subsurface/desktop-widgets/command_edit.cpp

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// SPDX-License-Identifier: GPL-2.0
#include "command_edit.h"
#include "core/divelist.h"
namespace Command {
template<typename T>
EditBase<T>::EditBase(const QVector<dive *> &divesIn, T newValue, T oldValue) :
value(std::move(newValue)),
old(std::move(oldValue)),
dives(divesIn.toStdVector())
{
// If there is nothing to do, clear the dives vector.
// This signals that no action has to be taken.
if (old == value)
dives.clear();
}
// This is quite hackish: we can't use virtual functions in the constructor and
// therefore can't initialize the list of dives [the values of the dives are
// accessed by virtual functions]. Therefore, we (mis)use the fact that workToBeDone()
// is called exactly once before adding the Command to the system and perform this here.
// To be more explicit about this, we might think about renaming workToBeDone() to init().
template<typename T>
bool EditBase<T>::workToBeDone()
{
std::vector<dive *> divesNew;
divesNew.reserve(dives.size());
for (dive *d: dives) {
if (data(d) == old)
divesNew.push_back(d);
}
dives = std::move(divesNew);
// Create a text for the menu entry. In the case of multiple dives add the number
size_t num_dives = dives.size();
if (num_dives > 0)
//: remove the part in parantheses for %n = 1
setText(tr("Edit %1 (%n dive(s))", "", num_dives).arg(fieldName()));
return num_dives;
}
template<typename T>
void EditBase<T>::undo()
{
if (dives.empty()) {
qWarning("Edit command called with empty dives list (shouldn't happen)");
return;
}
for (dive *d: dives) {
set(d, value);
invalidate_dive_cache(d); // Ensure that dive is written in git_save()
}
std::swap(old, value);
emit diveListNotifier.divesEdited(QVector<dive *>::fromStdVector(dives), fieldId());
mark_divelist_changed(true);
}
// We have to manually instantiate the constructors of the EditBase class,
// because the base class is never constructed and the derived classes
// don't have their own constructor. They simply delegate to the base
// class by virtue of a "using" declaration.
template
EditBase<QString>::EditBase(const QVector<dive *> &dives, QString oldValue, QString newValue);
template
EditBase<int>::EditBase(const QVector<dive *> &dives, int oldValue, int newValue);
// Undo and redo do the same as just the stored value is exchanged
template<typename T>
void EditBase<T>::redo()
{
undo();
}
// Implementation of virtual functions
// ***** Notes *****
void EditNotes::set(struct dive *d, QString s) const
{
free(d->notes);
d->notes = strdup(qPrintable(s));
}
QString EditNotes::data(struct dive *d) const
{
return QString(d->notes);
}
QString EditNotes::fieldName() const
{
return tr("notes");
}
DiveField EditNotes::fieldId() const
{
return DiveField::NOTES;
}
// ***** Suit *****
void EditSuit::set(struct dive *d, QString s) const
{
free(d->suit);
d->suit = strdup(qPrintable(s));
}
QString EditSuit::data(struct dive *d) const
{
return QString(d->suit);
}
QString EditSuit::fieldName() const
{
return tr("suit");
}
DiveField EditSuit::fieldId() const
{
return DiveField::SUIT;
}
// ***** Rating *****
void EditRating::set(struct dive *d, int value) const
{
d->rating = value;
}
int EditRating::data(struct dive *d) const
{
return d->rating;
}
QString EditRating::fieldName() const
{
return tr("rating");
}
DiveField EditRating::fieldId() const
{
return DiveField::RATING;
}
// ***** Visibility *****
void EditVisibility::set(struct dive *d, int value) const
{
d->visibility = value;
}
int EditVisibility::data(struct dive *d) const
{
return d->visibility;
}
QString EditVisibility::fieldName() const
{
return tr("visibility");
}
DiveField EditVisibility::fieldId() const
{
return DiveField::VISIBILITY;
}
// ***** Air Temperature *****
void EditAirTemp::set(struct dive *d, int value) const
{
d->airtemp.mkelvin = value > 0 ? (uint32_t)value : 0u;
}
int EditAirTemp::data(struct dive *d) const
{
return (int)d->airtemp.mkelvin;
}
QString EditAirTemp::fieldName() const
{
return tr("air temperature");
}
DiveField EditAirTemp::fieldId() const
{
return DiveField::AIR_TEMP;
}
// ***** Water Temperature *****
void EditWaterTemp::set(struct dive *d, int value) const
{
d->watertemp.mkelvin = value > 0 ? (uint32_t)value : 0u;
}
int EditWaterTemp::data(struct dive *d) const
{
return (int)d->watertemp.mkelvin;
}
QString EditWaterTemp::fieldName() const
{
return tr("water temperature");
}
DiveField EditWaterTemp::fieldId() const
{
return DiveField::WATER_TEMP;
}
// ***** Mode *****
// Editing the dive mode has very peculiar semantics for historic reasons:
// Since the dive-mode depends on the dive computer, the i-th dive computer
// of each dive will be edited. If the dive has less than i dive computers,
// the default dive computer will be edited.
// The index "i" will be stored as an additional payload with the command.
// Thus, we need an explicit constructor. Since the actual handling is done
// by the base class, which knows nothing about this index, it will not be
// sent via signals. Currently this is not needed. Should it turn out to
// become necessary, then we might either
// - Not derive EditMode from EditBase.
// - Change the semantics of the mode-editing.
// The future will tell.
EditMode::EditMode(const QVector<dive *> &dives, int indexIn, int newValue, int oldValue)
: EditBase(dives, newValue, oldValue), index(indexIn)
{
}
void EditMode::set(struct dive *d, int i) const
{
get_dive_dc(d, index)->divemode = (enum divemode_t)i;
update_setpoint_events(d, get_dive_dc(d, index));
}
int EditMode::data(struct dive *d) const
{
return get_dive_dc(d, index)->divemode;
}
QString EditMode::fieldName() const
{
return tr("dive mode");
}
DiveField EditMode::fieldId() const
{
return DiveField::MODE;
}
} // namespace Command