mobile/kirigami: add the shaders as resource

These should already be part of the kirigami plugin, but without explicitly
adding them here they appear to not get found at runtime.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
Dirk Hohndel 2020-11-25 14:10:48 -08:00
parent 241d6105c0
commit 3c89964d79

View file

@ -346,6 +346,7 @@ if (SUBSURFACE_TARGET_EXECUTABLE MATCHES "MobileExecutable")
) )
qt5_add_resources(MOBILE_RESOURCES mobile-widgets/qml/mobile-resources.qrc) qt5_add_resources(MOBILE_RESOURCES mobile-widgets/qml/mobile-resources.qrc)
qt5_add_resources(MOBILE_RESOURCES mobile-widgets/3rdparty/icons.qrc) qt5_add_resources(MOBILE_RESOURCES mobile-widgets/3rdparty/icons.qrc)
qt5_add_resources(MOBILE_RESOURCES mobile-widgets/3rdparty/kirigami/src/scenegraph/shaders/shaders.qrc)
# the following is split across two commands since in cmake 3.12 this would result # the following is split across two commands since in cmake 3.12 this would result
# in a non-sensical "no sources given to target" error if done all as one set of # in a non-sensical "no sources given to target" error if done all as one set of