mirror of
https://github.com/subsurface/subsurface.git
synced 2024-11-28 05:00:20 +00:00
mobile/kirigami: add the shaders as resource
These should already be part of the kirigami plugin, but without explicitly adding them here they appear to not get found at runtime. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This commit is contained in:
parent
241d6105c0
commit
3c89964d79
1 changed files with 1 additions and 0 deletions
|
@ -346,6 +346,7 @@ if (SUBSURFACE_TARGET_EXECUTABLE MATCHES "MobileExecutable")
|
||||||
)
|
)
|
||||||
qt5_add_resources(MOBILE_RESOURCES mobile-widgets/qml/mobile-resources.qrc)
|
qt5_add_resources(MOBILE_RESOURCES mobile-widgets/qml/mobile-resources.qrc)
|
||||||
qt5_add_resources(MOBILE_RESOURCES mobile-widgets/3rdparty/icons.qrc)
|
qt5_add_resources(MOBILE_RESOURCES mobile-widgets/3rdparty/icons.qrc)
|
||||||
|
qt5_add_resources(MOBILE_RESOURCES mobile-widgets/3rdparty/kirigami/src/scenegraph/shaders/shaders.qrc)
|
||||||
|
|
||||||
# the following is split across two commands since in cmake 3.12 this would result
|
# the following is split across two commands since in cmake 3.12 this would result
|
||||||
# in a non-sensical "no sources given to target" error if done all as one set of
|
# in a non-sensical "no sources given to target" error if done all as one set of
|
||||||
|
|
Loading…
Reference in a new issue