subsurface/core/units.h

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// SPDX-License-Identifier: GPL-2.0
#ifndef UNITS_H
#define UNITS_H
#include <math.h>
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
#define FRACTION_TUPLE(n, x) ((unsigned)(n) / (x)), ((unsigned)(n) % (x))
#define SIGNED_FRAC_TRIPLET(n, x) ((n) >= 0 ? '+': '-'), ((n) >= 0 ? (unsigned)(n) / (x) : (-(n) / (x))), ((unsigned)((n) >= 0 ? (n) : -(n)) % (x))
#define O2_IN_AIR 209 // permille
#define N2_IN_AIR 781
#define O2_DENSITY 1331 // mg/Liter
#define N2_DENSITY 1165
#define HE_DENSITY 166
#define SURFACE_PRESSURE 1013 // mbar
#define ZERO_C_IN_MKELVIN 273150 // mKelvin
#define M_OR_FT(_m, _f) ((prefs.units.length == units::METERS) ? ((_m) * 1000) : (feet_to_mm(_f)))
/* Salinity is expressed in weight in grams per 10l */
#define SEAWATER_SALINITY 10300
#define EN13319_SALINITY 10200
#define BRACKISH_SALINITY 10100
#define FRESHWATER_SALINITY 10000
#include <stdint.h>
/*
* Some silly structs to make our units very explicit.
*
* Also, the units are chosen so that values can be expressible as
* integers, so that we never have FP rounding issues. And they
* are small enough that converting to/from imperial units doesn't
* really matter.
*
* We also strive to make '0' a meaningless number saying "not
* initialized", since many values are things that may not have
* been reported (eg cylinder pressure or temperature from dive
* computers that don't support them). But for some of the values
* 0 doesn't works as a flag for not initialized. Examples are
* compass bearing (bearing_t) or NDL (duration_t).
* Therefore some types have a default value which is -1 and has to
* be set at certain points in the code.
*
* Thus "millibar" for pressure, for example, or "millikelvin" for
* temperatures. Doing temperatures in celsius or fahrenheit would
* make for loss of precision when converting from one to the other,
* and using millikelvin is SI-like but also means that a temperature
* of '0' is clearly just a missing temperature or cylinder pressure.
*
* Also strive to use units that can not possibly be mistaken for a
* valid value in a "normal" system without conversion. If the max
* depth of a dive is '20000', you probably didn't convert from mm on
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* output, or if the max. depth gets reported as "0.2ft" it was either
* a really boring dive, or there was some missing input conversion,
* and a 60-ft dive got recorded as 60mm.
*
* Doing these as "structs containing value" means that we always
* have to explicitly write out those units in order to get at the
* actual value. So there is hopefully little fear of using a value
* in millikelvin as Fahrenheit by mistake.
*
* We don't actually use these all yet, so maybe they'll change, but
* I made a number of types as guidelines.
*/
using timestamp_t = int64_t;
/*
* There is a semi-common pattern where lrint() is used to round
* doubles to long integers and then cast down to a less wide
* int. Since this is unwieldy, encapsulate this in this function
*/
template <typename INT>
INT int_cast(double v)
{
return static_cast<INT>(lrint(v));
}
// Base class for all unit types using the "Curiously recurring template pattern"
// (https://en.wikipedia.org/wiki/Curiously_recurring_template_pattern)
// to implement addition, subtraction and negation.
// Multiplication and division (which result in a different type)
// are not implemented. If we want that, we should switch to a proper
// units libary.
// Also note that some units may be based on unsigned integers and
// therefore subtraction may be ill-defined.
template <typename T>
struct unit_base {
auto &get_base() {
auto &[v] = static_cast<T &>(*this);
return v;
}
auto get_base() const {
auto [v] = static_cast<const T &>(*this);
return v;
}
template <typename base_type>
static T from_base(base_type v) {
return { {}, v };
}
T operator+(const T &v2) const {
return from_base(get_base() + v2.get_base());
}
T &operator+=(const T &v2) {
get_base() += v2.get_base();
return static_cast<T &>(*this);
}
T operator-(const T &v2) const {
return from_base(get_base() - v2.get_base());
}
T &operator-=(const T &v2) {
get_base() -= v2.get_base();
return static_cast<T &>(*this);
}
};
struct duration_t : public unit_base<duration_t>
{
int32_t seconds = 0; // durations up to 34 yrs
};
struct offset_t : public unit_base<offset_t>
{
int32_t seconds = 0; // offsets up to +/- 34 yrs
};
struct depth_t : public unit_base<depth_t> // depth to 2000 km
{
int32_t mm = 0;
};
struct pressure_t : public unit_base<pressure_t>
{
int32_t mbar = 0; // pressure up to 2000 bar
};
struct o2pressure_t : public unit_base<o2pressure_t>
{
uint16_t mbar = 0;
};
struct bearing_t : public unit_base<bearing_t>
{
int16_t degrees = 0;
};
struct temperature_t : public unit_base<temperature_t>
{
uint32_t mkelvin = 0; // up to 4 MK (temperatures in K are always positive)
};
struct temperature_sum_t : public unit_base<temperature_sum_t>
{
uint64_t mkelvin = 0; // up to 18446744073 MK (temperatures in K are always positive)
};
struct volume_t : public unit_base<volume_t>
{
int mliter = 0;
};
struct fraction_t : public unit_base<fraction_t>
{
int permille = 0;
};
struct weight_t : public unit_base<weight_t>
{
int grams = 0;
};
struct degrees_t : public unit_base<degrees_t>
{
int udeg = 0;
};
struct location_t {
degrees_t lat, lon;
};
extern void parse_location(const char *, location_t *);
extern unsigned int get_distance(location_t loc1, location_t loc2);
static inline bool has_location(const location_t *loc)
{
return loc->lat.udeg || loc->lon.udeg;
}
static inline bool operator==(const location_t &a, const location_t &b)
{
return (a.lat.udeg == b.lat.udeg) && (a.lon.udeg == b.lon.udeg);
}
static inline bool operator!=(const location_t &a, const location_t &b)
{
return !(a == b);
}
static inline location_t create_location(double lat, double lon)
{
location_t location = {
{ .udeg = int_cast<int>(lat * 1000000) },
{ .udeg = int_cast<int>(lon * 1000000) }
};
return location;
}
static inline double udeg_to_radians(int udeg)
{
return (udeg * M_PI) / (1000000.0 * 180.0);
}
static inline double grams_to_lbs(int grams)
{
return grams / 453.6;
}
static inline int lbs_to_grams(double lbs)
{
return int_cast<int>(lbs * 453.6);
}
static inline double ml_to_cuft(int ml)
{
return ml / 28316.8466;
}
static inline double cuft_to_l(double cuft)
{
return cuft * 28.3168466;
}
static inline double mm_to_feet(int mm)
{
return mm * 0.00328084;
}
static inline double m_to_mile(int m)
{
return m / 1609.344;
}
static inline long feet_to_mm(double feet)
{
return lrint(feet * 304.8);
}
static inline double mkelvin_to_C(int mkelvin)
{
return (mkelvin - ZERO_C_IN_MKELVIN) / 1000.0;
}
static inline double mkelvin_to_F(int mkelvin)
{
return mkelvin * 9 / 5000.0 - 459.670;
}
static inline unsigned long F_to_mkelvin(double f)
{
return lrint((f - 32) * 1000 / 1.8 + ZERO_C_IN_MKELVIN);
}
static inline unsigned long C_to_mkelvin(double c)
{
return lrint(c * 1000 + ZERO_C_IN_MKELVIN);
}
static inline unsigned long cC_to_mkelvin(double c)
{
return lrint(c * 10 + ZERO_C_IN_MKELVIN);
}
static inline double psi_to_bar(double psi)
{
return psi / 14.5037738;
}
static inline long psi_to_mbar(double psi)
{
return lrint(psi_to_bar(psi) * 1000);
}
static inline double to_PSI(pressure_t pressure)
{
return pressure.mbar * 0.0145037738;
}
static inline double bar_to_atm(double bar)
{
return bar / SURFACE_PRESSURE * 1000;
}
static inline double mbar_to_atm(int mbar)
{
return (double)mbar / SURFACE_PRESSURE;
}
static inline double mbar_to_PSI(int mbar)
{
pressure_t p = { .mbar = mbar };
return to_PSI(p);
}
static inline int32_t altitude_to_pressure(int32_t altitude) // altitude in mm above sea level
{ // returns atmospheric pressure in mbar
return (int32_t) (1013.0 * exp(- altitude / 7800000.0));
}
static inline int32_t pressure_to_altitude(int32_t pressure) // pressure in mbar
{ // returns altitude in mm above sea level
return (int32_t) (log(1013.0 / pressure) * 7800000);
}
/*
* We keep our internal data in well-specified units, but
* the input and output may come in some random format. This
* keeps track of those units.
*/
/* turns out in Win32 PASCAL is defined as a calling convention */
/* NOTE: these enums are duplicated in mobile-widgets/qmlinterface.h */
struct units {
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enum LENGTH {
METERS,
FEET
} length;
enum VOLUME {
LITER,
CUFT
} volume;
enum PRESSURE {
BAR,
PSI,
PASCALS
} pressure;
enum TEMPERATURE {
CELSIUS,
FAHRENHEIT,
KELVIN
} temperature;
enum WEIGHT {
KG,
LBS
} weight;
enum TIME {
SECONDS,
MINUTES
} vertical_speed_time;
enum DURATION {
MIXED,
MINUTES_ONLY,
ALWAYS_HOURS
} duration_units;
bool show_units_table;
};
/*
* We're going to default to SI units for input. Yes,
* technically the SI unit for pressure is Pascal, but
* we default to bar (10^5 pascal), which people
* actually use. Similarly, C instead of Kelvin.
* And kg instead of g.
*/
#define SI_UNITS \
{ \
.length = units::METERS, .volume = units::LITER, .pressure = units::BAR, .temperature = units::CELSIUS, .weight = units::KG, \
.vertical_speed_time = units::MINUTES, .duration_units = units::MIXED, .show_units_table = false \
}
extern const struct units SI_units, IMPERIAL_units;
extern const struct units *get_units();
extern int get_pressure_units(int mb, const char **units);
extern double get_depth_units(int mm, int *frac, const char **units);
extern double get_volume_units(unsigned int ml, int *frac, const char **units);
extern double get_temp_units(unsigned int mk, const char **units);
extern double get_weight_units(unsigned int grams, int *frac, const char **units);
extern double get_vertical_speed_units(unsigned int mms, int *frac, const char **units);
extern depth_t units_to_depth(double depth);
extern int units_to_sac(double volume);
#endif