2019-01-25 17:27:31 +00:00
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// SPDX-License-Identifier: GPL-2.0
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// Note: this header file is used by the undo-machinery and should not be included elsewhere.
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#ifndef COMMAND_EDIT_H
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#define COMMAND_EDIT_H
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#include "command_base.h"
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2020-02-03 18:33:06 +00:00
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#include "core/subsurface-qt/divelistnotifier.h"
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2019-01-25 17:27:31 +00:00
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#include <QVector>
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// These are commands that edit individual fields of a set of dives.
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// The implementation is very OO-style. Out-of-fashion and certainly
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// not elegant, but in line with Qt's OO-based design.
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// The actual code is in a common base class "Command::EditBase". To
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// read and set the fields, the base class calls virtual functions of
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// the derived classes.
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//
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// To deal with different data types, the base class is implemented
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// as a template. The template parameter is the type to be read or
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// set. Thus, switch-cascades and union trickery can be avoided.
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// We put everything in a namespace, so that we can shorten names without polluting the global namespace
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namespace Command {
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2019-05-23 18:27:19 +00:00
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// Base class for commands that have a list of dives.
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// This is used for extracting the number of dives and show a
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// warning message when multiple dives are edited.
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class EditDivesBase : public Base {
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protected:
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EditDivesBase(bool currentDiveOnly);
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EditDivesBase(dive *d);
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std::vector<dive *> dives; // Dives to be edited.
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// On undo, we set the selection and current dive at the time of the operation.
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std::vector<dive *> selectedDives;
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struct dive *current;
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public:
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int numDives() const;
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};
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template <typename T>
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class EditBase : public EditDivesBase {
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protected:
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T value; // Value to be set
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T old; // Previous value
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void undo() override;
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void redo() override;
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bool workToBeDone() override;
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public:
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EditBase(T newValue, bool currentDiveOnly);
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EditBase(T newValue, dive *d);
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protected:
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// Get and set functions to be overriden by sub-classes.
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virtual void set(struct dive *d, T) const = 0;
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virtual T data(struct dive *d) const = 0;
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virtual QString fieldName() const = 0; // Name of the field, used to create the undo menu-entry
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virtual DiveField fieldId() const = 0;
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};
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// The individual Edit-commands define a virtual function that return the field-id.
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// For reasons, which I don't fully understand, the C++ makers are strictly opposed
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// to "virtual member constants" so we have to define these functions. To make
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// things a bit more compact we do this automatically with the following template.
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// Of course, we could directly encode the value in the EditBase-template, but
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// that would lead to a multiplication of the created code.
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template <typename T, DiveField::Flags ID>
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class EditTemplate : public EditBase<T> {
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private:
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using EditBase<T>::EditBase; // Use constructor of base class.
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DiveField fieldId() const override final; // final prevents further overriding - then just don't use this template
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};
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class EditNotes : public EditTemplate<QString, DiveField::NOTES> {
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public:
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using EditTemplate::EditTemplate; // Use constructor of base class.
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void set(struct dive *d, QString s) const override;
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QString data(struct dive *d) const override;
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QString fieldName() const override;
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};
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class EditSuit : public EditTemplate<QString, DiveField::SUIT> {
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public:
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using EditTemplate::EditTemplate; // Use constructor of base class.
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void set(struct dive *d, QString s) const override;
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QString data(struct dive *d) const override;
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QString fieldName() const override;
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};
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class EditRating : public EditTemplate<int, DiveField::RATING> {
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public:
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using EditTemplate::EditTemplate; // Use constructor of base class.
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void set(struct dive *d, int value) const override;
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int data(struct dive *d) const override;
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QString fieldName() const override;
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};
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class EditVisibility : public EditTemplate<int, DiveField::VISIBILITY> {
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public:
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using EditTemplate::EditTemplate; // Use constructor of base class.
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void set(struct dive *d, int value) const override;
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int data(struct dive *d) const override;
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QString fieldName() const override;
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};
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2019-11-28 19:04:52 +00:00
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class EditWaveSize : public EditTemplate<int, DiveField::WAVESIZE> {
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public:
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using EditTemplate::EditTemplate; // Use constructor of base class.
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void set(struct dive *d, int value) const override;
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int data(struct dive *d) const override;
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QString fieldName() const override;
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};
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class EditCurrent : public EditTemplate<int, DiveField::CURRENT> {
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public:
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using EditTemplate::EditTemplate; // Use constructor of base class.
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void set(struct dive *d, int value) const override;
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int data(struct dive *d) const override;
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QString fieldName() const override;
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};
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class EditSurge : public EditTemplate<int, DiveField::SURGE> {
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public:
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using EditTemplate::EditTemplate; // Use constructor of base class.
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void set(struct dive *d, int value) const override;
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int data(struct dive *d) const override;
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QString fieldName() const override;
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};
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class EditChill : public EditTemplate<int, DiveField::CHILL> {
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public:
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using EditTemplate::EditTemplate; // Use constructor of base class.
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void set(struct dive *d, int value) const override;
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int data(struct dive *d) const override;
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QString fieldName() const override;
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};
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class EditAirTemp : public EditTemplate<int, DiveField::AIR_TEMP> {
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public:
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using EditTemplate::EditTemplate; // Use constructor of base class.
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void set(struct dive *d, int value) const override;
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int data(struct dive *d) const override;
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QString fieldName() const override;
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};
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class EditWaterTemp : public EditTemplate<int, DiveField::WATER_TEMP> {
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public:
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using EditTemplate::EditTemplate; // Use constructor of base class.
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void set(struct dive *d, int value) const override;
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int data(struct dive *d) const override;
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QString fieldName() const override;
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};
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class EditAtmPress : public EditTemplate<int, DiveField::ATM_PRESS> {
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public:
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using EditTemplate::EditTemplate; // Use constructor of base class.
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void set(struct dive *d, int value) const override;
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int data(struct dive *d) const override;
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QString fieldName() const override;
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};
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class EditWaterTypeUser : public EditTemplate<int, DiveField::SALINITY> {
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public:
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using EditTemplate::EditTemplate; // Use constructor of base class.
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void set(struct dive *d, int value) const override;
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int data(struct dive *d) const override;
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QString fieldName() const override;
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};
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class EditDuration : public EditTemplate<int, DiveField::DURATION> {
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public:
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using EditTemplate::EditTemplate; // Use constructor of base class.
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void set(struct dive *d, int value) const override;
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int data(struct dive *d) const override;
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QString fieldName() const override;
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};
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class EditDepth : public EditTemplate<int, DiveField::DEPTH> {
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public:
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using EditTemplate::EditTemplate; // Use constructor of base class.
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void set(struct dive *d, int value) const override;
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int data(struct dive *d) const override;
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QString fieldName() const override;
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};
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class EditDiveSite : public EditTemplate<struct dive_site *, DiveField::DIVESITE> {
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public:
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using EditTemplate::EditTemplate; // Use constructor of base class.
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void set(struct dive *d, struct dive_site *value) const override;
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struct dive_site *data(struct dive *d) const override;
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QString fieldName() const override;
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// We specialize these so that we can send dive-site changed signals.
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void undo() override;
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void redo() override;
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};
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// Edit dive site, but add a new dive site first. Reuses the code of EditDiveSite by
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// deriving from it and hooks into undo() and redo() to add / remove the dive site.
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class EditDiveSiteNew : public EditDiveSite {
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public:
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OwningDiveSitePtr diveSiteToAdd;
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struct dive_site *diveSiteToRemove;
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EditDiveSiteNew(const QString &newName, bool currentDiveOnly);
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void undo() override;
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void redo() override;
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};
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class EditMode : public EditTemplate<int, DiveField::MODE> {
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int index;
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public:
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EditMode(int indexIn, int newValue, bool currentDiveOnly);
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void set(struct dive *d, int i) const override;
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int data(struct dive *d) const override;
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QString fieldName() const override;
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};
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class EditInvalid : public EditTemplate<int, DiveField::INVALID> {
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public:
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using EditTemplate::EditTemplate; // Use constructor of base class.
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void set(struct dive *d, int number) const override;
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int data(struct dive *d) const override;
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QString fieldName() const override;
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};
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2019-02-07 18:59:34 +00:00
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// Fields that work with tag-lists (tags, buddies, divemasters) work differently and therefore
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// have their own base class. In this case, it's not a template, as all these lists are base
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// on strings.
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class EditTagsBase : public EditDivesBase {
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bool workToBeDone() override;
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QStringList newList; // Temporary until initialized
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public:
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EditTagsBase(const QStringList &newList, bool currentDiveOnly);
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protected:
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QStringList tagsToAdd;
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QStringList tagsToRemove;
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void undo() override;
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void redo() override;
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// Getters, setters and parsers to be overriden by sub-classes.
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virtual QStringList data(struct dive *d) const = 0;
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virtual void set(struct dive *d, const QStringList &v) const = 0;
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virtual QString fieldName() const = 0; // Name of the field, used to create the undo menu-entry
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virtual DiveField fieldId() const = 0;
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};
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2020-03-21 16:36:58 +00:00
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// See comments for EditTemplate
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template <DiveField::Flags ID>
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class EditTagsTemplate : public EditTagsBase {
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private:
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using EditTagsBase::EditTagsBase; // Use constructor of base class.
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DiveField fieldId() const override final; // final prevents further overriding - then just don't use this template
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};
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class EditTags : public EditTagsTemplate<DiveField::TAGS> {
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public:
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using EditTagsTemplate::EditTagsTemplate; // Use constructor of base class.
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QStringList data(struct dive *d) const override;
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void set(struct dive *d, const QStringList &v) const override;
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QString fieldName() const override;
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};
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class EditBuddies : public EditTagsTemplate<DiveField::BUDDY> {
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2019-02-07 20:00:09 +00:00
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public:
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using EditTagsTemplate::EditTagsTemplate; // Use constructor of base class.
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QStringList data(struct dive *d) const override;
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void set(struct dive *d, const QStringList &v) const override;
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QString fieldName() const override;
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};
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class EditDiveMaster : public EditTagsTemplate<DiveField::DIVEMASTER> {
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public:
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using EditTagsTemplate::EditTagsTemplate; // Use constructor of base class.
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QStringList data(struct dive *d) const override;
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void set(struct dive *d, const QStringList &v) const override;
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QString fieldName() const override;
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};
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2019-02-23 17:17:20 +00:00
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// Fields we have to remember to undo paste
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struct PasteState {
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dive *d;
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dive_site *divesite;
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QString notes;
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QString divemaster;
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QString buddy;
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QString suit;
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int rating;
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2019-11-28 19:04:52 +00:00
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int wavesize;
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2019-02-23 17:17:20 +00:00
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int visibility;
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2019-11-28 19:04:52 +00:00
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int current;
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int surge;
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int chill;
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2019-02-23 17:17:20 +00:00
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tag_entry *tags;
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2019-08-04 16:44:57 +00:00
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struct cylinder_table cylinders;
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2019-06-26 15:21:03 +00:00
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struct weightsystem_table weightsystems;
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2019-02-23 17:17:20 +00:00
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PasteState(dive *d, const dive *data, dive_components what); // Read data from dive data for dive d
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~PasteState();
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void swap(dive_components what); // Exchange values here and in dive
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};
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2019-10-06 18:54:25 +00:00
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class PasteDives : public Base {
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2019-02-23 17:17:20 +00:00
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dive_components what;
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std::vector<PasteState> dives;
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public:
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PasteDives(const dive *d, dive_components what);
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private:
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void undo() override;
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void redo() override;
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bool workToBeDone() override;
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};
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2019-10-06 18:54:25 +00:00
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class ReplanDive : public Base {
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dive *d;
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// Exchange these data with current dive
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timestamp_t when;
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depth_t maxdepth, meandepth;
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2019-08-04 16:44:57 +00:00
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struct cylinder_table cylinders;
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2019-10-06 18:54:25 +00:00
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struct divecomputer dc;
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char *notes;
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pressure_t surface_pressure;
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duration_t duration;
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int salinity;
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public:
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2019-11-30 14:51:34 +00:00
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// Dive computer(s) and cylinders(s) of the source dive will be reset!
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// If edit_profile is true, the text will be changed from "replan dive" to "edit profile".
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ReplanDive(dive *source, bool edit_profile);
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2019-10-06 18:54:25 +00:00
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~ReplanDive();
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private:
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void undo() override;
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void redo() override;
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bool workToBeDone() override;
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};
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2019-11-02 20:19:29 +00:00
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class AddWeight : public EditDivesBase {
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public:
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AddWeight(bool currentDiveOnly);
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private:
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void undo() override;
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void redo() override;
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bool workToBeDone() override;
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};
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2019-11-08 21:47:38 +00:00
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|
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class EditWeightBase : public EditDivesBase {
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protected:
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EditWeightBase(int index, bool currentDiveOnly);
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~EditWeightBase();
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|
|
weightsystem_t ws;
|
2020-03-11 10:30:51 +00:00
|
|
|
std::vector<int> indices; // An index for each dive in the dives vector.
|
2019-11-08 21:47:38 +00:00
|
|
|
bool workToBeDone() override;
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|
};
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|
|
class RemoveWeight : public EditWeightBase {
|
2019-11-03 14:04:48 +00:00
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|
|
public:
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|
|
RemoveWeight(int index, bool currentDiveOnly);
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private:
|
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|
|
void undo() override;
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|
|
void redo() override;
|
2019-11-08 21:47:38 +00:00
|
|
|
};
|
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|
|
class EditWeight : public EditWeightBase {
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|
public:
|
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|
|
EditWeight(int index, weightsystem_t ws, bool currentDiveOnly); // Clones ws
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|
|
|
~EditWeight();
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|
|
|
private:
|
|
|
|
weightsystem_t new_ws;
|
|
|
|
void undo() override;
|
|
|
|
void redo() override;
|
2019-11-03 14:04:48 +00:00
|
|
|
};
|
|
|
|
|
2020-01-10 00:25:37 +00:00
|
|
|
#ifdef SUBSURFACE_MOBILE
|
|
|
|
// Edit a full dive. This is used on mobile where we don't have per-field granularity.
|
|
|
|
// It may add or edit a dive site.
|
|
|
|
class EditDive : public Base {
|
|
|
|
public:
|
|
|
|
EditDive(dive *oldDive, dive *newDive, dive_site *createDs, dive_site *editDs, location_t dsLocation); // Takes ownership of newDive
|
|
|
|
private:
|
|
|
|
dive *oldDive; // Dive that is going to be overwritten
|
|
|
|
OwningDivePtr newDive; // New data
|
|
|
|
int changedFields;
|
|
|
|
|
|
|
|
dive_site *siteToRemove;
|
|
|
|
OwningDiveSitePtr siteToAdd;
|
|
|
|
|
|
|
|
dive_site *siteToEdit;
|
|
|
|
location_t dsLocation;
|
|
|
|
|
|
|
|
void undo() override;
|
|
|
|
void redo() override;
|
|
|
|
bool workToBeDone() override;
|
|
|
|
|
|
|
|
void exchangeDives();
|
|
|
|
void editDs();
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // SUBSURFACE_MOBILE
|
|
|
|
|
2019-01-25 17:27:31 +00:00
|
|
|
} // namespace Command
|
|
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|
|
#endif
|