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Dive computers: turn QMultiMap into sorted vector
The list of known dive computers was stored in a multi-map indexed by the device name. Turn this into a sorted QVector. Thus, no map-to-list conversion is needed in the device editing dialog, which distinctly simplifies the code. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
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8e8cd7a8d9
commit
1f654050fa
6 changed files with 63 additions and 103 deletions
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@ -19,6 +19,11 @@ bool DiveComputerNode::operator!=(const DiveComputerNode &a) const
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return !(*this == a);
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}
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bool DiveComputerNode::operator<(const DiveComputerNode &a) const
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{
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return std::tie(model, deviceId) < std::tie(a.model, a.deviceId);
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}
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bool DiveComputerNode::changesValues(const DiveComputerNode &b) const
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{
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if (model != b.model || deviceId != b.deviceId) {
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@ -32,27 +37,23 @@ bool DiveComputerNode::changesValues(const DiveComputerNode &b) const
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const DiveComputerNode *DiveComputerList::getExact(const QString &m, uint32_t d)
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{
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for (QMap<QString, DiveComputerNode>::iterator it = dcMap.find(m); it != dcMap.end() && it.key() == m; ++it)
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if (it->deviceId == d)
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return &*it;
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return NULL;
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auto it = std::lower_bound(dcs.begin(), dcs.end(), DiveComputerNode { m, d , {}, {}, {} } );
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return it != dcs.end() && it->model == m && it->deviceId == d ? &*it : NULL;
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}
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const DiveComputerNode *DiveComputerList::get(const QString &m)
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{
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QMap<QString, DiveComputerNode>::iterator it = dcMap.find(m);
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if (it != dcMap.end())
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return &*it;
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return NULL;
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auto it = std::lower_bound(dcs.begin(), dcs.end(), DiveComputerNode { m, 0 , {}, {}, {} } );
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return it != dcs.end() && it->model == m ? &*it : NULL;
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}
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void DiveComputerNode::showchanges(const QString &n, const QString &s, const QString &f) const
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{
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if (nickName != n)
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if (nickName != n && !n.isEmpty())
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qDebug("new nickname %s for DC model %s deviceId 0x%x", qPrintable(n), qPrintable(model), deviceId);
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if (serialNumber != s)
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if (serialNumber != s && !s.isEmpty())
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qDebug("new serial number %s for DC model %s deviceId 0x%x", qPrintable(s), qPrintable(model), deviceId);
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if (firmware != f)
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if (firmware != f && !f.isEmpty())
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qDebug("new firmware version %s for DC model %s deviceId 0x%x", qPrintable(f), qPrintable(model), deviceId);
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}
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@ -60,28 +61,21 @@ void DiveComputerList::addDC(QString m, uint32_t d, QString n, QString s, QStrin
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{
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if (m.isEmpty() || d == 0)
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return;
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const DiveComputerNode *existNode = this->getExact(m, d);
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if (existNode) {
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// Update any non-existent fields from the old entry
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if (n.isEmpty())
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n = existNode->nickName;
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if (s.isEmpty())
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s = existNode->serialNumber;
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if (f.isEmpty())
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f = existNode->firmware;
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// Do all the old values match?
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if (n == existNode->nickName && s == existNode->serialNumber && f == existNode->firmware)
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return;
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auto it = std::lower_bound(dcs.begin(), dcs.end(), DiveComputerNode { m, d , {}, {}, {} } );
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if (it != dcs.end() && it->model == m && it->deviceId == d) {
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// debugging: show changes
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if (verbose)
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existNode->showchanges(n, s, f);
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dcMap.remove(m, *existNode);
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it->showchanges(n, s, f);
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// Update any non-existent fields from the old entry
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if (!n.isEmpty())
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it->nickName = n;
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if (!s.isEmpty())
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it->serialNumber = s;
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if (!f.isEmpty())
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it->firmware = f;
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} else {
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dcs.insert(it, DiveComputerNode { m, d, s, f, n });
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}
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dcMap.insert(m, { m, d, s, f, n });
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}
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extern "C" void create_device_node(const char *model, uint32_t deviceid, const char *serial, const char *firmware, const char *nickname)
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@ -89,7 +83,7 @@ extern "C" void create_device_node(const char *model, uint32_t deviceid, const c
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dcList.addDC(model, deviceid, nickname, serial, firmware);
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}
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extern "C" bool compareDC(const DiveComputerNode &a, const DiveComputerNode &b)
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static bool compareDCById(const DiveComputerNode &a, const DiveComputerNode &b)
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{
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return a.deviceId < b.deviceId;
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}
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@ -98,10 +92,9 @@ extern "C" void call_for_each_dc (void *f, void (*callback)(void *, const char *
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const char *, const char *, const char *),
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bool select_only)
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{
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QList<DiveComputerNode> values = dcList.dcMap.values();
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qSort(values.begin(), values.end(), compareDC);
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for (int i = 0; i < values.size(); i++) {
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const DiveComputerNode *node = &values.at(i);
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QVector<DiveComputerNode> values = dcList.dcs;
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std::sort(values.begin(), values.end(), compareDCById);
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for (const DiveComputerNode &node: values) {
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bool found = false;
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if (select_only) {
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int j;
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@ -111,7 +104,7 @@ extern "C" void call_for_each_dc (void *f, void (*callback)(void *, const char *
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if (!d->selected)
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continue;
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for_each_dc(d, dc) {
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if (dc->deviceid == node->deviceId) {
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if (dc->deviceid == node.deviceId) {
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found = true;
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break;
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}
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@ -123,12 +116,11 @@ extern "C" void call_for_each_dc (void *f, void (*callback)(void *, const char *
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found = true;
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}
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if (found)
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callback(f, qPrintable(node->model), node->deviceId, qPrintable(node->nickName),
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qPrintable(node->serialNumber), qPrintable(node->firmware));
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callback(f, qPrintable(node.model), node.deviceId, qPrintable(node.nickName),
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qPrintable(node.serialNumber), qPrintable(node.firmware));
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}
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}
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extern "C" int is_default_dive_computer(const char *vendor, const char *product)
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{
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auto dc = SettingsObjectWrapper::instance()->dive_computer_settings;
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@ -3,13 +3,14 @@
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#define DIVECOMPUTER_H
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#include <QString>
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#include <QMap>
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#include <QVector>
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#include <stdint.h>
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class DiveComputerNode {
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public:
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bool operator==(const DiveComputerNode &a) const;
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bool operator!=(const DiveComputerNode &a) const;
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bool operator<(const DiveComputerNode &a) const;
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bool changesValues(const DiveComputerNode &b) const;
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void showchanges(const QString &n, const QString &s, const QString &f) const;
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QString model;
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@ -26,7 +27,9 @@ public:
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void addDC(QString m, uint32_t d, QString n = QString(), QString s = QString(), QString f = QString());
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DiveComputerNode matchDC(const QString &m, uint32_t d);
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DiveComputerNode matchModel(const QString &m);
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QMultiMap<QString, DiveComputerNode> dcMap;
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// Keep the dive computers in a vector sorted by (model, deviceId)
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QVector<DiveComputerNode> dcs;
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};
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extern DiveComputerList dcList;
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@ -19,8 +19,7 @@ DiveComputerManagementDialog::DiveComputerManagementDialog(QWidget *parent, Qt::
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void DiveComputerManagementDialog::init()
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{
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model.reset(new DiveComputerModel(dcList.dcMap));
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model->update();
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model.reset(new DiveComputerModel);
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ui.tableView->setModel(model.data());
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ui.tableView->resizeColumnsToContents();
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ui.tableView->setColumnWidth(DiveComputerModel::REMOVE, 22);
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@ -57,7 +56,6 @@ void DiveComputerManagementDialog::accept()
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void DiveComputerManagementDialog::reject()
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{
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model->dropWorkingList();
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hide();
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close();
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}
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@ -770,7 +770,7 @@ void MainWindow::closeCurrentFile()
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clear_events();
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dcList.dcMap.clear();
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dcList.dcs.clear();
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}
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void MainWindow::updateCloudOnlineStatus()
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@ -3,70 +3,45 @@
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#include "core/dive.h"
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#include "core/divelist.h"
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DiveComputerModel::DiveComputerModel(QMultiMap<QString, DiveComputerNode> &dcMap, QObject *parent) : CleanerTableModel(parent)
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DiveComputerModel::DiveComputerModel(QObject *parent) : CleanerTableModel(parent),
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dcs(dcList.dcs)
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{
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setHeaderDataStrings(QStringList() << "" << tr("Model") << tr("Device ID") << tr("Nickname"));
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dcWorkingMap = dcMap;
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numRows = 0;
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}
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QVariant DiveComputerModel::data(const QModelIndex &index, int role) const
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{
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QList<DiveComputerNode> values = dcWorkingMap.values();
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DiveComputerNode node = values.at(index.row());
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if (index.row() < 0 || index.row() >= dcs.size())
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return QVariant();
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const DiveComputerNode &node = dcs[index.row()];
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QVariant ret;
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if (role == Qt::DisplayRole || role == Qt::EditRole) {
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switch (index.column()) {
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case ID:
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ret = QString("0x").append(QString::number(node.deviceId, 16));
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break;
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return QString("0x").append(QString::number(node.deviceId, 16));
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case MODEL:
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ret = node.model;
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break;
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return node.model;
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case NICKNAME:
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ret = node.nickName;
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break;
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return node.nickName;
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}
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}
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if (index.column() == REMOVE) {
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switch (role) {
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case Qt::DecorationRole:
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ret = trashIcon();
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break;
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return trashIcon();
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case Qt::SizeHintRole:
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ret = trashIcon().size();
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break;
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return trashIcon().size();
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case Qt::ToolTipRole:
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ret = tr("Clicking here will remove this dive computer.");
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break;
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return tr("Clicking here will remove this dive computer.");
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}
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}
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return ret;
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return QVariant();
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}
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int DiveComputerModel::rowCount(const QModelIndex&) const
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{
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return numRows;
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}
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void DiveComputerModel::update()
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{
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QList<DiveComputerNode> values = dcWorkingMap.values();
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int count = values.count();
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if (numRows) {
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beginRemoveRows(QModelIndex(), 0, numRows - 1);
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numRows = 0;
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endRemoveRows();
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}
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if (count) {
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beginInsertRows(QModelIndex(), 0, count - 1);
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numRows = count;
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endInsertRows();
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}
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return dcs.size();
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}
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Qt::ItemFlags DiveComputerModel::flags(const QModelIndex &index) const
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bool DiveComputerModel::setData(const QModelIndex &index, const QVariant &value, int)
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{
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// We should test if the role == Qt::EditRole
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if (index.row() < 0 || index.row() >= dcs.size())
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return false;
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// WARN: This seems wrong - The values don't are ordered - we need a map from the Key to Index, or something.
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QList<DiveComputerNode> values = dcWorkingMap.values();
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DiveComputerNode node = values.at(index.row());
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dcWorkingMap.remove(node.model, node);
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DiveComputerNode &node = dcs[index.row()];
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node.nickName = value.toString();
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dcWorkingMap.insert(node.model, node);
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emit dataChanged(index, index);
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return true;
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}
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void DiveComputerModel::remove(const QModelIndex &index)
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{
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QList<DiveComputerNode> values = dcWorkingMap.values();
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DiveComputerNode node = values.at(index.row());
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dcWorkingMap.remove(node.model, node);
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update();
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}
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void DiveComputerModel::dropWorkingList()
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{
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// how do I prevent the memory leak ?
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if (index.row() < 0 || index.row() >= dcs.size())
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return;
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beginRemoveRows(QModelIndex(), index.row(), index.row());
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dcs.remove(index.row());
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endRemoveRows();
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}
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void DiveComputerModel::keepWorkingList()
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{
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if (dcList.dcMap != dcWorkingMap)
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if (dcList.dcs != dcs)
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mark_divelist_changed(true);
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dcList.dcMap = dcWorkingMap;
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dcList.dcs = dcs;
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}
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@ -14,14 +14,12 @@ public:
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ID,
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NICKNAME
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};
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DiveComputerModel(QMultiMap<QString, DiveComputerNode> &dcMap, QObject *parent = 0);
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DiveComputerModel(QObject *parent = 0);
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virtual QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
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virtual int rowCount(const QModelIndex &parent = QModelIndex()) const;
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virtual Qt::ItemFlags flags(const QModelIndex &index) const;
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virtual bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole);
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void update();
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void keepWorkingList();
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void dropWorkingList();
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public
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slots:
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private:
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int numRows;
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QMultiMap<QString, DiveComputerNode> dcWorkingMap;
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QVector<DiveComputerNode> dcs;
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};
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#endif
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