ***** Mode *****
// Editing the dive mode has very peculiar semantics for historic reasons:
// Since the dive-mode depends on the dive computer, the i-th dive computer
// of each dive will be edited. If the dive has less than i dive computers,
// the default dive computer will be edited.
// The index "i" will be stored as an additional payload with the command.
// Thus, we need an explicit constructor. Since the actual handling is done
// by the base class, which knows nothing about this index, it will not be
// sent via signals. Currently this is not needed. Should it turn out to
// become necessary, then we might either
// - Not derive EditMode from EditBase.
// - Change the semantics of the mode-editing.
// The future will tell.
EditMode::EditMode(int indexIn, int newValue, bool currentDiveOnly)
: EditBase(newValue, currentDiveOnly), index(indexIn)
{
}
void EditMode::set(struct dive *d, int i) const
{
get_dive_dc(d, index)->divemode = (enum divemode_t)i;
update_setpoint_events(d, get_dive_dc(d, index));
}
int EditMode::data(struct dive *d) const
{
return get_dive_dc(d, index)->divemode;
}
QString EditMode::fieldName() const
{
return tr("dive mode");
}
DiveField EditMode::fieldId() const
{
return DiveField::MODE;
}
// ***** Tag based commands *****
EditTagsBase::EditTagsBase(const QStringList &newListIn, bool currentDiveOnly) :
EditDivesBase(currentDiveOnly),
newList(newListIn)
{
}
// Two helper functions: returns true if first list contains any tag or
// misses any tag of second list.
static bool containsAny(const QStringList &tags1, const QStringList &tags2)
{
return std::any_of(tags2.begin(), tags2.end(), [&tags1](const QString &tag)
{ return tags1.contains(tag); });
}
static bool missesAny(const QStringList &tags1, const QStringList &tags2)
{
return std::any_of(tags2.begin(), tags2.end(), [&tags1](const QString &tag)
{ return !tags1.contains(tag); });
}
// This is quite hackish: we can't use virtual functions in the constructor and
// therefore can't initialize the list of dives [the values of the dives are
// accessed by virtual functions]. Therefore, we (mis)use the fact that workToBeDone()
// is called exactly once before adding the Command to the system and perform this here.
// To be more explicit about this, we might think about renaming workToBeDone() to init().
bool EditTagsBase::workToBeDone()
{
// changing the tags on multiple dives is semantically strange - what's the right thing to do?
// here's what I think... add the tags that were added to the displayed dive and remove the tags
// that were removed from it
// If there is no current dive, bail.
if (!current)
return false;
// Calculate tags to add and tags to remove
QStringList oldList = data(current);
for (const QString &s: newList) {
if (!oldList.contains(s))
tagsToAdd.push_back(s);
}
for (const QString &s: oldList) {
if (!newList.contains(s))
tagsToRemove.push_back(s);
}
// Now search for all dives that either
// - miss a tag to be added
// - have a tag to be removed
std::vector<dive *> divesNew;
divesNew.reserve(dives.size());
for (dive *d: dives) {
QStringList tags = data(d);
if (missesAny(tags, tagsToAdd) || containsAny(tags, tagsToRemove))
divesNew.push_back(d);
}
dives = std::move(divesNew);
// Create a text for the menu entry. In the case of multiple dives add the number
size_t num_dives = dives.size();
if (num_dives > 0)
//: remove the part in parentheses for %n = 1
setText(tr("Edit %1 (%n dive(s))", "", num_dives).arg(fieldName()));
return num_dives != 0;
}
void EditTagsBase::undo()
{
if (dives.empty()) {
qWarning("Edit command called with empty dives list (shouldn't happen)");
return;
}
for (dive *d: dives) {
QStringList tags = data(d);
for (const QString &tag: tagsToRemove)
tags.removeAll(tag);
for (const QString &tag: tagsToAdd) {
if (!tags.contains(tag))
tags.push_back(tag);
}
invalidate_dive_cache(d); // Ensure that dive is written in git_save()
set(d, tags);
}
std::swap(tagsToAdd, tagsToRemove);
// Send signals.
DiveField id = fieldId();
processByTrip(dives, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) {
emit diveListNotifier.divesChanged(trip, divesInTrip, id);
});
if (setSelection(selectedDives, current))
emit diveListNotifier.selectionChanged(); // If the selection changed -> tell the frontend
}
// Undo and redo do the same as just the stored value is exchanged
void EditTagsBase::redo()
{
undo();
}
// ***** Tags *****
QStringList EditTags::data(struct dive *d) const
{
QStringList res;
for (const struct tag_entry *tag = d->tag_list; tag; tag = tag->next)
res.push_back(tag->tag->name);
return res;
}
void EditTags::set(struct dive *d, const QStringList &v) const
{
taglist_free(d->tag_list);
d->tag_list = NULL;
for (const QString &tag: v)
taglist_add_tag(&d->tag_list, qPrintable(tag));
taglist_cleanup(&d->tag_list);
}
QString EditTags::fieldName() const
{
return tr("tags");
}
DiveField EditTags::fieldId() const
{
return DiveField::TAGS;
}
// String list helper
static QStringList stringToList(const QString &s)
{
QStringList res = s.split(",", QString::SkipEmptyParts);
for (QString &str: res)
str = str.trimmed();
return res;
}
// ***** Buddies *****
QStringList EditBuddies::data(struct dive *d) const
{
return stringToList(d->buddy);
}
void EditBuddies::set(struct dive *d, const QStringList &v) const
{
QString text = v.join(", ");
free(d->buddy);
d->buddy = copy_qstring(text);
}
QString EditBuddies::fieldName() const
{
return tr("buddies");
}
DiveField EditBuddies::fieldId() const
{
return DiveField::BUDDY;
}
// ***** DiveMaster *****
QStringList EditDiveMaster::data(struct dive *d) const
{
return stringToList(d->divemaster);
}
void EditDiveMaster::set(struct dive *d, const QStringList &v) const
{
QString text = v.join(", ");
free(d->divemaster);
d->divemaster = copy_qstring(text);
}
QString EditDiveMaster::fieldName() const
{
return tr("dive master");
}
DiveField EditDiveMaster::fieldId() const
{
return DiveField::DIVEMASTER;
}
// Helper function to copy cylinders. This supposes that the destination
// cylinder is uninitialized. I.e. the old description is not freed!
static void copy_cylinder(const cylinder_t &s, cylinder_t &d)
{
d.type.description = copy_string(s.type.description);
d.type.size = s.type.size;
d.type.workingpressure = s.type.workingpressure;
d.gasmix = s.gasmix;
d.cylinder_use = s.cylinder_use;
d.depth = s.depth;
}
static void swapCandQString(QString &q, char *&c)
{
QString tmp(c);
free(c);
c = copy_qstring(q);
q = std::move(tmp);
}
PasteState::PasteState(dive *dIn, const dive *data, dive_components what) : d(dIn),
tags(nullptr)
{
memset(&cylinders[0], 0, sizeof(cylinders));
memset(&weightsystems[0], 0, sizeof(weightsystems));
if (what.notes)
notes = data->notes;
if (what.divemaster)
divemaster = data->divemaster;
if (what.buddy)
buddy = data->buddy;
if (what.suit)
suit = data->suit;
if (what.rating)
rating = data->rating;
if (what.visibility)
visibility = data->visibility;
if (what.divesite)
divesite = data->dive_site;
if (what.tags)
tags = taglist_copy(data->tag_list);
if (what.cylinders) {
for (int i = 0; i < MAX_CYLINDERS; ++i)
copy_cylinder(data->cylinder[i], cylinders[i]);
}
if (what.weights) {
for (int i = 0; i < MAX_WEIGHTSYSTEMS; ++i) {
weightsystems[i] = data->weightsystem[i];
weightsystems[i].description = copy_string(data->weightsystem[i].description);
}
}
}
PasteState::~PasteState()
{
taglist_free(tags);
for (cylinder_t &c: cylinders)
free((void *)c.type.description);
for (weightsystem_t &w: weightsystems)
free((void *)w.description);
}
void PasteState::swap(dive_components what)
{
if (what.notes)
swapCandQString(notes, d->notes);
if (what.divemaster)
swapCandQString(divemaster, d->divemaster);
if (what.buddy)
swapCandQString(buddy, d->buddy);
if (what.suit)
swapCandQString(suit, d->suit);
if (what.rating)
std::swap(rating, d->rating);
if (what.visibility)
std::swap(visibility, d->visibility);
if (what.divesite)
std::swap(divesite, d->dive_site);
if (what.tags)
std::swap(tags, d->tag_list);
if (what.cylinders)
std::swap(cylinders, d->cylinder);
if (what.weights)
std::swap(weightsystems, d->weightsystem);
}
// ***** Paste *****
PasteDives::PasteDives(const dive *data, dive_components whatIn) : what(whatIn),
current(current_dive)
{
std::vector<dive *> selection = getDiveSelection();
dives.reserve(selection.size());
for (dive *d: selection)
dives.emplace_back(d, data, what);
setText(tr("Paste onto %n dive(s)", "", dives.size()));
}
bool PasteDives::workToBeDone()
{
return !dives.empty();
}
void PasteDives::undo()
{
bool diveSiteListChanged = false;
// If we had taken ownership of dive sites, readd them to the system
for (OwningDiveSitePtr &ds: ownedDiveSites) {
register_dive_site(ds.release());
diveSiteListChanged = true;
}
ownedDiveSites.clear();
std::vector<dive *> divesToNotify; // Remember dives so that we can send signals later
divesToNotify.reserve(dives.size());
for (PasteState &state: dives) {
divesToNotify.push_back(state.d);
state.swap(what);
invalidate_dive_cache(state.d); // Ensure that dive is written in git_save()
}
// If dive sites were pasted, collect all overwritten dive sites
// and remove those which don't have users anymore from the core.
// But keep an owning pointer. Thus if this undo command is freed, the
// dive-site will be automatically deleted and on redo() it can be
// readded to the system
if (what.divesite) {
std::vector<dive_site *> divesites;
for (const PasteState &d: dives) {
if (std::find(divesites.begin(), divesites.end(), d.divesite) == divesites.end())
divesites.push_back(d.divesite);
}
for (dive_site *ds: divesites) {
unregister_dive_site(ds);
ownedDiveSites.emplace_back(ds);
diveSiteListChanged = true;
}
}
// Send signals.
// TODO: We send one signal per changed field. This means that the dive list may
// update the entry numerous times. Perhaps change the field-id into flags?
// There seems to be a number of enums / flags describing dive fields. Perhaps unify them all?
processByTrip(divesToNotify, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) {
if (what.notes)
emit diveListNotifier.divesChanged(trip, divesInTrip, DiveField::NOTES);
if (what.divemaster)
emit diveListNotifier.divesChanged(trip, divesInTrip, DiveField::DIVEMASTER);
if (what.buddy)
emit diveListNotifier.divesChanged(trip, divesInTrip, DiveField::BUDDY);
if (what.suit)
emit diveListNotifier.divesChanged(trip, divesInTrip, DiveField::SUIT);
if (what.rating)
emit diveListNotifier.divesChanged(trip, divesInTrip, DiveField::RATING);
if (what.visibility)
emit diveListNotifier.divesChanged(trip, divesInTrip, DiveField::VISIBILITY);
if (what.divesite)
emit diveListNotifier.divesChanged(trip, divesInTrip, DiveField::DIVESITE);
if (what.tags)
emit diveListNotifier.divesChanged(trip, divesInTrip, DiveField::TAGS);
if (what.cylinders)
emit diveListNotifier.cylindersReset(trip, divesInTrip);
if (what.weights)
emit diveListNotifier.weightsystemsReset(trip, divesInTrip);
});
if (diveSiteListChanged)
MapWidget::instance()->reload();
}
// Redo and undo do the same
void PasteDives::redo()
{
undo();
}
} // namespace Command