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mobile/kirigami: add the shaders as resource
These should already be part of the kirigami plugin, but without explicitly adding them here they appear to not get found at runtime. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
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@ -346,6 +346,7 @@ if (SUBSURFACE_TARGET_EXECUTABLE MATCHES "MobileExecutable")
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qt5_add_resources(MOBILE_RESOURCES mobile-widgets/qml/mobile-resources.qrc)
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qt5_add_resources(MOBILE_RESOURCES mobile-widgets/3rdparty/icons.qrc)
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qt5_add_resources(MOBILE_RESOURCES mobile-widgets/3rdparty/kirigami/src/scenegraph/shaders/shaders.qrc)
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# the following is split across two commands since in cmake 3.12 this would result
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# in a non-sensical "no sources given to target" error if done all as one set of
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