subsurface/scripts/build.sh

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#!/bin/bash
#
# this should be run from the src directory which contains the subsurface
# directory; the layout should look like this:
# .../src/subsurface
#
# the script will build Subsurface and libdivecomputer (plus some other
# dependencies if requestsed) from source.
#
# it installs the libraries and subsurface in the install-root subdirectory
# of the current directory (except on Mac where the Subsurface.app ends up
# in subsurface/build)
#
# by default it puts the build folders in
# ./subsurface/libdivecomputer/build (libdivecomputer build)
# ./subsurface/build (desktop build)
# ./subsurface/build-mobile (mobile build)
# ./subsurface/build-downloader (headless downloader build)
#
# there is basic support for building from a shared directory, e.g., with
# one subsurface source tree on a host computer, accessed from multiple
# VMs as well as the host to build without stepping on each other - the
# one exception is running autotools for libdiveconputer which has to
# happen in the shared libdivecomputer folder
# one way to achieve this is to have ./subsurface be a symlink; in that
# case the build directories are libdivecomputer/build, build, build-mobile
# alternatively a build prefix can be explicitly given with -build-prefix
# that build prefix is directly pre-pended to the destinations mentioned
# above - if this is a directory, it needs to end with '/'
# don't keep going if we run into an error
set -e
# create a log file of the build
exec 1> >(tee build.log) 2>&1
SRC=$(pwd)
if [[ -L subsurface && -d subsurface ]] ; then
# ./subsurface is a symbolic link to the source directory, so let's
# set up a prefix that puts the build directories in the current directory
# but this can be overwritten via the command line
BUILD_PREFIX="$SRC/"
fi
PLATFORM=$(uname)
BTSUPPORT="ON"
DEBUGRELEASE="Debug"
SRC_DIR="subsurface"
# deal with all the command line arguments
while [[ $# -gt 0 ]] ; do
arg="$1"
case $arg in
-no-bt)
# force Bluetooth support off
BTSUPPORT="OFF"
;;
-quick)
# only build libdivecomputer and Subsurface - this assumes that all other dependencies don't need rebuilding
QUICK="1"
;;
-src-dir)
# instead of using "subsurface" as source directory, use src/<srcdir>
# this is convinient when using "git worktree" to have multiple branches
# checked out on the computer.
# remark <srcdir> must be in src (in parallel to subsurface), in order to
# use the same 3rd party set.
shift
SRC_DIR="$1"
;;
-build-deps)
# in order to build the dependencies on Mac for release builds (to deal with the macosx-version-min for those)
# call this script with -build-deps
BUILD_DEPS="1"
;;
-build-prefix)
# instead of building in build & build-mobile in the current directory, build in <buildprefix>build
# and <buildprefix>build-mobile; notice that there's no slash between the prefix and the two directory
# names, so if the prefix is supposed to be a path, add the slash at the end of it, or do funky things
# where build/build-mobile get appended to partial path name
shift
BUILD_PREFIX="$1"
;;
-build-with-webkit)
# unless you build Qt from source (or at least webkit from source, you won't have webkit installed
# -build-with-webkit tells the script that in fact we can assume that webkit is present (it usually
# is still available on Linux distros)
BUILD_WITH_WEBKIT="1"
;;
-mobile)
# we are building Subsurface-mobile
# Note that this will run natively on the host OS.
# To cross build for Android or iOS (including simulator)
# use the scripts in packaging/xxx
BUILD_MOBILE="1"
;;
-desktop)
# we are building Subsurface
BUILD_DESKTOP="1"
;;
-downloader)
# we are building Subsurface-downloader
BUILD_DOWNLOADER="1"
;;
-both)
# we are building Subsurface and Subsurface-mobile
BUILD_MOBILE="1"
BUILD_DESKTOP="1"
;;
-all)
# we are building Subsurface, Subsurface-mobile, and Subsurface-downloader
BUILD_MOBILE="1"
BUILD_DESKTOP="1"
BUILD_DOWNLOADER="1"
;;
-create-appdir)
# we are building an AppImage as by product
CREATE_APPDIR="1"
;;
-release)
# don't build Debug binaries
DEBUGRELEASE="Release"
;;
*)
echo "Unknown command line argument $arg"
echo "Usage: build.sh [-no-bt] [-quick] [-build-deps] [-src-dir <SUBSURFACE directory>] [-build-prefix <PREFIX>] [-build-with-webkit] [-mobile] [-desktop] [-downloader] [-both] [-all] [-create-appdir] [-release]"
exit 1
;;
esac
shift
done
# recreate the old default behavior - no flag set implies build desktop
if [ "$BUILD_MOBILE$BUILD_DOWNLOADER" = "" ] ; then
BUILD_DESKTOP="1"
fi
if [ "$BUILD_DEPS" = "1" ] && [ "$QUICK" = "1" ] ; then
echo "Conflicting options; cannot request combine -build-deps and -quick"
exit 1;
fi
# Verify that the Xcode Command Line Tools are installed
if [ "$PLATFORM" = Darwin ] ; then
if [ -d /Developer/SDKs ] ; then
SDKROOT=/Developer/SDKs
elif [ -d /Library/Developer/CommandLineTools/SDKs ] ; then
SDKROOT=/Library/Developer/CommandLineTools/SDKs
elif [ -d /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs ] ; then
SDKROOT=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs
else
echo "Cannot find SDK sysroot (usually /Developer/SDKs or"
echo "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs)"
exit 1;
fi
# find a 10.x base SDK to use, or if none can be found, find a numbered 11.x base SDK to use
BASESDK=$(ls $SDKROOT | grep "MacOSX10\.1.\.sdk" | head -1 | sed -e "s/MacOSX//;s/\.sdk//")
if [ -z "$BASESDK" ] ; then
BASESDK=$(ls $SDKROOT | grep -E "MacOSX11\.[0-9]+\.sdk" | head -1 | sed -e "s/MacOSX//;s/\.sdk//")
if [ -z "$BASESDK" ] ; then
echo "Cannot find a base SDK of type 10.x or 11.x under the SDK root of ${SDKROOT}"
exit 1;
fi
fi
echo "Using ${BASESDK} as the BASESDK under ${SDKROOT}"
OLDER_MAC="-mmacosx-version-min=${BASESDK} -isysroot${SDKROOT}/MacOSX${BASESDK}.sdk"
OLDER_MAC_CMAKE="-DCMAKE_OSX_DEPLOYMENT_TARGET=${BASESDK} -DCMAKE_OSX_SYSROOT=${SDKROOT}/MacOSX${BASESDK}.sdk/"
if [[ ! -d /usr/include && ! -d "${SDKROOT}/MacOSX${BASESDK}.sdk/usr/include" ]] ; then
echo "Error: Xcode Command Line Tools are not installed"
echo ""
echo "Please run:"
echo " xcode-select --install"
echo "to install them (you'll have to agree to Apple's licensing terms etc), then run build.sh again"
exit 1;
fi
fi
# normally this script builds the desktop version in subsurface/build
# the user can explicitly pick the builds requested
# for historic reasons, -both builds mobile and desktop, -all builds the downloader as well
if [ "$BUILD_MOBILE" = "1" ] ; then
echo "building Subsurface-mobile in ${SRC_DIR}/build-mobile"
BUILDS+=( "MobileExecutable" )
BUILDDIRS+=( "${BUILD_PREFIX}build-mobile" )
fi
if [ "$BUILD_DOWNLOADER" = "1" ] ; then
echo "building Subsurface-downloader in ${SRC_DIR}/build-downloader"
BUILDS+=( "DownloaderExecutable" )
BUILDDIRS+=( "${BUILD_PREFIX}build-downloader" )
fi
if [ "$BUILD_DESKTOP" = "1" ] || [ "$BUILDS" = "" ] ; then
# if no option is given, we build the desktopb version
echo "building Subsurface in ${SRC_DIR}/build"
BUILDS+=( "DesktopExecutable" )
BUILDDIRS+=( "${BUILD_PREFIX}build" )
fi
if [[ ! -d "${SRC_DIR}" ]] ; then
echo "please start this script from the directory containing the Subsurface source directory"
exit 1
fi
if [ -z "$BUILD_PREFIX" ] ; then
INSTALL_ROOT=$SRC/install-root
else
INSTALL_ROOT="$BUILD_PREFIX"install-root
fi
mkdir -p "$INSTALL_ROOT"
export INSTALL_ROOT
# make sure we find our own packages first (e.g., libgit2 only uses pkg_config to find libssh2)
export PKG_CONFIG_PATH=$INSTALL_ROOT/lib/pkgconfig:$PKG_CONFIG_PATH
echo Building from "$SRC", installing in "$INSTALL_ROOT"
# find qmake
if [ -n "$CMAKE_PREFIX_PATH" ] ; then
QMAKE=$CMAKE_PREFIX_PATH/../../bin/qmake
fi
if [[ -z $QMAKE || ! -x $QMAKE ]] ; then
hash qmake > /dev/null 2> /dev/null && QMAKE=qmake
[ -z $QMAKE ] && hash qmake-qt5 > /dev/null 2> /dev/null && QMAKE=qmake-qt5
[ -z $QMAKE ] && echo "cannot find qmake or qmake-qt5" && exit 1
fi
# it's not entirely clear why we only set this on macOS, but this appears to be what works
if [ "$PLATFORM" = Darwin ] ; then
if [ -z "$CMAKE_PREFIX_PATH" ] ; then
# we already found qmake and can get the right path information from that
libdir=$($QMAKE -query QT_INSTALL_LIBS)
if [ $? -eq 0 ]; then
export CMAKE_PREFIX_PATH=$libdir/cmake
else
echo "something is broken with the Qt install"
exit 1
fi
fi
fi
# on Debian and Ubuntu based systems, the private QtLocation and
# QtPositioning headers aren't bundled. Download them if necessary.
if [ "$PLATFORM" = Linux ] ; then
QT_HEADERS_PATH=$($QMAKE -query QT_INSTALL_HEADERS)
QT_VERSION=$($QMAKE -query QT_VERSION)
if [ ! -d "$QT_HEADERS_PATH/QtLocation/$QT_VERSION/QtLocation/private" ] &&
[ ! -d "$INSTALL_ROOT"/include/QtLocation/private ] ; then
echo "Missing private Qt headers for $QT_VERSION; downloading them..."
QTLOC_GIT=./qtlocation_git
QTLOC_PRIVATE=$INSTALL_ROOT/include/QtLocation/private
QTPOS_PRIVATE=$INSTALL_ROOT/include/QtPositioning/private
rm -rf $QTLOC_GIT > /dev/null 2>&1
rm -rf "$INSTALL_ROOT"/include/QtLocation > /dev/null 2>&1
rm -rf "$INSTALL_ROOT"/include/QtPositioning > /dev/null 2>&1
git clone --branch "v$QT_VERSION" git://code.qt.io/qt/qtlocation.git --depth=1 $QTLOC_GIT
mkdir -p "$QTLOC_PRIVATE"
cd $QTLOC_GIT/src/location
find . -name '*_p.h' -print0 | xargs -0 cp -t "$QTLOC_PRIVATE"
cd "$SRC"
mkdir -p "$QTPOS_PRIVATE"
cd $QTLOC_GIT/src/positioning
find . -name '*_p.h' -print0 | xargs -0 cp -t "$QTPOS_PRIVATE"
cd "$SRC"
echo "* cleanup..."
rm -rf $QTLOC_GIT > /dev/null 2>&1
fi
fi
# set up the right file name extensions
if [ "$PLATFORM" = Darwin ] ; then
SH_LIB_EXT=dylib
if [ ! "$BUILD_DEPS" == "1" ] ; then
pkg-config --exists libgit2 && LIBGIT=$(pkg-config --modversion libgit2) && LIBGITMAJ=$(echo $LIBGIT | cut -d. -f1) && LIBGIT=$(echo $LIBGIT | cut -d. -f2)
if [[ "$LIBGITMAJ" -gt "0" || "$LIBGIT" -gt "25" ]] ; then
LIBGIT2_FROM_PKGCONFIG="-DLIBGIT2_FROM_PKGCONFIG=ON"
fi
fi
else
SH_LIB_EXT=so
LIBGIT_ARGS=" -DLIBGIT2_DYNAMIC=ON "
# check if we need to build libgit2 (and do so if necessary)
# first check pkgconfig (that will capture our own local build if
# this script has been run before)
if pkg-config --exists libgit2 ; then
LIBGIT=$(pkg-config --modversion libgit2)
LIBGITMAJ=$(echo $LIBGIT | cut -d. -f1)
LIBGIT=$(echo $LIBGIT | cut -d. -f2)
if [[ "$LIBGITMAJ" -gt "0" || "$LIBGIT" -gt "25" ]] ; then
LIBGIT2_FROM_PKGCONFIG="-DLIBGIT2_FROM_PKGCONFIG=ON"
fi
fi
if [[ "$LIBGITMAJ" -lt "1" && "$LIBGIT" -lt "26" ]] ; then
# maybe there's a system version that's new enough?
# Ugh that's uggly - read the ultimate filename, split at the last 'o' which gets us ".0.26.3" or ".1.0.0"
# since that starts with a dot, the field numbers in the cut need to be one higher
LDCONFIG=$(PATH=/sbin:/usr/sbin:$PATH which ldconfig)
if [ ! -z "$LDCONFIG" ] ; then
LIBGIT=$(realpath $("$LDCONFIG" -p | grep libgit2\\.so\\. | cut -d\ -f4) | awk -Fo '{ print $NF }')
LIBGITMAJ=$(echo $LIBGIT | cut -d. -f2)
LIBGIT=$(echo $LIBGIT | cut -d. -f3)
fi
fi
fi
if [[ $PLATFORM = Darwin && "$BUILD_DEPS" == "1" ]] ; then
# when building distributable binaries on a Mac, we cannot rely on anything from Homebrew,
# because that always requires the latest OS (how stupid is that - and they consider it a
# feature). So we painfully need to build the dependencies ourselves.
cd "$SRC"
./${SRC_DIR}/scripts/get-dep-lib.sh single . libz
pushd libz
# no, don't install pkgconfig files in .../libs/share/pkgconf - that's just weird
sed -i .bak 's/share\/pkgconfig/pkgconfig/' CMakeLists.txt
mkdir -p build
cd build
cmake "$OLDER_MAC_CMAKE" -DCMAKE_BUILD_TYPE="$DEBUGRELEASE" \
-DCMAKE_INSTALL_PREFIX="$INSTALL_ROOT" \
..
make -j4
make install
popd
./${SRC_DIR}/scripts/get-dep-lib.sh single . libcurl
pushd libcurl
bash ./buildconf
mkdir -p build
cd build
CFLAGS="$OLDER_MAC" ../configure --prefix="$INSTALL_ROOT" --with-darwinssl \
--disable-tftp --disable-ftp --disable-ldap --disable-ldaps --disable-imap --disable-pop3 --disable-smtp --disable-gopher --disable-smb --disable-rtsp
make -j4
make install
popd
./${SRC_DIR}/scripts/get-dep-lib.sh single . openssl
pushd openssl
mkdir -p build
cd build
if [ $(arch) == "arm64" ] ; then OS_ARCH=darwin64-arm64-cc ; else OS_ARCH=darwin64-x86_64-cc; fi
../Configure --prefix="$INSTALL_ROOT" --openssldir="$INSTALL_ROOT" "$OLDER_MAC" $OS_ARCH
make depend
# all the tests fail because the assume that openssl is already installed. Odd? Still thinks work
make -j4 -k
make -k install
popd
./${SRC_DIR}/scripts/get-dep-lib.sh single . libssh2
pushd libssh2
mkdir -p build
cd build
cmake "$OLDER_MAC_CMAKE" -DCMAKE_INSTALL_PREFIX="$INSTALL_ROOT" -DCMAKE_BUILD_TYPE=$DEBUGRELEASE -DBUILD_SHARED_LIBS=ON -DBUILD_TESTING=OFF -DBUILD_EXAMPLES=OFF ..
make -j4
make install
popd
if [ "$PLATFORM" = Darwin ] ; then
# in order for macdeployqt to do its job correctly, we need the full path in the dylib ID
cd "$INSTALL_ROOT"/lib
NAME=$(otool -L libssh2.dylib | grep -v : | head -1 | cut -f1 -d\ | tr -d '\t')
echo "$NAME" | if grep -v / > /dev/null 2>&1 ; then
install_name_tool -id "$INSTALL_ROOT/lib/$NAME" "$INSTALL_ROOT/lib/$NAME"
fi
fi
fi
if [[ "$LIBGITMAJ" -lt "1" && "$LIBGIT" -lt "26" ]] ; then
LIBGIT_ARGS=" -DLIBGIT2_INCLUDE_DIR=$INSTALL_ROOT/include -DLIBGIT2_LIBRARIES=$INSTALL_ROOT/lib/libgit2.$SH_LIB_EXT "
cd "$SRC"
./${SRC_DIR}/scripts/get-dep-lib.sh single . libgit2
pushd libgit2
mkdir -p build
cd build
cmake "$OLDER_MAC_CMAKE" -DCMAKE_INSTALL_PREFIX="$INSTALL_ROOT" -DCMAKE_BUILD_TYPE="$DEBUGRELEASE" -DBUILD_CLAR=OFF ..
make -j4
make install
popd
if [ "$PLATFORM" = Darwin ] ; then
# in order for macdeployqt to do its job correctly, we need the full path in the dylib ID
cd "$INSTALL_ROOT/lib"
NAME=$(otool -L libgit2.dylib | grep -v : | head -1 | cut -f1 -d\ | tr -d '\t')
echo "$NAME" | if grep -v / > /dev/null 2>&1 ; then
install_name_tool -id "$INSTALL_ROOT/lib/$NAME" "$INSTALL_ROOT/lib/$NAME"
fi
fi
fi
if [[ $PLATFORM = Darwin && "$BUILD_DEPS" == "1" ]] ; then
# when building distributable binaries on a Mac, we cannot rely on anything from Homebrew,
# because that always requires the latest OS (how stupid is that - and they consider it a
# feature). So we painfully need to build the dependencies ourselves.
cd "$SRC"
./${SRC_DIR}/scripts/get-dep-lib.sh single . libzip
pushd libzip
mkdir -p build
cd build
cmake "$OLDER_MAC_CMAKE" -DCMAKE_BUILD_TYPE="$DEBUGRELEASE" \
-DCMAKE_INSTALL_PREFIX="$INSTALL_ROOT" \
..
make -j4
make install
popd
./${SRC_DIR}/scripts/get-dep-lib.sh single . hidapi
pushd hidapi
# there is no good tag, so just build master
bash ./bootstrap
mkdir -p build
cd build
CFLAGS="$OLDER_MAC" ../configure --prefix="$INSTALL_ROOT"
make -j4
make install
popd
./${SRC_DIR}/scripts/get-dep-lib.sh single . libusb
pushd libusb
bash ./bootstrap.sh
mkdir -p build
cd build
CFLAGS="$OLDER_MAC" ../configure --prefix="$INSTALL_ROOT" --disable-examples
make -j4
make install
popd
./${SRC_DIR}/scripts/get-dep-lib.sh single . libmtp
pushd libmtp
patch -p1 < ../${SRC_DIR}/scripts/libmtp.patch
echo 'N' | NOCONFIGURE="1" bash ./autogen.sh
mkdir -p build
cd build
CFLAGS="$OLDER_MAC" ../configure --prefix="$INSTALL_ROOT"
make -j4
make install
popd
./${SRC_DIR}/scripts/get-dep-lib.sh single . libftdi1
pushd libftdi1
mkdir -p build
cd build
cmake "$OLDER_MAC_CMAKE" -DCMAKE_BUILD_TYPE="$DEBUGRELEASE" \
-DCMAKE_INSTALL_PREFIX="$INSTALL_ROOT" \
..
make -j4
make install
popd
fi
cd "$SRC"
# build libdivecomputer
cd ${SRC_DIR}
if [ ! -d libdivecomputer/src ] ; then
git submodule init
git submodule update --recursive
fi
mkdir -p "${BUILD_PREFIX}libdivecomputer/build"
cd "${BUILD_PREFIX}libdivecomputer/build"
if [ ! -f "$SRC"/${SRC_DIR}/libdivecomputer/configure ] ; then
# this is not a typo
# in some scenarios it appears that autoreconf doesn't copy the
# ltmain.sh file; running it twice, however, fixes that problem
autoreconf --install "$SRC"/${SRC_DIR}/libdivecomputer
autoreconf --install "$SRC"/${SRC_DIR}/libdivecomputer
fi
CFLAGS="$OLDER_MAC -I$INSTALL_ROOT/include $LIBDC_CFLAGS" "$SRC"/${SRC_DIR}/libdivecomputer/configure --prefix="$INSTALL_ROOT" --disable-examples
if [ "$PLATFORM" = Darwin ] ; then
# remove some copmpiler options that aren't supported on Mac
# otherwise the log gets very noisy
for i in $(find . -name Makefile)
do
sed -i .bak 's/-Wrestrict//;s/-Wno-unused-but-set-variable//' "$i"
done
# it seems that on my Mac some of the configure tests for libdivecomputer
# pass even though the feature tested for is actually missing
# let's hack around that
# touch config.status, recreate config.h and then disable HAVE_CLOCK_GETTIME
# this seems to work so that the Makefile doesn't re-run the
# configure process and overwrite all the changes we just made
touch config.status
make config.h
grep CLOCK_GETTIME config.h
sed -i .bak 's/^#define HAVE_CLOCK_GETTIME 1/#undef HAVE_CLOCK_GETTIME /' config.h
fi
make -j4
make install
# make sure we know where the libdivecomputer.a was installed - sometimes it ends up in lib64, sometimes in lib
STATIC_LIBDC="$INSTALL_ROOT/$(grep ^libdir Makefile | cut -d/ -f2)/libdivecomputer.a"
cd "$SRC"
if [ "$QUICK" != "1" ] && [ "$BUILD_DESKTOP$BUILD_MOBILE" != "" ] ; then
# build the googlemaps map plugin
cd "$SRC"
./${SRC_DIR}/scripts/get-dep-lib.sh single . googlemaps
pushd googlemaps
mkdir -p build
mkdir -p J10build
cd build
$QMAKE "INCLUDEPATH=$INSTALL_ROOT/include" ../googlemaps.pro
# on Travis the compiler doesn't support c++1z, yet qmake adds that flag;
# since things compile fine with c++11, let's just hack that away
# similarly, don't use -Wdata-time
if [ "$TRAVIS" = "true" ] ; then
mv Makefile Makefile.bak
cat Makefile.bak | sed -e 's/std=c++1z/std=c++11/g ; s/-Wdate-time//' > Makefile
fi
make -j4
make install
popd
fi
# finally, build Subsurface
set -x
for (( i=0 ; i < ${#BUILDS[@]} ; i++ )) ; do
SUBSURFACE_EXECUTABLE=${BUILDS[$i]}
BUILDDIR=${BUILDDIRS[$i]}
echo "build $SUBSURFACE_EXECUTABLE in $BUILDDIR"
if [ "$SUBSURFACE_EXECUTABLE" = "DesktopExecutable" ] && [ "$BUILD_WITH_WEBKIT" = "1" ]; then
EXTRA_OPTS="-DNO_USERMANUAL=OFF -DNO_PRINTING=OFF"
else
EXTRA_OPTS="-DNO_USERMANUAL=ON -DNO_PRINTING=ON"
fi
cd "$SRC"/${SRC_DIR}
# pull the plasma-mobile components from upstream if building Subsurface-mobile
if [ "$SUBSURFACE_EXECUTABLE" = "MobileExecutable" ] ; then
bash ./scripts/mobilecomponents.sh
EXTRA_OPTS="$EXTRA_OPTS -DECM_DIR=$SRC/$SRC_DIR/mobile-widgets/3rdparty/ECM"
fi
mkdir -p "$BUILDDIR"
cd "$BUILDDIR"
export CMAKE_PREFIX_PATH="$INSTALL_ROOT/lib/cmake;${CMAKE_PREFIX_PATH}"
cmake -DCMAKE_BUILD_TYPE="$DEBUGRELEASE" \
-DSUBSURFACE_TARGET_EXECUTABLE="$SUBSURFACE_EXECUTABLE" \
"$LIBGIT_ARGS" \
-DLIBDIVECOMPUTER_INCLUDE_DIR="$INSTALL_ROOT"/include \
-DLIBDIVECOMPUTER_LIBRARIES="$STATIC_LIBDC" \
-DCMAKE_PREFIX_PATH="$CMAKE_PREFIX_PATH" \
-DBTSUPPORT="$BTSUPPORT" \
-DCMAKE_INSTALL_PREFIX="$INSTALL_ROOT" \
$LIBGIT2_FROM_PKGCONFIG \
-DFORCE_LIBSSH=OFF \
$EXTRA_OPTS \
"$SRC"/${SRC_DIR}
if [ "$PLATFORM" = Darwin ] ; then
rm -rf Subsurface.app
rm -rf Subsurface-mobile.app
fi
LIBRARY_PATH=$INSTALL_ROOT/lib make -j4
LIBRARY_PATH=$INSTALL_ROOT/lib make install
if [ "$CREATE_APPDIR" = "1" ] ; then
# if we create an AppImage this makes gives us a sane starting point
cd "$SRC"
mkdir -p ./appdir
mkdir -p appdir/usr/share/metainfo
mkdir -p appdir/usr/share/icons/hicolor/256x256/apps
cp -r ./install-root/* ./appdir/usr
cp ${SRC_DIR}/appdata/subsurface.appdata.xml appdir/usr/share/metainfo/
cp ${SRC_DIR}/icons/subsurface-icon.png appdir/usr/share/icons/hicolor/256x256/apps/
fi
done