subsurface/commands/command_event.h

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// SPDX-License-Identifier: GPL-2.0
// Note: this header file is used by the undo-machinery and should not be included elsewhere.
#ifndef COMMAND_EVENT_H
#define COMMAND_EVENT_H
#include "command_base.h"
#include "core/divemode.h"
#include "core/event.h"
// We put everything in a namespace, so that we can shorten names without polluting the global namespace
namespace Command {
// Pointers to events are not stable, so we always store indexes.
class EventBase : public Base {
protected:
EventBase(struct dive *d, int dcNr);
void undo() override;
void redo() override;
virtual void redoit() = 0;
virtual void undoit() = 0;
// Note: we store dive and the divecomputer-number instead of a pointer to the divecomputer.
// Pointers to divecomputers are not stable.
struct dive *d;
int dcNr;
private:
void updateDive();
};
class AddEventBase : public EventBase {
public:
AddEventBase(struct dive *d, int dcNr, struct event ev); // Takes ownership of event!
protected:
void undoit() override;
void redoit() override;
private:
bool workToBeDone() override;
struct event ev; // for redo
int idx; // for undo
};
class AddEventBookmark : public AddEventBase {
public:
AddEventBookmark(struct dive *d, int dcNr, int seconds);
};
class AddEventDivemodeSwitch : public AddEventBase {
public:
AddEventDivemodeSwitch(struct dive *d, int dcNr, int seconds, int divemode);
};
class AddEventSetpointChange : public AddEventBase {
public:
AddEventSetpointChange(struct dive *d, int dcNr, int seconds, pressure_t pO2);
private:
divemode_t divemode; // Wonderful: this may change the divemode of the dive to CCR
void undoit() override;
void redoit() override;
};
class RenameEvent : public EventBase {
public:
RenameEvent(struct dive *d, int dcNr, int idx, const std::string name);
private:
bool workToBeDone() override;
void undoit() override;
void redoit() override;
int idx; // for undo and redo
std::string name; // for undo and redo
};
class RemoveEvent : public EventBase {
public:
RemoveEvent(struct dive *d, int dcNr, int idx);
private:
bool workToBeDone() override;
void undoit() override;
void redoit() override;
void post() const; // Called to fix up dives should a gas-change have happened.
event ev; // for undo
int idx; // for redo
int cylinder; // affected cylinder (if removing gas switch). <0: not a gas switch.
};
class AddGasSwitch : public EventBase {
public:
AddGasSwitch(struct dive *d, int dcNr, int seconds, int tank);
private:
bool workToBeDone() override;
void undoit() override;
void redoit() override;
std::vector<int> cylinders; // cylinders that are modified
std::vector<event> eventsToAdd;
std::vector<int> eventsToRemove;
};
} // namespace Command
#endif // COMMAND_EVENT_H